Why are people dueling in WvW? (not in sPvP?)

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: Torras.8406

Torras.8406

Q:

I think duels in sPvP is fairer than in WvW.
And you will see a real strong man on duel.

(edited by Torras.8406)

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: LightningBlaze.4913

LightningBlaze.4913

Simple… spvp is boring! duels and 1v1 or 1v2 encounters while you solo roam in wvw is exciting and fun!

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: Jayne.9251

Jayne.9251

Most dueling in WvW is way out of the way of the main battles and with very few numbers participating so it doesn’t detract from WvW efforts or take up gross amount of queue space.

I personally do it to improve my class. I am delighted when someone stomps me because it gives me a puzzle to figure out to get better the next time. Improving my class also makes me more effective in big pushes.

I don’t spvp myself. Have never cared for it. But I do like having the choice of flipping an objective or taking maybe 5 minutes for a duel all in the same map without having to zone out.

L’enfer, c’est les autres

(edited by Jayne.9251)

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: Clockradio.3257

Clockradio.3257

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

Clockradio | [TSYM] | Sanctum of Rall
tsym.enjin.com

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: Pure Heart.1456

Pure Heart.1456

I didn’t spend 1000 hours in PvE and WvW to get all my gear and equipment, only to not be able to use it in sPvP.

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: Aberrant.6749

Aberrant.6749

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

The more easily available/higher stats/food buffs/oils/rank buffs etc. allows for more diverse builds… but also causes more imbalances at the same time. I really wish they would have broken up the stats in sPvP to more than just one neck/jewel, but I understand that it’s easier to balance with how it is.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: DeWolfe.2174

DeWolfe.2174

I’m not thrilled with “Dueling” in WvW personally. Here’s an example from last night.

We’re in the middle of taking Garri. I was downed in the LR, rezzed to spawn, and started running back. In the field north of Vale, between Briar and Bay, there was one friendly and two enemies appearing to be fighting. I instantly engaged and those kittens ran north into the water and toward the SW Garri Sentry. Which is directly in my path back into Garri. We downed them both and the friendly spiked them. Yet, I get a party request from one of the enemies afterwards. This person’s complaining I ruined the duel, etc. I was courteous and spent a minute to “apologize” to this person whom was upset. But seriously, how the Kitten is anyone supposed to know this??? Without question, this detracted from a large WvW battle.

Seriously, Dueler’s should have to dye their armor in bright orange or something. Maybe only do it in the GvG area by south camp? As long as you don’t harass the skill point down there…..

[AwM] of Jade Quarry.

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: Clockradio.3257

Clockradio.3257

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

The more easily available/higher stats/food buffs/oils/rank buffs etc. allows for more diverse builds… but also causes more imbalances at the same time. I really wish they would have broken up the stats in sPvP to more than just one neck/jewel, but I understand that it’s easier to balance with how it is.

Oh definitely. I understand it’s easier to balance that way, but cookie-cutter stat sets are exactly why I don’t play SPVP very often. I feel like it narrows the amount of effective builds you can have.

Also, adding a Deathmatch mode would go a long way as far as attracting people to SPVP.

Clockradio | [TSYM] | Sanctum of Rall
tsym.enjin.com

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: Dawdler.8521

Dawdler.8521

I’m not thrilled with “Dueling” in WvW personally. Here’s an example from last night.

We’re in the middle of taking Garri. I was downed in the LR, rezzed to spawn, and started running back. In the field north of Vale, between Briar and Bay, there was one friendly and two enemies appearing to be fighting. I instantly engaged and those kittens ran north into the water and toward the SW Garri Sentry. Which is directly in my path back into Garri. We downed them both and the friendly spiked them. Yet, I get a party request from one of the enemies afterwards. This person’s complaining I ruined the duel, etc. I was courteous and spent a minute to “apologize” to this person whom was upset. But seriously, how the Kitten is anyone supposed to know this??? Without question, this detracted from a large WvW battle.

Seriously, Dueler’s should have to dye their armor in bright orange or something. Maybe only do it in the GvG area by south camp? As long as you don’t harass the skill point down there…..

Why apologize? They knew the risks. There is a perfect zone for PvE dueling which doesnt involve points, is covered in “hidden” areas where 2 players can fight and usually has lower player counts than the borders/EB. Its called Obsidian Sanctum.

