What is ANet's vision for WvW gameplay?

What is ANet's vision for WvW gameplay?

in WvW

Posted by: Rieselle.5079

Rieselle.5079

I wonder, in the minds of ANet’s WvW designers, how they intended WvW to play like.

Currently I’m seeing players form massive zergs and dash around like a horde of locusts annihilating everything in their path, with Benny Hill music playing in the background.

(Actually I think it would be optimal gameplay if the zergs from each server coordinated a bit, start on opposite sides of the map and go clockwise, creating a vortex of reward-generating capturing that benefits everyone. :P )

Also, players on losing servers tend to give up, causing a snowball effect where that server loses even more because fewer players are participating.

Is this what they had in mind? Or did they maybe think it might play a bit more like a RL battle, where people are spread out across the whole map and guard every point etc, and a broad front line of battle occurs? Or something else?

This is not really a criticism post, actually I think it’s cool to let the gameplay be completely emergent and see how players Play To Win. But I am curious what ANet’s original vision was.

What is ANet's vision for WvW gameplay?

in WvW

Posted by: Pherenice.8124

Pherenice.8124

To provide fun for evryone.
The top tiers hate losing a tower or keep that was upgraded, they fight for every suply and piece of ground.

WvW is for evryone in Anets vision from super alliance and super guilds to random joe seeking some adrenaline pumping WvW action.

Its up to the players how they want to compete.
There is a massive diffrence in bottem and top tier in terms of attacking deffending.

Bottem tiers just dont seem to invest alot of sieges and just want karma / exp
Top tiers drop sieges at every door and sometimes even blitskrieg attacks where 4 or 5 flame rams + catapults are dropped to take a keep in speed record before reinforcements arrives.

Anets vision is to create a platform of WvW where any1 can participate and have fun.
I think they are doing a great job, it needs tweaking here and there, but iam sure Anet is anything but done to fine tune WvW or any other part of this game.

Even GW1 is still getting attention and it still contains a playerbase larger then some other mmo’s