Unhappy with server changes
Yes because full T1 servers have absolutely no players at all, they just got to T1 on their pretty looks.
If you’re just playing for fun stop bloating up the winning servers
Youtubes: https://www.youtube.com/playlist?list=PLpXd26ZeABJNWi83dXDjtoZ8Lf-4IJ9Gu
If you’re just playing for fun stop bloating up the winning servers
anet have a lot of way to change the wvw
eg. mega server (EOTM)
moreover anet should focus on" guild "
why this game call guild wars
If you’re just playing for fun stop bloating up the winning servers
anet have a lot of way to change the wvw
eg. mega server (EOTM)
moreover anet should focus on" guild "
why this game call guild wars
except none of the ways to fix WvW are easy and Anet never puts enough resources to make it happen.
moreover anet should focus on" guild "
why this game call guild wars
As I’m sure most people reading these forums are very well aware, the “Guild” in the name “Guild Wars” has absolutely nothing to do with player guilds:
https://wiki.guildwars.com/wiki/The_Guild_Wars
I often wonder if Anet regret coming up with that name for their MMO. It has caused nothing but confusion ever since the first game was announced.
moreover anet should focus on" guild "
why this game call guild warsAs I’m sure most people reading these forums are very well aware, the “Guild” in the name “Guild Wars” has absolutely nothing to do with player guilds:
https://wiki.guildwars.com/wiki/The_Guild_Wars
I often wonder if Anet regret coming up with that name for their MMO. It has caused nothing but confusion ever since the first game was announced.
At first, these were economic organizations, a means for merchants to meet, disseminate goods, and set prices. However, the guilds grew beyond the bounds of mere trade. Soon there were guilds geared toward warfare, religion, magical ability, and even social concerns—in short, any purpose that would bring together a group of people.
It’s called guild wars because of the conflicts between those “guilds”, not really any different than player “guilds”, which have mostly been formed with the same purposes but most of the conflict comes through warfare. Story wise both npc and players guilds would be the same thing, but player guilds are not written in the story other than your character in the living story now building their own “guild”.
While yes the name isn’t about guilds fighting in wvw, it still would have been nice to have support for them in there other than guild upgrades they repackaged into the guild hall.
The guild wars, conflicts between guilds, the one area (ok two if you want to count spvp) where that actually happens for players, is ignored.
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill
moreover anet should focus on" guild "
why this game call guild warsAs I’m sure most people reading these forums are very well aware, the “Guild” in the name “Guild Wars” has absolutely nothing to do with player guilds:
https://wiki.guildwars.com/wiki/The_Guild_Wars
I often wonder if Anet regret coming up with that name for their MMO. It has caused nothing but confusion ever since the first game was announced.
At first, these were economic organizations, a means for merchants to meet, disseminate goods, and set prices. However, the guilds grew beyond the bounds of mere trade. Soon there were guilds geared toward warfare, religion, magical ability, and even social concerns—in short, any purpose that would bring together a group of people.
It’s called guild wars because of the conflicts between those “guilds”, not really any different than player “guilds”, which have mostly been formed with the same purposes but most of the conflict comes through warfare. Story wise both npc and players guilds would be the same thing, but player guilds are not written in the story other than your character in the living story now building their own “guild”.
While yes the name isn’t about guilds fighting in wvw, it still would have been nice to have support for them in there other than guild upgrades they repackaged into the guild hall.
The guild wars, conflicts between guilds, the one area (ok two if you want to count spvp) where that actually happens for players, is ignored.
Aye. Wouldn’t it be great if player guilds could grow to be such major forces in the game world, and then clash against each other? All the PvE areas being the battlefield. Guilds fortifying borders of the lands they had taken from the wild or other guilds. Unaffiliated having to pick a side or move out of the way.
This won’t hurt [Much]
Ring of Fire