Last time I killed someone “dueling” outside west bay, they just yelled “OMG noobs we where duelling!”. My response was “lol”.

Even GvG groups has to accept the risks of other groups engaging and no, I wouldnt even apologize to them either. But that’s at least interesting to watch and a little more obvious to notice, part of server pride (well, maybe the guilds dont think so but the server appreciate a win). Solo duels are not.

(edited by Dawdler.8521)

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

I don’t mind the occasional duel. I like the greater build diversity and different environment.

I don’t have opinions. I only have facts I can’t adequately prove.

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: selan.8354

selan.8354

I think duels in sPvP is fairer than in WvW.
And you will see a real strong man on duel.

oh sry thats probably why.. seee in wvw women duel too….;-P

but honestly in wvw u got completely different stats and food and gear, so thats why

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: timidobserver.7925

timidobserver.7925

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

People duel in WvW because they don’t understand the point of WvW. Like the person I quoted who doesn’t realize that WvW is also about point capture.

The difference is that people are more likely to notice you failing to be productive in Spvp because of the limited people. Your whole team might then call them on how much they fail. Failing people in WvW aren’t usually noted due to the large amount of people that tend to fail in WvW.

(edited by timidobserver.7925)

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: Fuzzion.2504

Fuzzion.2504

Folks duel in WvW all the time because wvwvw is an uncontrolled setting. Many more variables to consider. Things are boring when everything is constant.

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: BigEvs.6971

BigEvs.6971

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

People duel in WvW because they don’t understand the point of WvW. Like the person I quoted who doesn’t realize that WvW is also about point capture.

The difference is that people are more likely to notice you failing to be productive in Spvp because of the limited people. Your whole team might then call them on how much they fail. Failing people in WvW aren’t usually noted due to the large amount of people that tend to fail in WvW.

That’s not why they duel…
They duel because sPvP stats can’t vary like they can in the open world/WvW.

Dueling is a positive experience as it teaches both parties about the strengths of their class.

I wouldn’t duel in WvW if I didn’t feel that I HAD to (same goes for the Obsidian Sanctum). Open world (PvE) dueling would solve this problem, but that is not a simple debate either.

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: Straegen.2938

Straegen.2938

Because we are trolls and enjoy upsetting zerglings or maybe just because that is what we enjoy doing in the game.

I didn’t spend 1000 hours in PvE and WvW to get all my gear and equipment, only to not be able to use it in sPvP.

This at least for me… I also like roaming, dueling, skirmishing, etc because it is a nice change of pace from zerging. Actually I zerg as a break from roaming, dueling, skirmishing, etc.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

(edited by Straegen.2938)

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: timidobserver.7925

timidobserver.7925

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

People duel in WvW because they don’t understand the point of WvW. Like the person I quoted who doesn’t realize that WvW is also about point capture.

The difference is that people are more likely to notice you failing to be productive in Spvp because of the limited people. Your whole team might then call them on how much they fail. Failing people in WvW aren’t usually noted due to the large amount of people that tend to fail in WvW.

That’s not why they duel…
They duel because sPvP stats can’t vary like they can in the open world/WvW.

Dueling is a positive experience as it teaches both parties about the strengths of their class.

I wouldn’t duel in WvW if I didn’t feel that I HAD to (same goes for the Obsidian Sanctum). Open world (PvE) dueling would solve this problem, but that is not a simple debate either.

I am a player that is usually out doing things that actually are productive toward the ultimate goal of winning the week’s matchup. To me, dueling people are useless wastes of queue space. Particularly if they jump in on reset night go run around and duel. At least do it during off hours.

I can live with duelers that at least bother to call out enemy positions while they are running around.

Spvp works just fine for learning the strengths of your profession.

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: BigEvs.6971

BigEvs.6971

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

People duel in WvW because they don’t understand the point of WvW. Like the person I quoted who doesn’t realize that WvW is also about point capture.

The difference is that people are more likely to notice you failing to be productive in Spvp because of the limited people. Your whole team might then call them on how much they fail. Failing people in WvW aren’t usually noted due to the large amount of people that tend to fail in WvW.

