What affects the server status?
Considering there are “windows” when a full server becomes open, I’d assume active players online.
So I guess the server I’m on has a lot of PvE players. Okay, cheers.
No one other anet knows the answer…..
I’m confident the status have nothing to do with anything, it’s likely a toggle that Anet can change at will. No proof of it of course, but there was a server patch restart on a T1 NA server in middle of the night one time. You would think with a midnight kick of all afk and idle players, the server would become not “Full”. But nope, logged right back in after the patch kick and same servers Full before the patch were still Full after.
I’ve seen the server I’m on open up in middle of the night before, but I’ve also seen it open up during middle of NA primetime. Honestly it makes no sense and doesn’t fit any patterns that shows it’s anything done automatically. So I really do think Anet gets to toggle these things manually, when they want to.
The server statuses are still fairly consistant with how they were before mega servers, so it’s a reasonable assumption that is simply depends on how many players on that server are online at the time. It doesn’t pay any special attention to game mode, it simply counts anyone having his characters on that server – which is why servers with very low wvw activity can still be full; they simply have a high pve population.