[Video] A refreshing fight
Okey I don’t really get what it is you wanted to show in this video. All I saw was you getting your butt wooped, barely staying alive and then getting saved by a theif.
Okey I don’t really get what it is you wanted to show in this video. All I saw was you getting your butt wooped, barely staying alive and then getting saved by a theif.
“I wont go through every mistake we made and this video is certainly not a “look how good we are” video because the skill is meh. I wanted to post it to illustrate what, in my opinion, is the way most fights should be in WvW. A back and forth that lasts a little while. No spamming of powerful mechanics. No instigib. Just a fight that is determined by who makes fewer mistakes.” ~OP
Have a nice day. Might want to read a post every now and then instead of badmouthing someone.
~Hugs and Kisses,
Devon
Yo mama jokes to stronk.
Forum Mods to weak.
That’s what I try to look for when I jump into WvW with my thief. I admit, though, that your servermate was quite harsh to jump in that way… if I were him, I would have waited the fight to end and then I would have proceeded to stealth ress you and then I would have kept going my way
Spinal Shivers, use Spinal Shivers
Have been playing necromancer most now, so it is interesting to see what other people do. Axe + Adam (focus) and Death Shroud (traited) is my favorite too, rarely switch to scepter + dagger.
@ devon
Thank you for answering that post for me. I thought I was pretty clear too but oh well
@ bogey
Definitely should have gotten spinal shivers off more often. Took a look at the video and realized that I was hopping back into DS and not getting off spinal shivers first which was a mistake.
Hi there,
While I think it’s great that you found this enjoying, we are all here to have fun in our own way,!! If anything I felt sorry for the warrior, as tbh it looked like he had you beat well and truly there, if anything the thief should have not interfered, I don’t know why you find this so refreshing, I have found far better fights roaming than this (and have lost my fair share) if you are pretty new to roaming and it’s one of the first few 1v1’s you have had (I don’t mean this in an insulting way) then congrats I glad you enjoyed it and I’m sure you will find many more memorable fights.
See you on the battle field
http://www.twitch.tv/kryank
http://www.youtube.com/user/minikryank
Hi there,
While I think it’s great that you found this enjoying, we are all here to have fun in our own way,!! If anything I felt sorry for the warrior, as tbh it looked like he had you beat well and truly there, if anything the thief should have not interfered, I don’t know why you find this so refreshing, I have found far better fights roaming than this (and have lost my fair share) if you are pretty new to roaming and it’s one of the first few 1v1’s you have had (I don’t mean this in an insulting way) then congrats I glad you enjoyed it and I’m sure you will find many more memorable fights.See you on the battle field
Haha, dont worry I am not insulted and definitely have also had better fights – I just captured this one on video.
I think the reason I found it so refreshing was that there was no annoying broken mechanics or spam involved. The warrior wasnt a build that stunlocked me. I wasnt a necro who spammed condition after condition. Nobody went invisible. Etc. I just wanted to post to show what I feel most roaming fights in WvW should be like – fights that last a little while and at the end you can say “I lost because I made x, y or z mistake” or “I won because I did x well”. Not “I lost because x class is a hard counter to my class”
Hi there,
While I think it’s great that you found this enjoying, we are all here to have fun in our own way,!! If anything I felt sorry for the warrior, as tbh it looked like he had you beat well and truly there, if anything the thief should have not interfered, I don’t know why you find this so refreshing, I have found far better fights roaming than this (and have lost my fair share) if you are pretty new to roaming and it’s one of the first few 1v1’s you have had (I don’t mean this in an insulting way) then congrats I glad you enjoyed it and I’m sure you will find many more memorable fights.See you on the battle field
Haha, dont worry I am not insulted and definitely have also had better fights – I just captured this one on video.
I think the reason I found it so refreshing was that there was no annoying broken mechanics or spam involved. The warrior wasnt a build that stunlocked me. I wasnt a necro who spammed condition after condition. Nobody went invisible. Etc. I just wanted to post to show what I feel most roaming fights in WvW should be like – fights that last a little while and at the end you can say “I lost because I made x, y or z mistake” or “I won because I did x well”. Not “I lost because x class is a hard counter to my class”
Hi there,
Personally I play a lot of classes in WvW and I will play every class to its full potential / build that suits my play style what ever that may be I don’t agree with not playing a build that is optimum for your class because you think it’s OP, some people may say that fearing is OP I depends on the individual. However when I’m in a 1v1 I will never stomp them unless they have been trolling I will just /bow and let them res however in a 1 v x I will always stomp for obvious reasons.
Also I’m sure the Warrior doesn’t think the fight was great, he lost because he was jumped by the thief.
http://www.twitch.tv/kryank
http://www.youtube.com/user/minikryank
No spamming of powerful mechanics.
Healing signet doesn’t need to be spammed, it’s a passive.
Spinal shivers. Try it out man you could have removed his elite with 1 button press and did not.
power necro never deliver until they make siphon health right. period.
and for me there was never a good fight because i mostly encounter thief and warrior that runs after 30% hp.
to be honest people consider necro a free kill in wvw so most people will leap into them at 1st chance especially if you are alone. i proved them wrong.
The fights where “broken mechanics” are used like “going invisible” or stuns are the best ones. That’s when people are using their classes to the best of their abilities and it feels good to get that stomp.