That’s not why they duel…
They duel because sPvP stats can’t vary like they can in the open world/WvW.

Dueling is a positive experience as it teaches both parties about the strengths of their class.

I wouldn’t duel in WvW if I didn’t feel that I HAD to (same goes for the Obsidian Sanctum). Open world (PvE) dueling would solve this problem, but that is not a simple debate either.

I am a player that is usually out doing things that actually are productive toward the ultimate goal of winning the week’s matchup. To me, dueling people are useless wastes of queue space. Particularly if they jump in on reset night go run around and duel.

Again, most wouldn’t waste such space if they didn’t need to.

Honestly, my presence or lack of in a Zerg isn’t going to tip the scale in a fight. That, however, is ALSO a separate debate.

If open world dueling were implemented, I’d have no reason to duel in WvW. Even if I wanted to duel against someone from another server, they can GUEST to me!

I understand your attitude towards duelers, but you must understand that partaking in duels is educational as well as conducive to creating friendship when done right!

The (partially) forced location is not entirely the fault of the dueler!

Edit: just saw your comment about sPvP. It’s not the same. MANY builds usable in WvW cannot be made in sPvP. Telling duelers to just go to sPvP isn’t even close to a solution.

(edited by BigEvs.6971)

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: timidobserver.7925

timidobserver.7925

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

People duel in WvW because they don’t understand the point of WvW. Like the person I quoted who doesn’t realize that WvW is also about point capture.

The difference is that people are more likely to notice you failing to be productive in Spvp because of the limited people. Your whole team might then call them on how much they fail. Failing people in WvW aren’t usually noted due to the large amount of people that tend to fail in WvW.

That’s not why they duel…
They duel because sPvP stats can’t vary like they can in the open world/WvW.

Dueling is a positive experience as it teaches both parties about the strengths of their class.

I wouldn’t duel in WvW if I didn’t feel that I HAD to (same goes for the Obsidian Sanctum). Open world (PvE) dueling would solve this problem, but that is not a simple debate either.

I am a player that is usually out doing things that actually are productive toward the ultimate goal of winning the week’s matchup. To me, dueling people are useless wastes of queue space. Particularly if they jump in on reset night go run around and duel.

Again, most wouldn’t waste such space if they didn’t need to.

Honestly, my presence or lack of in a Zerg isn’t going to tip the scale in a fight. That, however, is ALSO a separate debate.

If open world dueling were implemented, I’d have no reason to duel in WvW. Even if I wanted to duel against someone from another server, they can GUEST to me!

I understand your attitude towards duelers, but you must understand that partaking in duels is educational as well as conducive to creating friendship when done right!

The (partially) forced location is not entirely the fault of the dueler!

Your presence won’t tip the anything no, but a bunch of people like you thinking the same thing does tip the scale which is typically the issue. It is more or less the difference between server tiering honestly. I play on TC, and this week we are seeing how effective it is when servers can rally just about everyone that is in WvW to work toward the goal of the match up. Once you see SoR in action, you’d realize how counterproductive your dueling really is.

Dueling in WvW is no more or less educational than dueling in Spvp. The only difference is how gear works, and that you are more likely to be noticed failing and called on failing in Spvp if you run around doing things not relating to the objective.

Also, I didn’t say that zerging is the only way to be productive. At least be dueling someone over a Yak or something.

(edited by timidobserver.7925)

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: Obscure One.4357

Obscure One.4357

sPvP stinks like a pile of cat !%&# wrapped in dog !%&# wrapped in horse !%&# and deep fried in a construction site port-o-potty…and that may be more of an insult for all the various types of !%&# and nearly a compliment for sPvP…

It’s a trash game mode that is alienated from the rest of the game. I literally cannot run viable builds in sPvP that I run regularly on all of my level 80’s in WvW; it’s mechanically impossible to do so. Thus, when I duel in WvW, it’s drawing on all the actual play experience I have. When I duel in sPvP it’s not with a build that even comes close to the attributes of it’s WvW counter part.

sPvP < WvW

Circumventing profanity filters one kitten at a time.

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: BigEvs.6971

BigEvs.6971

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

People duel in WvW because they don’t understand the point of WvW. Like the person I quoted who doesn’t realize that WvW is also about point capture.

