Crystal Desert
We Came To Dance [WCTD]
Call this a rant, but it seems to me that a lot of guilds (And key guilds at that), are leaving WvW servers that aren’t fairing well in the ratings. It seems to me that instead of jumping ship because things are going south, players should be more inclined to join the losing servers to show that they really can make a difference.
On a few occasions now I have seen large guilds leave my server because they “Are sick of people not listening in WvW.” So what do they do? They join a servers like Maguuma or Sorrow’s, servers that are always doing well in their tier. Which, to me, seems like a counter-intuitive approach. Bring your guild to a server that you are always beating, show that you ACTUALLY matter in the spectrum of WvW players.
We are making WvW hard on ourselves when we leave to join winning servers. We just make the servers we leave that much weaker, and that does nothing for morale.
I am on Eredeon Terrace, and we have been in last place almost routinely every week for the past month or so. One of the contributors to this was the transferring of our largest WvW guild. We lost a huge portion of our numbers and while we still fight with the best of them, it’s nearly impossible to compete against servers that have huge numbers.
At the end of the match, regardless of what side you played for, there is no reward for participation.
Throughout the week you either had fun or you didn’t and losing isn’t fun.
At the end of the match, regardless of what side you played for, there is no reward for participation.
Throughout the week you either had fun or you didn’t and losing isn’t fun.
Perhaps it is just me, but I don’t find dominating all the opposition that fun. I don’t know how anyone could have fun owning everything in WvW and having outrageous numbers. There’s no challenge.
Back when queues were an issue that’s exactly what TW set out to do when we left the #1 server at the time(JQ) and transferred to SoR(#15), it went from #15 to #6 in 1 month time.
Right now SoR is #5, but we’ve hit a glass ceiling, the #1-4 servers above us all have better coverage, so while we are quite competitive during NA primetime, we just get crushed PPT wise during the rest of the time. Even then we are still holding the #5 spot and have been for the past 3 weeks, but for us to move any higher it’s going to require guilds who are looking to help build a community and server and want a challenge moving up the ranks to transfer to our server.
If one guild is that effective to do that to your server when they left, think about it from their side.
They obviously were carrying the server which means doing the heavy lifting, like PR to the “pugs”, commander tags, and spending the most on siege. This is a very draining feeling and demoralizes their guild and puts its existence at risk. Its not fair to them either.
My guess is the rest of the server did not put in as much effort as you may think or claim. So they moved somewhere so that their hard work will be complimented by others to achieve something.
Playing on the losing side is significantly more fun than playing on the winning side imo. When you’re winning there isn’t as much to do because you own it all. The losing side can basically take whatever they feel like, whenever they feel like, wherever they feel like. You have nothing to lose when you control nothing already.
At the end of the match, regardless of what side you played for, there is no reward for participation.
Throughout the week you either had fun or you didn’t and losing isn’t fun.
Losing does suck, but quitters aren’t winners. Joining a winning team may stop the losing, but it won’t do anything for you in the long run. First, you lost the respect of your previous community. Second, you earn the enmity of players who actually earned their wins the hard way before you arrived for the easy ride.
P.S. this post was aimed at the community in regards to your post and not directly as an insult to you. In my opinion, there is a huge reward for playing each week. No, I’m not talking about karma, gold, or experience. I’m guessing that folks who jump servers won’t understand what I’m talking about anyway.
(edited by sceptus.9415)
I honestly feel for your server as well as HoD. You guys who were there from the start, who tasted t1 victory, all basically got destroyed because the biggest guild/alliances disbanded like titan alliance or etc. I can’t exactly know how you feel, but kaineg was similar in a way, without victories of course, they started with no players in wvw, to a community with players, who want to better it now. Because of the way that the ranking system is set up, it’s extremely long to even fall out of one tier, even when getting stomped so hard it’s not funny.
I feel bad for servers that were doing well then got abandoned so they have to ride back down to a tier that represents their current skill level or participation level.
Constantly fighting servers you otherwise would have worked up to fight. Uncool. :/
Losing does suck, but quitters aren’t winners. Joining a winning team may stop the losing, but it won’t do anything for you in the long run. First, you lost the respect of your previous community. Second, you earn the enmity of players who actually earned their wins the hard way before you arrived for the easy ride.
P.S. this post was aimed at the community in regards to your post and not directly as an insult to you. In my opinion, there is a huge reward for playing each week. No, I’m not talking about karma, gold, or experience. I’m guessing that folks who jump servers won’t understand what I’m talking about anyway.
I know this post wasn’t directed at me but I want to address it as if it was.
This is a video game, not everyone has the same sense of loyalty attached to animated pixels as you do. Not everyone is concerned with making internet friends and not everyone cares if you hate them.
Transferring to the server with the superior numbers does get you tangible rewards, it gets you karma, experience, gold, and badges accompanied with a better playing experience than you’d receive if you were losing. The only drawback is that you may receive the ire of a half-naked sylvari, hardly a drawback.
Think about how much better everyone’s experience in the game would be if the people sitting on Tier 6/7/8 servers would just all up and move to Tier 1/2/3. We’d have truly full servers for the first time since launch and no one would complain about numbers since every server would be full.
“This is a video game, not everyone has the same sense of loyalty attached to animated pixels as you do. Not everyone is concerned with making internet friends and not everyone cares if you hate them.
Transferring to the server with the superior numbers does get you tangible rewards, it gets you karma, experience, gold, and badges accompanied with a better playing experience than you’d receive if you were losing. The only drawback is that you may receive the ire of a half-naked sylvari, hardly a drawback.”
