This is a joke right?
No its not. Duels and GvG do not belong to WvW from my perspective. GvG has a really nice area in Obsidian. I went there to watch. My preferred option would be a PvP map because then the teams have equal opportunities in terms of classes/builds.
Ask for the roamers, to stop attacking them because only want to do daily and missions? Yeah, that’s called PvE, they are in the wrong place if can’t handle the player versus player aspect.
I dont care about dailys. I care about my area, my towers and keeps. I care about scouting, defending, team tactics, etc. and clearly not about some random players rushing around. Let me add that I also play PvP (with some success).
As has been pointed out and apparently some people conveniently ignores is that duelers are usually roamers. You know, those players who engage the other roamers trying to flip your camps, the ones who flips your own camps back, kills sentry, yaks, give important intel about zerg movements and tracks, refresh siege, kill the enemy zerg tail.
I’d like very well to see a server function without any roamer, want to see the zerg go rolling through all and wasting time and their ppt bringing 50 people to flip camps and go on searching the other zerg and etc.
I think my playing style would be considered as roaming as well. I do what you decribe. I flip our camps, flip our own camps back, kills sentry, yaks, give important intel about zerg movements and tracks, and refresh siege (just to go through your list). The only thing I dont do is that I camp around sm and wait for someone to arrive or I dont stand in a group of 5 outside a tower waiting for a player to come out. I fully understand it when I get attacked while flipping a camp or while running around in the enemy’s territory. I fully understand that fighting a threat is part of the game mechanics. However, I dont understand e.g. the extreme case. A group of players in front of our spawn waiting for someone to come out and farm. I personally would consider the behaviour even as coward style.
I would like to add that I understand players who want to duel. However, I think it would be better to implement the option in PvP. The dueling around sm is annoying. I remember getting flamed because I killed one of the duellers. Then I went to a duel and won. Afterwards I did what I normally do. 3 min. later I got flamed for not allowing a revenge. I dont want to duel!
I want you to think about it and give an honest answer. What would you say about a duelling area in hotm? You dont have to wait for opponents, you get opponents from all servers, you dont have to wait in a q to get on a map, you can actually be rated according to your skill, you can be sure that your opponent has proper gear (and not all blue). I dont see why you should prefer the side of sm towards a duelling arena!
It is a PvP map, so is it too much to ask from people to understand and keep that in mind when they enter the WvW realm?
It is a WvW map, not a PvP map. There is a small difference. PvP is about killing other players. You get points per kill. The points per kill were taken out of WvW. It brings nothing to the tick and hence no points for the team. WvW has a much higher focus on strategy, objects and large scale fights. It is a comparison of a world in total with another world in total. There is a game mode for players who want to compare their skill with other players. It is called PvP.