The difference is that people are more likely to notice you failing to be productive in Spvp because of the limited people. Your whole team might then call them on how much they fail. Failing people in WvW aren’t usually noted due to the large amount of people that tend to fail in WvW.

That’s not why they duel…
They duel because sPvP stats can’t vary like they can in the open world/WvW.

Dueling is a positive experience as it teaches both parties about the strengths of their class.

I wouldn’t duel in WvW if I didn’t feel that I HAD to (same goes for the Obsidian Sanctum). Open world (PvE) dueling would solve this problem, but that is not a simple debate either.

I am a player that is usually out doing things that actually are productive toward the ultimate goal of winning the week’s matchup. To me, dueling people are useless wastes of queue space. Particularly if they jump in on reset night go run around and duel.

Again, most wouldn’t waste such space if they didn’t need to.

Honestly, my presence or lack of in a Zerg isn’t going to tip the scale in a fight. That, however, is ALSO a separate debate.

If open world dueling were implemented, I’d have no reason to duel in WvW. Even if I wanted to duel against someone from another server, they can GUEST to me!

I understand your attitude towards duelers, but you must understand that partaking in duels is educational as well as conducive to creating friendship when done right!

The (partially) forced location is not entirely the fault of the dueler!

Your presence won’t tip the anything no, but a bunch of people like you thinking the same thing does tip the scale which is typically the issue. It is more or less the difference between server tiering honestly. I play on TC, and this week we are seeing how effective it is when servers can rally just about everyone that is in WvW to work toward the goal of the match up. Once you see SoR in action, you’d realize how counterproductive your dueling really is.

Dueling in WvW is no more or less educational than dueling in Spvp. The only difference is how gear works, and that you are more likely to be noticed failing and called on failing in Spvp if you run around doing things not relating to the objective.

Also, I didn’t say that zerging is the only way to be productive. At least be dueling someone over a Yak or something.

Okay, in a general sense, you are right. WvW dueling and sPvP dueling are equal in terms of education.

But hear me out. It’s common knowledge that builds viable in sPvP may not be so in WvW, right?

Say I want to know how to take care of thieves in WvW where their roaming is most effective. IF I could duel a thief to know the ins and outs of his build as well as mine (both of which may not be possible to create in sPvP) I might stop complaining about how apparently OP they are. The only place I can achieve this right now is WvW.
This is also why I support open world dueling despite its risks to the community as a whole. If I can duel outside of WvW I will duel outside of WvW. sPvP is an entirely different playing field and just doesn’t cut it. Until a solution comes, duelers will go to WvW.

I do understand how effective it can be to rally up EVERYONE in a map for an objective, it’s quite epic actually respect for TC, btw, I am from FA.

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: timidobserver.7925

timidobserver.7925

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

People duel in WvW because they don’t understand the point of WvW. Like the person I quoted who doesn’t realize that WvW is also about point capture.

The difference is that people are more likely to notice you failing to be productive in Spvp because of the limited people. Your whole team might then call them on how much they fail. Failing people in WvW aren’t usually noted due to the large amount of people that tend to fail in WvW.

That’s not why they duel…
They duel because sPvP stats can’t vary like they can in the open world/WvW.

Dueling is a positive experience as it teaches both parties about the strengths of their class.

I wouldn’t duel in WvW if I didn’t feel that I HAD to (same goes for the Obsidian Sanctum). Open world (PvE) dueling would solve this problem, but that is not a simple debate either.

I am a player that is usually out doing things that actually are productive toward the ultimate goal of winning the week’s matchup. To me, dueling people are useless wastes of queue space. Particularly if they jump in on reset night go run around and duel.

Again, most wouldn’t waste such space if they didn’t need to.

Honestly, my presence or lack of in a Zerg isn’t going to tip the scale in a fight. That, however, is ALSO a separate debate.

If open world dueling were implemented, I’d have no reason to duel in WvW. Even if I wanted to duel against someone from another server, they can GUEST to me!

I understand your attitude towards duelers, but you must understand that partaking in duels is educational as well as conducive to creating friendship when done right!

The (partially) forced location is not entirely the fault of the dueler!

