What happened to testing of changes/features?
eotm is not really a wvw map in my opinion. too much pve stuff, too complex for massive battles and honestly its mainly a karma train for pve players or people that are bored in their own borderlands. using eotm as testing grounds is a very very bad idea. im really worried about the new hot maps…they look more like pve jumping puzzles than actual battle fields.
using the actual borderlands that is not pve bosses infested like eotm would have been a much better idea…. and yes many issues could have been avoided if it was tested…
[AVTR]
Isle of Kickaspenwood
They kittened up EOTM by putting to much reward in it, making of it a PVE player map.
You cant test out WVW change in a PVE map.
Turn EOTM back to a WVW map ? Impossible, it would require to reduce reward, which would make PVE player complain, and since there is more PVE player than WVW ones, Anet will have to listen to the majority (which is fine to me)
…
It does the job well :-)
Yes, Anet knows better. There are no public test forums. They just release stuff and force us to deal with it. Remember the AC debacle and how fast it destroyed siege? Then they made siege stronger; then they gave us defense against siege; now everyone has all the same traits because we’re all maxed out on War Points. But no one ever asked for ACs to be that much stronger in the first place except for the complainers on the forums who didn’t want to upgrade to superior ACs.
They didn’t listen to the vast majority of feedback on EotM, because the map was already made and they wanted to get it out there. Look at all the serious feedback they’ve gotten on the forums. How much of that has been implemented? How long did it take to get something simple like different colored tags?
This is the first time where there will be a large beta that will hopefully have enough time before launch to take some constructive criticism seriously, but considering they’ve already released and hyped a ton of info and features of the new map, the beta will most likely be just Q & A.
What was released recently about changes to guard stacks and taking gold out of the equation for upgrades is amazing to me. The latter is something that has been complained about for years and a big thanks to Anet for coming up with a solution. But what will be the unintended consequences? For example, will it now be too easy to upgrade to T3? Just set it and forget it? I’m thinking of the lower tier servers who have almost no one on overnight except one. They may wake up to every map being fully upgraded. If that’s the case, will they still release it as is, or change the system in some way despite the fact that they’ve already presented it to us?
Well see.
what will be the unintended consequences? For example, will it now be too easy to upgrade to T3? Just set it and forget it? I’m thinking of the lower tier servers who have almost no one on overnight except one. They may wake up to every map being fully upgraded. If that’s the case, will they still release it as is, or change the system in some way despite the fact that they’ve already presented it to us?
Well see.
lolol can you imagine a dead tier or server waking up everyday to flip fortified towers with a couple of people vs a couple of people with siege?
Congrats to Anet for yet another implementation that forces a group of players to pay for a better experience, I need to do my business management course with them instead lol
….. And Elementalist.
Then during the no-white-swords debacle, it was said that new features would be tested in WvW for short amounts of time. The result: no-white-swords ended up being the one and only such test.
Maybe it is because so many people complained about the TEST event even before it happened. Some players even said they were quitting because of this test event. I’m starting to see why anet doesn’t post much in this section. No matter what they try to do people will not be happy.
Oh look.. People were not happy with the test event and you are not happy because we don’t have any other test events..
Then during the no-white-swords debacle, it was said that new features would be tested in WvW for short amounts of time. The result: no-white-swords ended up being the one and only such test.
Maybe it is because so many people complained about the TEST event even before it happened. Some players even said they were quitting because of this test event. I’m starting to see why anet doesn’t post much in this section. No matter what they try to do people will not be happy.
Oh look.. People were not happy with the test event and you are not happy because we don’t have any other test events..
(Pre-empt: This is 100% not a personal attack + I agree the WvW forums are somewhat toxic, I think a lot of that springs from the fact that you aren’t on my server/you are all nab-cake casuals/check the WvW matchup forums)
To be fair, WvW represents 1/3 of the GW2’s endgame and hasn’t gotten even close to an equal amount of support as PvP or PvE. That people’s frustration at this after over 2 years has reached toxic levels is perhaps, imo ofc, unsurprising. Beyond that, again imo, WvW represents the only true community aspect of GW2’s and in that regard the fact the voice’s are unified in dissent against nonsense/pointless/“moar arrow cart” changes is again unsurprising.
