LGN
What do you find OP?
LGN
Roamingwise
- Condi mesmer, just too tanky for most power specs.
- Daredevils, not too strong in fair fight but too much mobility and ooc chances.
in zergs/blobs
- Revenants, obviously, top dps and top support in party (dwarf/Mallyx)
UP classes:
- DH, too weak for roaming or blobbing. Not enough damage or support to justify it.
- Power mesmer, unfortunately one of the best classes in game has been rendered somewhat tricky to use due to squishiness.
- Druid, not enough burst damage or boonshare to justify running it.
- Scrapper, it seems really weak since nerfs because all the kits suck unless traited and you can only have 1 weaponset. Has its jack-of-all-trades thing due to stealth availability and ress/stomp potential.
Thief, war, necro, guard, ele, rev seem to be on really good spot WvW wise.
EU Roamer, Dueler, Commander, Fighter, Scout
Rev hammer 25%+ damage nerfs on everything
(Condi) Mesmers having 6 or so clones due to passives is dumb, double or triple the health of them to compensate though since mesmers can barely shatter in AoE
Warrior’s sustain/Clear potential and arc divider range
13+ dodges in a row from DD and the no-risk-full-reward playstyle of it with also close to infinte cleanses
MERCY RUNES
Guardian ressing/aoe healing/cleansing
Perhaps necro epidemic radius could be 360 instead of 600 (would still be a good skill, 600 radius makes it a kitteneesy)