Your presence won’t tip the anything no, but a bunch of people like you thinking the same thing does tip the scale which is typically the issue. It is more or less the difference between server tiering honestly. I play on TC, and this week we are seeing how effective it is when servers can rally just about everyone that is in WvW to work toward the goal of the match up. Once you see SoR in action, you’d realize how counterproductive your dueling really is.

Dueling in WvW is no more or less educational than dueling in Spvp. The only difference is how gear works, and that you are more likely to be noticed failing and called on failing in Spvp if you run around doing things not relating to the objective.

Also, I didn’t say that zerging is the only way to be productive. At least be dueling someone over a Yak or something.

Okay, in a general sense, you are right. WvW dueling and sPvP dueling are equal in terms of education.

But hear me out. It’s common knowledge that builds viable in sPvP may not be so in WvW, right?

Say I want to know how to take care of thieves in WvW where their roaming is most effective. IF I could duel a thief to know the ins and outs of his build as well as mine (both of which may not be possible to create in sPvP) I might stop complaining about how apparently OP they are. The only place I can achieve this right now is WvW.
This is also why I support open world dueling despite its risks to the community as a whole. If I can duel outside of WvW I will duel outside of WvW. sPvP is an entirely different playing field and just doesn’t cut it. Until a solution comes, duelers will go to WvW.

I do understand how effective it can be to rally up EVERYONE in a map for an objective, it’s quite epic actually respect for TC, btw, I am from FA.

Seems like you should be able to accomplish this in the EB Jumping Puzzle, which would allow you to duel and remain out of the queue space.

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: BigEvs.6971

BigEvs.6971

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

People duel in WvW because they don’t understand the point of WvW. Like the person I quoted who doesn’t realize that WvW is also about point capture.

The difference is that people are more likely to notice you failing to be productive in Spvp because of the limited people. Your whole team might then call them on how much they fail. Failing people in WvW aren’t usually noted due to the large amount of people that tend to fail in WvW.

That’s not why they duel…
They duel because sPvP stats can’t vary like they can in the open world/WvW.

Dueling is a positive experience as it teaches both parties about the strengths of their class.

I wouldn’t duel in WvW if I didn’t feel that I HAD to (same goes for the Obsidian Sanctum). Open world (PvE) dueling would solve this problem, but that is not a simple debate either.

I am a player that is usually out doing things that actually are productive toward the ultimate goal of winning the week’s matchup. To me, dueling people are useless wastes of queue space. Particularly if they jump in on reset night go run around and duel.

Again, most wouldn’t waste such space if they didn’t need to.

Honestly, my presence or lack of in a Zerg isn’t going to tip the scale in a fight. That, however, is ALSO a separate debate.

If open world dueling were implemented, I’d have no reason to duel in WvW. Even if I wanted to duel against someone from another server, they can GUEST to me!

I understand your attitude towards duelers, but you must understand that partaking in duels is educational as well as conducive to creating friendship when done right!

The (partially) forced location is not entirely the fault of the dueler!

Your presence won’t tip the anything no, but a bunch of people like you thinking the same thing does tip the scale which is typically the issue. It is more or less the difference between server tiering honestly. I play on TC, and this week we are seeing how effective it is when servers can rally just about everyone that is in WvW to work toward the goal of the match up. Once you see SoR in action, you’d realize how counterproductive your dueling really is.

Dueling in WvW is no more or less educational than dueling in Spvp. The only difference is how gear works, and that you are more likely to be noticed failing and called on failing in Spvp if you run around doing things not relating to the objective.

Also, I didn’t say that zerging is the only way to be productive. At least be dueling someone over a Yak or something.

Okay, in a general sense, you are right. WvW dueling and sPvP dueling are equal in terms of education.

But hear me out. It’s common knowledge that builds viable in sPvP may not be so in WvW, right?

Say I want to know how to take care of thieves in WvW where their roaming is most effective. IF I could duel a thief to know the ins and outs of his build as well as mine (both of which may not be possible to create in sPvP) I might stop complaining about how apparently OP they are. The only place I can achieve this right now is WvW.
This is also why I support open world dueling despite its risks to the community as a whole. If I can duel outside of WvW I will duel outside of WvW. sPvP is an entirely different playing field and just doesn’t cut it. Until a solution comes, duelers will go to WvW.

