WXP Suggestion.
I like large scale fights, but if you don’t like them, this is a way to encourage it.
[Aia] Amoria- The guild of pleasant love
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If you want incentives for non-zergers, just split WXP between all of the attackers, DAOC style.
Yeah this game isn’t DAoC, but that doesn’t mean that this stuff hasn’t already been done right a LONG time ago.
Unfortunately if this isn’t the way the system will work, zerging will be encouraged even more.
http://teamriot.org/riot-media/videos/ • http://www.twitch.tv/teamriottv
(edited by Boulderbolg.3460)
I like the concept, I don’t like the time based element. It would just promote afkers and take up WvW slots because they wanted to earn more WXP when they come back. Instead maybe use a system like some Sigil’s that apply a boon counter for killing. In this case maybe a counter for taking over a tower and such. Remove on down/death.
Also, would this kind of thing cause more bandwagoners to jump to a winning server. If server A is crushing server B and C in their tier… they would undoubtedly be earning a more consistent stream of WXP from this than the other two servers.