Which AoE doesnt have target limit?

Which AoE doesnt have target limit?

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Posted by: innocent ouarior.1954

innocent ouarior.1954

Anyone has a list of AoE without target limit?

5 targets seems very low when facing 70ppl masses.

Which AoE doesnt have target limit?

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Posted by: Nalexa Torch.1235

Nalexa Torch.1235

/sign – they should increase it back to 10 at least… also for heal…

Torch – Guardian/Necro
[LNS] – Legion Night Stalkers
Abaddons Mouth

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Posted by: Esoteric.5490

Esoteric.5490

I think increasing it to 8 could be good. Also, increase melee weapon cleaving to 5.

Blackgate Forever,
Riven – [KnT] GM – http://KnightGaming.enjin.com
Commander – Grand General of Blackgate

Which AoE doesnt have target limit?

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Posted by: Titan.3472

Titan.3472

Well the staff guardian build up aoe buff seems not under the 5people limit.

Which AoE doesnt have target limit?

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Posted by: SmokeyNYY.7841

SmokeyNYY.7841

It always looks like static field stuns more than 5 people but maybe its just an optical illusion.

Which AoE doesnt have target limit?

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Posted by: rhodoc.2381

rhodoc.2381

The aoes gives damage is capped at 5 people. However some CCs like guardian bubbles or warding or reflective shields has no cap.

[VcY] Velocity – Gargamell

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Posted by: Boggs.6482

Boggs.6482

I personally feel removing the AOE target limit is the only way to effectively nerf the zerg and increase small man viability vs said zerg.

Which AoE doesnt have target limit?

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Posted by: nirvana.8245

nirvana.8245

Well the staff guardian build up aoe buff seems not under the 5people limit.

There is a definite limit. Not sure if its under or over 5. If it is over 5, its not by much.

Which AoE doesnt have target limit?

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Posted by: innocent ouarior.1954

innocent ouarior.1954

I personally feel removing the AOE target limit is the only way to effectively nerf the zerg and increase small man viability vs said zerg.

And there goes the server down again.
I dont think its a technically a viable option, however we should pray for increasing.

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Posted by: jamesigall.5938

jamesigall.5938

The elementalist static field affects anyone passing through, no limit. As far as i know, things that enemies or allies have to actually run through/past to get an effect have no limit, i.e. guardian staff 3, mesmer focus 4, etc. Not sure on some of these but i know coordinated groups of 20+ can run their whole team through a mesmer veil for mass invis.

80 DPS War / 80 DPS Ranger / 80 Support Guard
Blacktalon
Army of Devona [AoD]

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Posted by: John Widdin.9618

John Widdin.9618

All line effect spells have no target limit, though line of warding can only stop 5 people per second.

Zachary ~ Mesmer/ John Widdin ~ Warrior/ Zazmataz ~ Engineer
Maguuma – [TriM][DERP]

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Posted by: Aeolus.3615

Aeolus.3615

If cap is removed you will see zergs only with elementalist.

1st April joke, when gw2 receives a “balance” update.

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Posted by: Strang.8170

Strang.8170

Well the staff guardian build up aoe buff seems not under the 5people limit.

Propably just the same as with other pulsing things, they can have 5 new targets for each pulse, partialy effecting more than 5.

Most wall and ring type skills seem to have no limits, in other words spells that need person to walk through to have effect.

Oh, and for meteor shower each individual meteor is an aoe.

Dr.Strang E – Nameless veterans (NV) – Gandara (EU)
[ ex- Piken Square (EU), ex- Aurora Glade (EU) ]

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Posted by: naphack.9346

naphack.9346

The elementalist static field affects anyone passing through, no limit. As far as i know, things that enemies or allies have to actually run through/past to get an effect have no limit, i.e. guardian staff 3, mesmer focus 4, etc. Not sure on some of these but i know coordinated groups of 20+ can run their whole team through a mesmer veil for mass invis.

You put something in there which doesn’t belong there. Staff 3 is simply a pulsing effect, which is applied to 5 targets max every tick. Basically, every tick can give 5 guys swiftness. If people run through, it will probably give roughly 10-15 guys swiftness.

stuff which triggers once passed through, however, does have no limit, that seems correct. Wards, veil, temp curtain, bubbles, static field, …
Note that while many of these are “walls”, “wall-type” spells do not have no AoE by default. Flame barrier, for example, is a simple pulsing effect, same with the cripple barrier from eles.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

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Posted by: SaruTen.9531

SaruTen.9531

The capacity of the flesh golem has no limit… Yes, you can KB all the blob.

[NA] Augury Rock
War crusher, Guardian savior, Elementalist jumper
Asura Engineer will control the world

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Posted by: Thiefz.3695

Thiefz.3695

Engineer number 1 pistol is an AOE without limit when traited with coated bullets.