I do understand how effective it can be to rally up EVERYONE in a map for an objective, it’s quite epic actually respect for TC, btw, I am from FA.

Seems like you should be able to accomplish this in the EB Jumping Puzzle, which would allow you to duel and remain out of the queue space.

I am there now. And it’s being griefed. But it is a PvP area, so it’s expected.

What if I want to test a build with a friend, who is most likely on MY server?

Why are people dueling in WvW? (not in sPvP?)

in WvW

Posted by: timidobserver.7925

timidobserver.7925

Because SPVP is about point capture, and you have to use SPVP gear.

WvW allows for far greater stat variety. Figure you need 30 vitality for a bit more survivability? Not a problem. In SPVP it is.

People duel in WvW because they don’t understand the point of WvW. Like the person I quoted who doesn’t realize that WvW is also about point capture.

The difference is that people are more likely to notice you failing to be productive in Spvp because of the limited people. Your whole team might then call them on how much they fail. Failing people in WvW aren’t usually noted due to the large amount of people that tend to fail in WvW.

That’s not why they duel…
They duel because sPvP stats can’t vary like they can in the open world/WvW.

Dueling is a positive experience as it teaches both parties about the strengths of their class.

I wouldn’t duel in WvW if I didn’t feel that I HAD to (same goes for the Obsidian Sanctum). Open world (PvE) dueling would solve this problem, but that is not a simple debate either.

I am a player that is usually out doing things that actually are productive toward the ultimate goal of winning the week’s matchup. To me, dueling people are useless wastes of queue space. Particularly if they jump in on reset night go run around and duel.

Again, most wouldn’t waste such space if they didn’t need to.

Honestly, my presence or lack of in a Zerg isn’t going to tip the scale in a fight. That, however, is ALSO a separate debate.

If open world dueling were implemented, I’d have no reason to duel in WvW. Even if I wanted to duel against someone from another server, they can GUEST to me!

I understand your attitude towards duelers, but you must understand that partaking in duels is educational as well as conducive to creating friendship when done right!

The (partially) forced location is not entirely the fault of the dueler!

Your presence won’t tip the anything no, but a bunch of people like you thinking the same thing does tip the scale which is typically the issue. It is more or less the difference between server tiering honestly. I play on TC, and this week we are seeing how effective it is when servers can rally just about everyone that is in WvW to work toward the goal of the match up. Once you see SoR in action, you’d realize how counterproductive your dueling really is.

Dueling in WvW is no more or less educational than dueling in Spvp. The only difference is how gear works, and that you are more likely to be noticed failing and called on failing in Spvp if you run around doing things not relating to the objective.

Also, I didn’t say that zerging is the only way to be productive. At least be dueling someone over a Yak or something.

Okay, in a general sense, you are right. WvW dueling and sPvP dueling are equal in terms of education.

But hear me out. It’s common knowledge that builds viable in sPvP may not be so in WvW, right?

Say I want to know how to take care of thieves in WvW where their roaming is most effective. IF I could duel a thief to know the ins and outs of his build as well as mine (both of which may not be possible to create in sPvP) I might stop complaining about how apparently OP they are. The only place I can achieve this right now is WvW.
This is also why I support open world dueling despite its risks to the community as a whole. If I can duel outside of WvW I will duel outside of WvW. sPvP is an entirely different playing field and just doesn’t cut it. Until a solution comes, duelers will go to WvW.

I do understand how effective it can be to rally up EVERYONE in a map for an objective, it’s quite epic actually respect for TC, btw, I am from FA.

Seems like you should be able to accomplish this in the EB Jumping Puzzle, which would allow you to duel and remain out of the queue space.

I am there now. And it’s being griefed. But it is a PvP area, so it’s expected.

What if I want to test a build with a friend, who is most likely on MY server?

Yes, I know you are going to find an excuse to do what you want regardless through coming up with some hypothetical that requires you to be dueling in WvW : ). The point is that there is an alternative, the jumping puzzle. The other point is that you are being counterproductive to the goal of WvW. At least roam around soloing people that are trying to solo camps or yaks.

Then again, since you are on FA just keep dueling. It’ll make things easier for TC whenever we go back to T2 next week or the week after : ).

