Waypoint Bombing

Waypoint Bombing

in WvW

Posted by: Chambered.7135

Chambered.7135

I thought this was going to be fixed several patches ago? Where a waypoint opens up for about half a second while a keep is contested – and allows unlimited reinforcements every 3 minutes for the defending team.

It makes it nearly impossible to take some places (like Garrison) when a team is good at abusing it. It doesn’t matter if you wipe the whole defending team and hold them out of normal entrances – people just mass-WP in and run around contesting the courtyard and suicide-rezzing the claimer until the next WP window opens and the next batch repeats.

And yes, I’ve abused it myself when defending – and it’s always been cheesy. I remember a dev saying it was an oversight and an easy fix – but where is it?

Waypoint Bombing

in WvW

Posted by: K U R O I T S U K I.4980

K U R O I T S U K I.4980

Yes, they are gonna fix that, they are also fixing the use of golem boxes (whatever that is xd) so you cant use them on wvw, but on their next patch

[LH]La Hermandad-Guild Leader
Kuroitsuki Lvl.80 Mesmer/La Biribiri Lvl.80 Elementalist
Sorrows Furnace SF (since Aug-25-12)

Waypoint Bombing

in WvW

Posted by: pot.6805

pot.6805

It will never be changed as long as single thief can make that waypoint contested. Otherwise it makes the supply and coin costs of finally getting a waypoint pretty much pointless.

BeeGee
Beast mode

Waypoint Bombing

in WvW

Posted by: zhonnika.1784

zhonnika.1784

Kashmara – Elementalist | Reapermara – Necromancer
Jade Quarry
Onslaught [OnS]

Waypoint Bombing

in WvW

Posted by: Terrahero.9358

Terrahero.9358

And for good reasons Matt already mentioned. I’m glad to see they are properly informed regarding the problem.

Waypoint Bombing

in WvW

Posted by: CC Eva.6742

CC Eva.6742

Community Coordinator

Hello everyone.

Since this topic is already being discussed in the thread that Zhonnika linked, we proceed close this one in order to avoid duplicates. Thanks for your understanding!