WVW server rotation, please can we have more?
You want to play JQ? You realize they’d crush you, right? You want to play Kaineng? You realize you’d crush them, right? Where’s the fun in that for Kaineng?
Becka, i don’t realize any off the statements you just made, because there is no explanation as to why, just like yourself, no explanation why, is it to do with numbers of players, if so that would relate to my mention of balancing the numbers more equal in any sever at one time. I don’t mind being outnumbered by 10 players but to be outnumbered by 50 players is crazy.
http://mos.millenium.org/na/matchups
There is a reason servers often end up having the same opponents. It doesn’t take a great deal of intelligence to work out what that is…..
Maybe you do not know that servers have a Glicko rating (similar to chess-players having an ELO number). This represents manpower over 24/7 very well and a higher rating therefore means you are outnumberred most time of the day. Match-Making is based on this rating and some small random variation (approx. + / – 90 random modification)
On https://leaderboards.guildwars2.com/ you sse the official (but only at match-end updated) version of ANet
On http://mos.millenium.org/na/matchups you can see the life updated version.
Maybe that explains why you meet some (nearby) servers, and some server you may never meet. A rating difference of more than 250 results very likely a blowout (e.g. the enemy has build waypoints in “your keeps” and farms you at your spawn) match for the lower server.
Color assignement: https://forum-en.gw2archive.eu/forum/wuv/wuv/When-does-the-worlds-change-colors/3467650
(edited by Dayra.7405)
Add to this the color rotation too. In YB more than 2 consecutive months being red..