(edited by timidobserver.7925)

Why are people dueling in WvW? (not in sPvP?)

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Posted by: Chorazin.4107

Chorazin.4107

Behind or near windmill for duels …. that is all.

Chorazin
[lion]~ riperonis
[tRex]

Why are people dueling in WvW? (not in sPvP?)

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Posted by: BigEvs.6971

BigEvs.6971

I’m not making excuses, I’m providing a valid argument for the players who duel for reasons other than the typical “For the Glory” mentality.

Please, I am trying to be respectful. I like TC and have considered transferring there before. All players, not just duelers, should be able to test their builds in another way besides transferring to the other server to fight in the Sanctum JP.

Why are people dueling in WvW? (not in sPvP?)

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Posted by: Shademehr.1397

Shademehr.1397

Why are people dueling in WvW?

Because sPvP is a true test of skill and coordination because all gear is equal. Some folks can’t handle that.

Why are people dueling in WvW? (not in sPvP?)

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Posted by: Convenant.7092

Convenant.7092

Why are people dueling in WvW?

Because sPvP is a true test of skill and coordination because all gear is equal. Some folks can’t handle that.

HAHA! Balance in sPvP is a joke right now. Don’t talk to us about skill and coordination. I for one cannot stand how slow paced, lack of reaction time required in sPvP. I’d much rather duel in WvW, where higher damage potential equates to higher skillcap.

Why are people dueling in WvW? (not in sPvP?)

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Posted by: Shademehr.1397

Shademehr.1397

I’d much rather duel in WvW, where higher damage potential equates to higher skillcap.

And uplevels are ez-pk.

Why are people dueling in WvW? (not in sPvP?)

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Posted by: tom.7468

tom.7468

I would assume its because in wvw you get a loot bag if you win and spvp you get nothing.

Why are people dueling in WvW? (not in sPvP?)

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Posted by: covenn.7165

covenn.7165

The sPvP rule set simply doesn’t allow for as much build diversity and is far too predictable to be engaging for me. Played plenty of games revolving around that in the past and got bored with them quickly.

Not to mention that this game already caters to the lowest common denominator…..

Why are people dueling in WvW? (not in sPvP?)

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Posted by: ryokoalways.3450

ryokoalways.3450

You get to use your own equipment skin/stat layout for WvW. People will feel more attached to those because it’s their build and look. Additionally, some people just like PvE stat levels more (along with all the food buffs, etc).

PvP is definitely the more balanced variation for dueling, but just for fun WvW dueling has its own appeal.

Why are people dueling in WvW? (not in sPvP?)

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Posted by: Ragnar.4257

Ragnar.4257

People are still playing for points? lol

[Scnd][TA][Dius][aX]

Why are people dueling in WvW? (not in sPvP?)

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Posted by: timidobserver.7925

timidobserver.7925

I’m not making excuses, I’m providing a valid argument for the players who duel for reasons other than the typical “For the Glory” mentality.

Please, I am trying to be respectful. I like TC and have considered transferring there before. All players, not just duelers, should be able to test their builds in another way besides transferring to the other server to fight in the Sanctum JP.

Yes, once you are given a viable alternative, coming up with some crazy hypothetical of just having to be playing with a friend is making excuses. You can accomplish the exact same thing in the Jumping Puzzle that you accomplish in Borderlands. The difference is that you don’t take up valuable queue space if you are in the jumping puzzle.

And no, if you are a WvW dueler don’t transfer over lol. We have enough.

Why are people dueling in WvW? (not in sPvP?)

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Posted by: Iavra.8510

Iavra.8510

1) The option of running in spontaneous 1v1s while roaming.
2) Real gear and build options, not the PvP ripoff.
3) A real crowd standing around and watching not some spectators that can watch but aren’t really “present” (this brings a lot in terms of atmosphere).

/edit: also very much this

People are still playing for points? lol

//edit:

The difference is that you don’t take up valuable queue space if you are in the jumping puzzle.

You know…there are always people from all 3 servers so in the end you lose nothing. Be grateful to the duelers that we remove some of the cluttering and lagging from your blobs.

(edited by Iavra.8510)

Why are people dueling in WvW? (not in sPvP?)

