What is this terrible skill lags?
Tier 1 NA is about the worst I’ve seen in two years. Some skills don’t work at all. Combo fields aren’t working and you are lucky to even hit anything because nothing is there.
https://67.media.tumblr.com/597fb9bd4a059ef5d549dd2dc23b4d51/tumblr_odmq5cwZfL1rl8jmzo1_1280.jpg
This is just from a bit ago. In Mag BL. It’s so laggy that neither can you move, but you can’t use your attacks or skills. FPS is running around 3-10. My system’s pretty good, so I’m not sure what the problem is or the solution other than not playing while in T1 or until we’re relinked. And until the next part of LS comes out, not much to do with the game.
[NaL]Neurological is always recruiting new members.
Tier 1 NA is about the worst I’ve seen in two years. Some skills don’t work at all. Combo fields aren’t working and you are lucky to even hit anything because nothing is there.
yea im in bg and it sucks
https://67.media.tumblr.com/597fb9bd4a059ef5d549dd2dc23b4d51/tumblr_odmq5cwZfL1rl8jmzo1_1280.jpg
This is just from a bit ago. In Mag BL. It’s so laggy that neither can you move, but you can’t use your attacks or skills. FPS is running around 3-10. My system’s pretty good, so I’m not sure what the problem is or the solution other than not playing while in T1 or until we’re relinked. And until the next part of LS comes out, not much to do with the game.
its server side issue. it happens when there is processing latency. you can check it roughly by comparing pings of icmp and tcp. BUT anet never admit this fact and improve their server performance.
https://67.media.tumblr.com/597fb9bd4a059ef5d549dd2dc23b4d51/tumblr_odmq5cwZfL1rl8jmzo1_1280.jpg
This is just from a bit ago. In Mag BL. It’s so laggy that neither can you move, but you can’t use your attacks or skills. FPS is running around 3-10. My system’s pretty good, so I’m not sure what the problem is or the solution other than not playing while in T1 or until we’re relinked. And until the next part of LS comes out, not much to do with the game.
its server side issue. it happens when there is processing latency. you can check it roughly by comparing pings of icmp and tcp. BUT anet never admit this fact and improve their server performance.
Hey, thanks for that info. Yeah, apparently a ton of people are complaining about the same thing. Almost reminds me of some of the boss fights with how much lag there is. Perhaps population is too high for the server with so much going on (animations and so on)?
[NaL]Neurological is always recruiting new members.
I recall a game programmer on reddit stating it came from the raw amount of events and routines needing to be handled when such groups collide. I do believe he said all the proc effects in the game (on-hit, on-health % trigger, etc.) cause substantial computational delays and bog the system down. To me, that makes sense, as there need to be a ton of interrupts being called, everything probably gets queued, and the system slowly tries to backtrack and solve things while maintaining proper time. That’s also why the lag isn’t just stuttering/stopping and teleporting like it would be from a network problem, but the entire game, including animations and the likes, seem to slow down and then speed up afterwards. If you were around for the TC/BG garrison fight a few weeks ago, there was a multi-minute period after the massive slowdowns and lag that animations and all things associated to game ticks, such as cooldowns, movespeed, etc., all went at around 3x the speed. It was quite humerous as I was playing a ranger, such that the entirety of RF would cast in less than a second.
Now, why the profession devs keep on adding more passives and proc effects is the part that drives me up the wall since it’s more than just bad gameplay design if it’s true.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
Yeah, so basically there’s not much to do on our end to alleviate some of the issues…. :/ It’s like the hurry up and wait game to see if it’s fixed.
[NaL]Neurological is always recruiting new members.
It’s definitely worse than usual.
for there you have been and there you will long to return.
Maybe ya’ll should quit blobbing so much.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
Maybe they could do time-dilation like in Eve Online …. hahaa!
Maybe ya’ll should quit blobbing so much.
Ya that would be awesome ,but as we all know that’s not going to happen unless player’s and commanders choose not to blob ,ANET makes it impossible to blob , there are exponential penalties for blobbing ,or they just get some better equipment.I don’t see any of that happening any time soon.
Maybe they could do time-dilation like in Eve Online …. hahaa!
LOL
Maybe ya’ll should quit blobbing so much.
Ya that would be awesome ,but as we all know that’s not going to happen unless player’s and commanders choose not to blob ,ANET makes it impossible to blob , there are exponential penalties for blobbing ,or they just get some better equipment.I don’t see any of that happening any time soon.
yeah indeed they need better equips