Why add the Righteous Indignation buff?
Imagine a world without Righteous Indignation. We could make deals with guilds from another server to swap Keeps over and over and over without that buff. Killing the Lord and claiming with a group of 20 people takes just a minute.
Keep Cap reward every 2min. Yah i like the sound of that. And if we cant make a guild-guild alliance for this farm, im sure we can get an agreement with a small roaming group and swap camps. Still good karma/exp/wxp farm.
So you got my vote! Remove RI!
I made a post about it a month ago that got pushed into the trash pile suggestions forum.
RI needs to go on camps, and the capture award needs to scale with time to prevent fast re-flipping of camps.
Apathy Inc [Ai]
Imagine a world without Righteous Indignation. We could make deals with guilds from another server to swap Keeps over and over and over without that buff. Killing the Lord and claiming with a group of 20 people takes just a minute.
Keep Cap reward every 2min. Yah i like the sound of that. And if we cant make a guild-guild alliance for this farm, im sure we can get an agreement with a small roaming group and swap camps. Still good karma/exp/wxp farm.
So you got my vote! Remove RI!
Well that’s easy : no reward for tagging something that was captured less than 5 minutes ago
Like mentioned, it’s likely so that camps don’t flip so fast.
Gandara
I’m not following how this “favors zergs”.
I’m not following how this “favors zergs”.
One of the main things havoc groups do is flip camps, preferably shortly before tick for the ppt bonus, or where enemy zergs are relying on that camp for supply. Without RI, the enemy zerg can just retake said camp immediately, rendering any effort your havoc group put forth moot.
Thus by removing RI, you’re removing a lot of the benefits that are associated with running smaller havoc groups. This indirectly encourages mindless zerging.
I’m not following how this “favors zergs”.
One of the main things havoc groups do is flip camps, preferably shortly before tick for the ppt bonus, or where enemy zergs are relying on that camp for supply. Without RI, the enemy zerg can just retake said camp immediately, rendering any effort your havoc group put forth moot.
Thus by removing RI, you’re removing a lot of the benefits that are associated with running smaller havoc groups. This indirectly encourages mindless zerging.
I pretty much run havoc exclusively now and I flip right between 3m40s-4 minutes before the tick so when the mindless zerg turns up it wastes their time. If anything, wouldn’t that be a counter to the mindless zerg?
EDIT: Also, just to point out here, flipping a camp is rarely the best option for a havoc group and what they can contribute to their server. Why? A supply camp can spawn 6 yaks per tick. This is 18 points. How many points do you get for holding a supply camp? 5 points. One solo roamer can cover half the yaks on a borderlands. Two solo roamers can cover the entire map. Would you prefer to hold 6 supply camps for 30PPT or run specific paths and generate up to 108 PPT. See where I am going here? Flipping a camp could gain you 5 points and your opponents will be getting at least 6 points because you flipped it.
(edited by sostronk.8167)
Imagine a world without Righteous Indignation. We could make deals with guilds from another server to swap Keeps over and over and over without that buff. Killing the Lord and claiming with a group of 20 people takes just a minute.
Keep Cap reward every 2min. Yah i like the sound of that. And if we cant make a guild-guild alliance for this farm, im sure we can get an agreement with a small roaming group and swap camps. Still good karma/exp/wxp farm.
So you got my vote! Remove RI!
You can still farm.
Take the whole south set of camps and two towers. Takes about 5 minutes to bust down a door and cap then make it to the next tower.
Can easily rotate through there. Even if you cut out a tower because you cant get that server to agree(then you spawn camp until the just leave,) easily farmable if you wanted to make a deal with the other server.