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Posted by: Achilles.2197

Achilles.2197

There’s a lot more flexibility in WvW with builds since food/stones can allow for different trait allocation.

Also, people tend to want to use the character they spent time making from the ground up rather than the sPvP version with it’s limited options.

Âchillæs – Jade Quarry – GvG’ing before you knew what it was

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Posted by: scootshoot.6583

scootshoot.6583

GvG duelers are honing their group skills aka number crunching as you will. It’s far more easy to analyze what went right or wrong after an organized match as opposed to the “usual” chaos that happens in WvW.

Besides, most of those guild vs guild duelers are most likely in fact your servers most dedicated WvW players who probably put far more hours and coinage out of their pockets to upgrade structures than the average Joe. If they want to take some time out for some GvG action … it’s well earned.

(edited by scootshoot.6583)

Why are people dueling in WvW? (not in sPvP?)

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Posted by: Shademehr.1397

Shademehr.1397

Besides, most of those guild vs guild duelers are most likely in fact your servers most dedicated WvW players who probably put far more hours and coinage out of their pockets to upgrade structures than the average Joe. If they want to take some time out for some GvG action … it’s well earned.

It’s been my experience that most of the GvG-focused groups want nothing to do with structures, siege, upgrades, or anything else not related to killing other players with their own “two hands”. Many even openly ridicule and demean other players who enjoy everything that WvW has to offer (i.e. all those things that GvG’ers refuse to do)

Why are people dueling in WvW? (not in sPvP?)

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Posted by: Iavra.8510

Iavra.8510

It’s been my experience that most of the GvG-focused groups spent a big part of their time capping and defending structures, reserving 1 time of the week for themselves to do their GvGs.

Why are people dueling in WvW? (not in sPvP?)

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Posted by: Clockradio.3257

Clockradio.3257

It’s been my experience that most of the GvG-focused groups spent a big part of their time capping and defending structures, reserving 1 time of the week for themselves to do their GvGs.

This, however you occasionally do run into a guild that doesn’t care about the mechanics in WvW other than those involved in killing other players.

Clockradio | [TSYM] | Sanctum of Rall
tsym.enjin.com

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Posted by: TyPin.9860

TyPin.9860

I think duels in sPvP is fairer than in WvW.
And you will see a real strong man on duel.

I see sPvP as honrable fair fighting in the arena, testing your skill against each other, while WvW dueling is more like the “real” world fighting, where you can use every dirty trick^^

That said, I also find the build variety in sPvP less, for you have less possibilities to build your character. I like to go arround in WvW and not use any food buffes, that makes victory over a fully buffed person so much sweater. I like to pick my duels in the heat of the battle, suprising my enemy or being suprised.

Granted, playing in sPvP would propably increase my skill level way better, but it seems just not that apealing to me. I rather fight in the dirty real world.

[ROSE] – Fissure of Woe
Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!

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Posted by: aaron.7850

aaron.7850

I didn’t spend 1000 hours in PvE and WvW to get all my gear and equipment, only to not be able to use it in sPvP.

Pretty much this, I love duels but I hate spvp.

I ran Twilight Arbor many times with fail pugs to get my armor, it was tough but in the end I was happy with my looks. Its just silly that I log into sPVP and suddently my hero looks like a lvl 1 starter character.

(edited by aaron.7850)

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Posted by: WhiteAndMilky.2514

WhiteAndMilky.2514

Spvp has different skill values, durations etc. wvw has more stat variety, build variety, use of foods to synchronize with builds, etc etc.

I play all the things 80. Pew Pew Pew. Killin joor commanders.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native

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Posted by: Clockradio.3257

Clockradio.3257

I think the big thing we can all take out of this thread is that not everyone will fall in line with the definition anyone would give WvW. Baring adding a major debuff when not near a certain number of people, you will always see dueling in any PvP mode.

Clockradio | [TSYM] | Sanctum of Rall
tsym.enjin.com

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Posted by: multivira.7925

multivira.7925

I’m guessing the main reason is: They enjoy it.

So, people are playing a game and enjoying it, sounds fine by me :P

Plus, I really enjoy the roaming videos these duelers make, so I’m happy they do it. Much more interesting than videos of siege or whatever,

Twirling – Pie Eating Guardian – MM – Gunnar’s Hold