When will Anet buff WvW instead of PvE?
Because they don’t give a rats kitten about WvW, All they care about is eSports and PvE and how much money they can make out of the 2.
The living story teams consist of mainly content scriptors, artists, writers. I suspect anet is trying to find something for these people to do after hiring a huge bunch of them to create the massive pve world. They also justify their paychecks with content tied to the gem store.
Let’s say firing all those people and hiring programmers is not an option. What do you propose a living story team should do to wvw? New jumping puzzles every 2 weeks?
All of wvw’s problems require programmers.
their Esports is a joke. just stand on a point longer than the other team and you win.
this created gimmicky builds.
Hell I was able to keep a point caped on my thief with a DB spam build it was just to trollish and no skill I felt dirty after
#Colly that is somewhat tru but the ratio right now is more like pve 90% wvw 9% pvp 1%
coming from pvp anet completely screwed all pvpers from the beginning 1. no incentive 2. no updates right now just used for skill balancing 3. The new maps they added to pvp just make it easier to farm glory.
According to Devon, WvW is NOT shedding players… but that doesn’t really matter if the overwhelming majority of players don’t regularly step foot into wvw. You want to make wvw a priority? Find out how to get more PvE’ers out into wvw. As long as Living Story content is pure pve, this won’t happen.
They should really add a new set of WvW legendaries that you can only acquire with mats, materials, and precursors that only drop in WvW.
They need to add items that drop off of just players, most deadly game and all that. For real thou. In any form of pvp the reward you get should come from beating people not npcs or standing in a box/circle
It was 2 vs 20 but its ok we got’em both!