https://www.youtube.com/user/SuperJunkShow
What camp is most valuable in WvW?
https://www.youtube.com/user/SuperJunkShow
anything where u can get the dredge to defend
frogs and orgs are lame
anything where u can get the dredge to defend
frogs and orgs are lame
Lol I’ve seen some nasty fights in those tunnels!
https://www.youtube.com/user/SuperJunkShow
Borderland wise I would say Crossroads / North Camp, which ever you want to call it.
For the Home team that camp is crucial as it’s the only camp that supplies the northern towers and it brings two dolyaks into Garrison, making it the only needed camp to keep constant upgrades going on in Garrison.
It’s also the easiest to defend for home team, only two narrow gates to enter the camp. And usually you won’t get even near that camp before a scout or two have spotted you. It’s close to home team spawn, easy to WP and go defend, or if you happen to die during defense it doesn’t take long to run back.
While the dolyak walking routes might be one of the longest, it has the advantage that to get to the route you have to take on west side either of the two slopes coming up, narrow paths again. Or in east side take one of the three slopes to come up to the road.
TL;DR:
Crossroads / North Camp.
- Easy to defend
- Easy to scout an attack before hand
- Delivers two dolyaks to home teams most valuable keep
- Only camp to supply the northern towers
- Dolyaks have relatively safe route to walk supplies
Mouggari – Warrior – Candy cane Avenger
North camp for Homeborder then SW if you start left and SE if you start right, the camps that give supply to your tower and your keep.
SW is pretty important since it can be sieged up for attacks on bay.
LGN
camps are supply pools .
in defense , there are situations where no camp is important ( all keeps are full and t3 ) and some other situations where all camps are important ( Friday night on reset ).
in attack , every camp is important if you want to block enemies uphrades
BL’s – North camp
EB – Pang, Dane and Golanta – Shortest routes to the keep but these camps are also targeted by enemies, alot.
(opinion based off upgrading keeps on reset or what not)
….. And Elementalist.
camps are supply pools .
in defense , there are situations where no camp is important ( all keeps are full and t3 ) and some other situations where all camps are important ( Friday night on reset ).
in attack , every camp is important if you want to block enemies uphrades
Thx for the tips in your signature mate
Helps me a lot with my $300 laptop and my internet coming from Vodafone using my phones wifi hotspot lol
….. And Elementalist.
North camp and south camp are probably the most useful as they supply the more useful towers
SW is pretty important since it can be sieged up for attacks on bay.
I think I’ve probably seen more battles over SW camp than any other.
Because Bay is so easy to take its a popular target. Also, since SW tower can treb bay, control of SW camp can become critical to controlling SW tower, and attacking/defending Bay.
If you hold Bay in an enemies BL, keeping SW camp is crucial to keeping Bay.
South east camp. Because a fully upgraded hills with a group defending it is the hardest thing to take in the game. And you can shoot trebs into the courtyard of SE tower from south hills, which would make any attempt to breach the tower with a defensive force defending it harder. And it’s easier to beehive into SE camp when it’s attacked when compared to SW camp.
Ele, guardian
Ultimate Dominator
an upgraded camp because i love the +5. Hope this answers the OP question
BL’s – North camp
EB – Pang, Dane and Golanta – Shortest routes to the keep but these camps are also targeted by enemies, alot.
(opinion based off upgrading keeps on reset or what not)
Actually it’s rogues for green and not golanta… The “Mine” camps have slightly smaller routes than the “Mill” ones.
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Mërcenaries [Sold] – Ferguson’s Crossing
(edited by Jeknar.6184)
On your home borderland: North Camp
On an enemy borderland: Southwest Camp
BL’s – North camp
EB – Pang, Dane and Golanta – Shortest routes to the keep but these camps are also targeted by enemies, alot.
(opinion based off upgrading keeps on reset or what not)Actually it’s rogues for green and not golanta… The “Mine” camps have slightly smaller routes than the “Mill” ones.
Thanks Jek, not sure what the community would do without you telling us our own opinions are wrong every day
….. And Elementalist.
BL’s – North camp
EB – Pang, Dane and Golanta – Shortest routes to the keep but these camps are also targeted by enemies, alot.
(opinion based off upgrading keeps on reset or what not)Actually it’s rogues for green and not golanta… The “Mine” camps have slightly smaller routes than the “Mill” ones.
Thanks Jek, not sure what the community would do without you telling us our own opinions are wrong every day
2/10 sarcastic comment against an logical response. Very poor trolling atempt.
The “mine” camps routes ARE SHORTER (your opinion won’t change a fact)… Altho the difference between rogues/golanta and danelon/umberglade is too small to be percetible (it’s not like speldan/pangloss).
I can, however, assume you preffer golanta because Jerrifer’s have a much higher strategic value than Aldon (Since Jerrifers can easily treb outer and inner LL and is very easy to defend compared to Aldon), which is a logical choice.
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Mërcenaries [Sold] – Ferguson’s Crossing
Borderlands, north camp, easily.