Also honorable duels are ridiculous; it’s WvW, not a custom sPvP dueling server. I kill every red name I see, as do almost 100% of the people I come across.
Also honorable duels are ridiculous; it’s WvW, not a custom sPvP dueling server. I kill every red name I see, as do almost 100% of the people I come across.
Yes, because there are no laws, morale or honor involved in war. It just seems that for a lot of people wvw is an excuse to behave like a prick.
@OP: I still don’t quite understand what the difference is between “condi spam” (what does that actually mean? When i use the skills on my scepter once they are off cooldown, am i spamming?) and the “physical damage spamming” you showcase.
Sorry for the delay in response everyone.
@Kryank – I am not saying that one build or one class is overpowered. What I am saying is that certain playstyles simply aren’t fun to play against and that it was refreshing to have a regular, back and forth fight. With regards to fear, people call it OP when it lasts longer than 1.5 seconds, is chained, deals damage and occurs while the enemy has buring, bleeding and torment on them at some ungodly condition damage in a build that is able to run full dire gear. Not when it is used as a gap-creator while kiting and maybe allows for one life blast just as the fear is ending.
@Monkey – Agreed with the comment about some people feeling that WvW is an excuse to behave like a prick. I always wonder if people would behave the same way if their enemy was sitting in the same room as them. With regards to my comment about “condi spam”, it was not meant to be offensive. I made the statement “I wasn’t a necro who spammed condition after condition” simply to say that it is one of the playstyles that simply isnt fun to play against. There is a problem when a necromancer who runs full dire gear can burst enemies down more quickly with conditions than a necromancer who goes full berserker
As a side note, I apologize if my comments are coming off as putting down certain playstyles or classes. They are not meant to. I wanted to provide an example of a fun fight with some back and forth in WvW and illustrate it as something that would be great to achieve with most encounters. I consider this fight a loss (if the thief didnt jump in, I would have lost, as I have said) but in fights like this, even a loss is fun.
(edited by Sepreh.5924)
Overally, power necro can put out far more single target burst than a condition necro can. The burst that is over the top from condition necro is from a dhuumfire build opening up with signet and then chain fearing which is very effective against something like a power necro since there is no stability to counter it.
The problem with power necro in WvW for small group fighting is that the burst is mostly single target. Power necros really need more cleave options. However, if you look at what the organized 15+ man guild groups run it’s often times power well necromancers since there is typically too much condition removal when groups get over 15 man for conditions to be effective.
Solo & Roaming Group WvW Movies
(edited by Oozo.7856)
Overally, power necro can put out far more single target burst than a condition necro can. The burst that is over the top from condition necro is from a dhuumfire build opening up with signet and then chain fearing which is very effective against something like a power necro since there is no stability to counter it.
Hey Oozo, thanks for weighing in. I always enjoy your videos and respect your opinion on the subject.
“The burst that is over the top from condition necro is from a dhuumfire build opening up with signet and then chain fearing which is very effective against something like a power necro since there is no stability to counter it”
This was exactly what I am talking about when I was talking about the over the top burst from condition necros. Especially since it can be done in full dire gear. I might be playing my build wrong but the videos I have seen of this can burst just as quickly as a full berserker build with more survivability due to the ability to take more toughness and/or vitality.
Now, I don’t want anything to think that I do not like condition necros or that they are “cheap” in any way. Watch Oozo’s videos and you will see just what a condition necro can do in good hands without using spammy/cheap mechanics.
Again, the whole point of posting this is to show that there can be fights with a good back and forth that are determined by making fewer mistakes than the opponent and are actually fun, regardless of the outcome.
If this is the kind of thing you are looking for there is usually a dueling community on most servers that fights at the windmill in one of the BLs.
Good players are generally not going to handicap themselves by running weaker builds in WvW. Even the warrior in your video is running healing signet which a lot of people think is OP.
There are typically two types of players you run across solo in WvW. The ones running to their zerg which are free kills and the ones that intentionally run solo, 90% of which will be running some kind of cheesy build.
Solo & Roaming Group WvW Movies
(edited by Oozo.7856)
This was exactly what I am talking about when I was talking about the over the top burst from condition necros. Especially since it can be done in full dire gear. I might be playing my build wrong but the videos I have seen of this can burst just as quickly as a full berserker build with more survivability due to the ability to take more toughness and/or vitality.
Yeah, the dhuumfire/spite/fear chain burst is way over the top for a “damage over time” attrition class. And again, if you don’t have stability to keep from getting chain feared… it’s pretty much game over.
Solo & Roaming Group WvW Movies
There are typically two types of players you run across solo in WvW. The ones running to their zerg which are free kills and the ones that intentionally run solo, 90% of which will be running some kind of cheesy build.
Exactly!
I may be in the minority thinking this, but does anyone else think that it would be better for the community if this were not the case? If there were not cheesy builds and every fight lasted a little while?
Maybe it is just a pipe dream but again, I posted this video not to showcase a well played fight but to instead showcase a fight that had some give and take, some back and forth and an outcome (I consider this a loss even though the thief jumped in to take my opponent down) that was more determined by mistakes that I made (using my spectral recall a half second too late, not getting a spinal shivers off after he popped his elite, not immobilizing him before throwing down my wells) rather than a particular fight dictating mechanic