On topic:
The GW2’s devs were responding to reddit threads about the recent WvW changes 2 days before they posted on here. For me at least that says “defuk we need tests for, we don’t even listen to the actual wvw community, we need them casuals yo”.
Then during the no-white-swords debacle, it was said that new features would be tested in WvW for short amounts of time. The result: no-white-swords ended up being the one and only such test.
Maybe it is because so many people complained about the TEST event even before it happened. Some players even said they were quitting because of this test event. I’m starting to see why anet doesn’t post much in this section. No matter what they try to do people will not be happy.
Oh look.. People were not happy with the test event and you are not happy because we don’t have any other test events..
That’s a complete joke. "No matter what they try to do people will not be happy. ", this goes for EVERY single area of the game. People were mad when they introduced Aetherpath and took out forward up, people were mad when introduced matchmaking, people are mad now with the LA changes. There will always be at least some people mad about changes in an MMO.
Besides that though, people were actually more happy about ANet testing stuff than they have been. Sure there was pessimistic views (like if if this theme of testing would merely be something ANet once then never does again and if this was actual testing or just making people comfortable with something that is going to happen regardless), but people DID, and still do, like ANet showing attention to WvWers. If you don’t believe me then look at the response to Stephen Clarke-Willson when he spent weeks there working actively with WvWers on the forums to fix lag issues.
Then during the no-white-swords debacle, it was said that new features would be tested in WvW for short amounts of time. The result: no-white-swords ended up being the one and only such test.
Maybe it is because so many people complained about the TEST event even before it happened. Some players even said they were quitting because of this test event. I’m starting to see why anet doesn’t post much in this section. No matter what they try to do people will not be happy.
Oh look.. People were not happy with the test event and you are not happy because we don’t have any other test events..
That’s a complete joke. "No matter what they try to do people will not be happy. ", this goes for EVERY single area of the game. People were mad when they introduced Aetherpath and took out forward up, people were mad when introduced matchmaking, people are mad now with the LA changes. There will always be at least some people mad about changes in an MMO.
Besides that though, people were actually more happy about ANet testing stuff than they have been. Sure there was pessimistic views (like if if this theme of testing would merely be something ANet once then never does again and if this was actual testing or just making people comfortable with something that is going to happen regardless), but people DID, and still do, like ANet showing attention to WvWers. If you don’t believe me then look at the response to Stephen Clarke-Willson when he spent weeks there working actively with WvWers on the forums to fix lag issues.
Yes, there will always be some people not happy about change.
The thing with Stephen was a fluke. Nothing in WvW has ever gotten that much consistent attention from a dev. He was working kitten the issue, and giving us lots of feedback on lag very soon after the problem. But how long did it take for them to finally remove 99% of lag from the game? A year and a half? Oh, and the lag from the mid-March patch IS STILL AN ISSUE. Amazing how short our memories are.
I think the thing that kittenes a lot of people off is the fact that they make this stuff and put it out there for testing. But that testing is for the features that already exist to check for bugs and server issues. I highly doubt they will actually add or remove the features they’ve already programmed into HoT WvW. Right now, I think the vast majority of WvWers hate the proposition of automatic upgrades and a PvE style event in the middle every 3 hours. I’m willing to bet $1,000. that those will still be there at launch.
What I never understood about GW2 is why they don’t approach WvW players with their ideas and see what the community feedback is. They sort of did this with CDI, but these changes were never discussed specifically. Maybe keep things in a private forum where only WvW guild members would have access.
Whatever. Too late now.
I guess they didn’t want to listen to wvw players asking for changes this late in the design process, and it’s going the way of the ‘testing changes’ before implementation.
My guess is they assign people the same way lawyers get seconded to legal aid for six months- no one really wants to do it, they cherry pick what they want to do, and anything difficult or time consuming isn’t ever dealt with- hence why wvw development is next to non-existent.
Which is the real shame- they had something that could have been epic but instead chose cheese cutter cookie build spvp to focus on… Anyone ever tried listening to the screaming children that do the ‘commentary’ during one of those matches? It’s no wonder they need to spend millions promoting it and giving away huge prize money.
If only they had focused on guild battles- 10v10 on some proper battlefields would have been truly awesome to watch and devise tactics for.