Anvil Rockers Unite!
I’d like to suggest two separate ticks or timers for gaining points in WvW.
This is to emphasize participation and to put major WvW battles in a schedule (for those who have limited time to play), while keeping roaming and squad based operations beneficial. The main reason for having two separate timers is to answer the “problem” of nightcapping, which is capturing objectives when majority of the opposition are asleep at night, thus less to no enemies on the map (broken when your world has a more evenly distributed player base location wise). Here is the break down of the points earned:
| 15 min. | 4 hour |
Resource camps | 5 | 28 |
Towers | 10 | 56 |
Keeps | 25 | 140 |
SM Castle | 35 | 196 |
Basically, the 4 hour timer will constitute 35% of the points while 65% will be from the constant, normal 15 minute timer. What this does is give players incentive to cap as much territory as possible before the 4 hour timer, while rewarding dedicated (or “dedicated” or just insomniac) WvW players’ actions. Maybe we can adjust the point constitution, maybe 50%-50%? Or switch it up, maybe give the 4 hour timer more emphasis in point gains, quality over quantity.
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