What PvE zone would make a good 4th map.

What PvE zone would make a good 4th map.

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Posted by: Nuzt.7894

Nuzt.7894

Just curious about peoples thoughts, if Anet came here and said (I’m aware they won’t) “we can give you a fourth map for the rotation but it has to be an existing map portion” (most PvE maps would be to big for the entire thing) what zone would make a good WvW map.

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Posted by: Jeknar.6184

Jeknar.6184

Ascalonian Ruins

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

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Posted by: joneirikb.7506

joneirikb.7506

Several people suggested Divinity Reach, and with some work I think it could be really interesting.

Honestly don’t know what other maps would be interesting, as most of them is structure entirely different. I can just imagine that some of the home instances could make for some wacky PVP maps.

Rata Sum might actually make an amusing map to play in WvW.

Elrik Noj (Norn Guardian, Kaineng [SIN][Owls])
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”

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Posted by: Cerby.1069

Cerby.1069

Lol the answer is pretty obvious: bloodstone fen.

I kill you in one gunflame, or I kill you in two.
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What PvE zone would make a good 4th map.

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Posted by: Deli.1302

Deli.1302

The Silverwastes
Ebonhawke

What PvE zone would make a good 4th map.

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Posted by: Ashen.2907

Ashen.2907

Divinity’s Reach or Ebonhawke could be very interesting.

What PvE zone would make a good 4th map.

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Posted by: Jeknar.6184

Jeknar.6184

Lol the answer is pretty obvious: bloodstone fen.

Only if we can keep the PvE mobs hitting you from 20000 range while gliding. Bloodstone Fen isn’t complete without it.

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

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Posted by: Dawdler.8521

Dawdler.8521

Tangled Depths. Entire Tangled Depths.

Come on, you know you love it.

What PvE zone would make a good 4th map.

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Posted by: Samug.6512

Samug.6512

Tangled Depths. Entire Tangled Depths.

Come on, you know you love it.

Very complex, multi-lvl map with tons of tiny objectives like sentries, shrines. Very few way points, couple jumping puzzles with something worth defending at the end. We could write stories with such map.

What PvE zone would make a good 4th map.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I don’t actually know any of the pve maps that well…. I’m not even sure of the names for the maps I’m kind of familiar with lol.

Also known as Puck when my account isn’t suspended
LGN

What PvE zone would make a good 4th map.

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Posted by: Jski.6180

Jski.6180

Kessex Hills
With the center tower as the main objective. It has a set of towers all though you need to fix where ppl spawn in to be a bit more even for the center tower.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: HazyDaisy.4107

HazyDaisy.4107

Dragons Stand! Stop laughing and hear me out. 3 closed off areas, you have to work with your team/server to open your area, once open a giant 3 way arial fight to the death. No walls, no cannons, no LB Rangers or meteor shower eles, and you can only stealth if you’ve PVEd enough.

Sorrows Furnace
[HaHa] Hazardous Hallucination

What PvE zone would make a good 4th map.

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Posted by: Offair.2563

Offair.2563

Tangled Depths. Entire Tangled Depths.

Come on, you know you love it.

Very complex, multi-lvl map with tons of tiny objectives like sentries, shrines. Very few way points, couple jumping puzzles with something worth defending at the end. We could write stories with such map.

Sounds like a good description of what DBL was at launch.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

What PvE zone would make a good 4th map.

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Posted by: KeyOrion.9506

KeyOrion.9506

Over the last four years, i’ve heard nothing but groans from people about water combat. “I don’t like it”, “It slows me down”, “I don’t do as much damage in the water than I do as on land.”

What i’d like to see, just to shut all you water haters up is a full on elemental water combat. Domed keeps/towers, with hexagonal walls or glass shields. Siege subs instead of golems. Water beasts that lurk small groups or entire zergs. Maelstroms, water spouts. The map would have portions of the towers/keeps both underwater and breaking the surface, so you’d still have a choice of either taking apart from below sea level or above it.

I would love nothing more than to create such a HEADACHE for most of the WvW base, because at heart, I LOVE water combat. I adore it.

When I’m cute, I can be cute. But when I’m mean, I can be very very mean.

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Posted by: Junkpile.7439

Junkpile.7439

Verdant brink. Would be awesome treb there.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: cyberzombie.7348

cyberzombie.7348

Divinity’s Reach sounds fun having some urban warfare.

What good is a medic w/o a patient?

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Posted by: slamb.4781

slamb.4781

Whats a PvE?……

Well i guess Mr Mike did say it >.<
https://www.youtube.com/watch?v=4LhvuomaJaY

Sir Kitty Litter
[QOP] Quaggan Op – Guild Leader