Q:
"Viable" builds for each profession
A:
Elementalist
– Staff dps – Long distance AoE nuke and support
– d/d tank – High suvival and mobile for close fights
– variations of the d/d tank with more dmg and different setup (s/d)
Engi
- confusion build with prybar (tankkat?)
- 100nades or variants
Guardian
- AH and variants
- Meditation-MF (variant of AH point set-up with focus on meditations)
- Healaway
- DPS burst (s/x // GS)
Mesmer
Shatter dps
Condition / confusion
Mantra / immortal (not sure if to set those appart or not)
Necro
Condition spread (contagion)
Condition Wells
Power Wells
Ranger
Condition traps
Condition no-traps
regen monster?
pure ranged dps (LB/SB pierce dmg build) ?
Thief
GC burst and its small variants
Balanced (lower dmg, high stealth use)
Condition ( p/d or d/d)
Warrior
Riffle dps (s/w for suport mobility)
Banner dps/support
Shout dps/support
Hammer CC
Pure 100b dps (balanced stance – frenzy- rush – 100b)
Balanced dps (shouts/dmg/cc mix, usually with warhorn or mace OH)
Condition (Bow // s/s)
(will try to update later…)
(edited by lLobo.7960)
Looks about right. Chances are there is more, but as my guild is mostly a heavy meat train guild i have very little to add.
I know there are some DPS or TankyDPS that use Axe/mace, but i do not know the build.
Can we add a little bit of a description to each build, the typical armor/stats required, and what they are good for (roaming, healing, dps, meat shield etc) so we have a thread to c&P when people ask what characters/builds they should run?
The devs don’t care about WvW so I’m gonna kill players in PvE!
I know there are a few more on necro, ranger and engi, but Im not sure as I havent played much with those…
Can we add a little bit of a description to each build, the typical armor/stats required, and what they are good for (roaming, healing, dps, meat shield etc) so we have a thread to c&P when people ask what characters/builds they should run?
Thats part of the idea… just need more time (and/or more people) to implement it…
We can add links (topics, guides, videos) too…
Allow me to add my conditioner ranger without traps perspective:
Main weapon: Shortbow with Sigil of Corruption
Secondary (feel free to switch – I prefer the Longbow): Longbow / Sword+Warhorn / Greatsword
Armor/Trinkets: Power/Precision/Condition dmg
Use it mainly for Solo roaming..
Commander – Jam Death [Jd]
Fissure of Woe
I’ve been experimenting with a pure condition damage longbow/sword/sword zergling Warrior to mixed success. It is most useful in WvW on condition damage siege or fire bombing large areas as most do not expect 800+ Fire ticks. When forced into the fray, the aoe immobilize and quick 25 stacks of bleeds can quickly mess up any zerg that is not running with enough condition removal. Alas, as with most warrior builds, it is somewhat fragile to conditions.
Necro can go both condition wells and power wells.
The Immortal Mesmer build is nice for roaming.
Oblyth, Mes ~ Nadeshiko Naito, War ~ Hwertu, Gua
Evenree, Necro (M) ~ Ran Still Died, Thief
Trying to update this…
any suggestions?
Engineer: 100nade doesnt exist anymore, it has litterally been removed from the game. Back in the march update.