WVW swords appearing very late?

WVW swords appearing very late?

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Posted by: Minute.7293

Minute.7293

Anyone noticing that the under attack swords are appearing very late? Earlier our keep on Kaineng was under attack, and by the time the under attack swords came up they were already working on the second gate already.

I under stand that it shouldn’t be too easy to defend keeps and that attackers should have some advantage, but if the keep is lost in minutes after the the under attack swords appear (fully upgraded keep too) there is nothing you could even if you had the ability/man power to fight off an attack.

WVW swords appearing very late?

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Posted by: Clockradio.3257

Clockradio.3257

White swords take 30 seconds to appear. If you’re getting golem rushed, there’s nothing you can do if you don’t have an active defense/scout looking over the place.

Clockradio | [TSYM] | Sanctum of Rall
tsym.enjin.com

WVW swords appearing very late?

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Posted by: lordkrall.7241

lordkrall.7241

This is because people need to actually post scouts and such.
Not rely on the map to tell them where they are needed.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

WVW swords appearing very late?

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Posted by: Hule.8794

Hule.8794

With a change of siege bound, this should be reverted.
Because golems are so cheap now in 30 seconds party of 10 can melt throught all doors of fortified keep.

WVW swords appearing very late?

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Posted by: lordkrall.7241

lordkrall.7241

With a change of siege bound, this should be reverted.
Because golems are so cheap now in 30 seconds party of 10 can melt throught all doors of fortified keep.

And yet with a good scouting force those 10 can be found and killed before they reach the keep.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

WVW swords appearing very late?

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Posted by: Minute.7293

Minute.7293

With a change of siege bound, this should be reverted.
Because golems are so cheap now in 30 seconds party of 10 can melt throught all doors of fortified keep.

And yet with a good scouting force those 10 can be found and killed before they reach the keep.

There is a limit to what you can do with scouting, it has the highest risk and probably the lowest rewards of all the roles you could do. Also not all classes can scout easily, and not all of them have access to the same utilities and abilities so some are naturally better than others. Even if you do successfully find a zerg, to get an accurate idea of what they are doing you need to get close enough to see what numbers they have and what direction they are heading. If you manage to do all that safely then there’s the problem of communication sure you can notify on VOIP or map chat , but not every one is following chat all the time especially when the zerg is attacking a tower/supply camp. There are too many limitations on being a scout, there is no reward for it, it is difficult to deliver information accurately/noticeable/quickly, and your success as a scout is dependent on how others react.

WVW swords appearing very late?

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Posted by: lordkrall.7241

lordkrall.7241

So, how is that any different than a sword on the map?
If people don’t pay attention to the chat it is highly unlikely that they pay attention to the map.

Also this means people actually have to think and order people to do stuff (we always have scouts in our important tower/camps/keeps) instead of just waiting for a sword to turn up on the map.

This also helps separate the good players from the bad, by simply requiring people to actually work together to hold stuff.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square