I am currently on the FC server and we have bobbed between tiers 6 (once), 7, and now currently 8 in WvW. When I started GW2 I neither knew which server to join and why (so I randomly joined one that was open), nor thought I would like WvW.
My sessions with WvW fall into two categories: completing WvW dailies with two other guys and zerging with my guild. I do EotM every so often, devoting one character solely to WvW (and mostly EotM), but I pretty much do WvW with my level 80 engineer or level 80 warrior.
I never have any problem getting into WvW. In fact for a long time I did not know that EotM was designed as an overflow server for when you “queue” to get into WvW. The worst week for roaming in small groups was when we recently rose to tier 6 … for one week. (All right, all right, stop laughing.) That was also our worst week for zerging with the guild. But at tiers 7 and 8 it is easy to run and get your dailies and often never even see an enemy player. The only time I see an enemy zerg is when I am in the guild zerg myself. (Zergs seem like zerg magnets.)
So, I know what being at the bottom of the WvW heap looks and feels like. What does it look and feel like at tiers 1-2, 3-4, and 5-6? Specifically:
- Do you frequently have to queue and wait in order to get into Borderland or EB? What are typical wait times?
- I suspect that the higher tiers want WvW players to join in the WvW-oriented guilds and participate in a more organized fashion and don’t take to solos and small group roamers out there doing there own thing. I suspect the higher you go, the more intense it is, sort of like how serious raiding hard content in other MMOs. Is that impression correct?
- Is everything scaled up, i.e. the size of the groups, or is it that there are just more groups?
- Are there more commanders active simultaneously? (We infrequently have two commanders on the map at one time and rarely have three or more. I have seem more commanders in a single instance of Tequatl than I have in one WvW map in our tier.)
- Do you use tools better than Teamspeak? Something that allows players to easily switch channels during gameplay so teams can have separate channels, but cross-channel communication can occur rapidly and easily? (If so, what is it?)
I have been thinking about creating a second account – if it is not against the TOS, that is – and I figured I would try a different server for that account. But not having any idea what a higher tier server is like week after week, I am still as clueless as when I started as to which tier of server would be best for what I would like to do, which is be part of an organized effort more sophisticated than “stack on me” and “start pushing now”. (No offense meant to my current guild, which is far more serious about WvW than my previous one.)
Thanks in advance for any insight you can provide me.