Just : WOW! That logic usually comes from cheaters in online fps games. The drawback for me would be that, being in a top server would not provide a sense of victory anymore if i just joined them. Any victory would be fake. Like stealing from the bank in monopoly. It is not about how others see it. It is about YOU and how you behave. But I don’t think that is ‘tangible’ enough for you.
I couldn’t care less about rankings, all I care about in WvWvW is having fun and doing battle with great comrades. But it seems to me that the quality of WvWvW in the low tiers is nothing compared to that of higher tiers.
I transfered from a T8 server to a T3 server and the difference is huge. In T8 you have people running around selfishly in zergs to get easy exp/karma, no one cares about defending, escorting Dolyaks and all that stuff that is crucial for a server’s success in Wx3. But in T3 you have commanders with great tactical minds and people who stay behind to defend our keeps/towers etc. Also, the amount of siege in one signle tower is incredible compared to what I witnessed in T8. Keeps and towers kept flipping like crazy but in T3 everyone defends their keeps/towers and that makes Wx3 feel more like real war to me.
I made some good friends in the last tier and there are some really skillful players there, but the overall experience is just so much better in higher tiers where the battles are fun and tight. And people in lower tiers don’t need to get upset at me, this is just my opinion. I actually considered going back to Eredon Terrace where I started months ago, but when I visited there when the transfers still had that 24h restriction, there was no one online during the time I play (EU). It was really sad to see ET in the state it is, it is literally a ghost town…
(edited by Xavier.2176)
On a few occasions now I have seen large guilds leave my server because they “Are sick of people not listening in WvW.” So what do they do? They join a servers like Maguuma or Sorrow’s, servers that are always doing well in their tier. Which, to me, seems like a counter-intuitive approach. Bring your guild to a server that you are always beating, show that you ACTUALLY matter in the spectrum of WvW players.
You think Maguuma is a winning server? Check out the scores for this week and the last and come on over for the next. We get guilds coming over because we’re a friendly community that’s fairly organized and supportive of each other. Any of those guilds are showing that they actually matter, since even after they come over, we’re still outnumbered most of the time.
Just to reiterate, Maguuma has won exactly twice out of however many matches there have been (both the 1 day and week long). People are definitely not coming here to win. Mag’s kept it’s steady ranking because we gain roughly the same amount of total points every match up, which generally puts us in 2nd place more often than not.
Mag plays for murder, fun, and miniature flags.
You think Maguuma is a winning server?
sorrows furnace too…our positioning either puts us on top of servers who belong in tier 7 or servers who fall out of tier 5. its really an un-fun roller coaster ride most weeks
(edited by aKIRA.7123)
I think guilds should be looking to move within their bracket.
Gandara has had its fair share of being rofflestomped by the opposition but they’ve also had their fun with very close battles. I thought this week would be a wash for us but much like last week we clawed our way out of 3rd place and managed to move to 1st and have been increasing the lead ever since.
Although last night I felt guilty as we did actually miraculously have a mini night service who scrubbed the red team off the map. I myself wanted to keep the Red and Green teams in a close bracket so that second and third would indeed have a reason to fight until weeks end for second place. Lets face it, it keeps second place from eyeing up Gandaras gold medal
Also the problem with guilds moving to new servers to play WvW is they try to slot into already established communities where they tend to be bossy or don’t wait and judge to see how a server community works.
Servers tend to be ‘struggling’ in WvW for a reason. Most often it’s because the guilds there are simply not organised or not interested in WvW. Going to such a server will not accomplish much. Sure, the sudden active playerboost may propel you upwards a couple of tiers, because you’ve got an advantage against the other struggling servers there. However, when you get to the zone where servers have active, organized playerbases that participate in WvW, you’re going to hit a brick wall. Your organized stransfer force will not be able to deal with that, unless you either transfered with a boatload of people, or you transfered from NA to EU (or vice versa) to take advantage of offtime capping.
Transfering to a struggling server, somewhere at the bottom of the tier brackets, is just PvP self-pleasuring. You accomplish nothing, but you totally screw over the few people who were enjoying WvW on those servers by steamrolling over them.
It’s better to transfer to a server in the third or fourth tier brackets. These servers tend to have existing forces and alliances that you can join. You need to look for potential. Not just the prospect of easy matchups.
Why not join a struggling server? Why not just stop switching servers.
The whole problem at the moment is the mass server transfers, the WvW matchings get done on population and performance, so the matchings are essentially good until all the guilds switch servers on the Saturday, which messes the whole system up.
Until the servers are locked down, imbalance will be a constant issue that we just have to live with for now.
You think Maguuma is a winning server?
sorrows furnace too…our positioning either puts us on top of servers who belong in tier 7 or servers who fall out of tier 5. its really an un-fun roller coaster ride most weeks
Just to reiterate, Maguuma has won exactly twice out of however many matches there have been (both the 1 day and week long). People are definitely not coming here to win. Mag’s kept it’s steady ranking because we gain roughly the same amount of total points every match up, which generally puts us in 2nd place more often than not.
Mag plays for murder, fun, and miniature flags.
I have yet to see Maguuma or Sorrow’s lose in a match against ET. Unless they 3 played simultaneously.
This is a video game, not everyone has the same sense of loyalty attached to animated pixels as you do. Not everyone is concerned with making internet friends and not everyone cares if you hate them.
Transferring to the server with the superior numbers does get you tangible rewards, it gets you karma, experience, gold, and badges accompanied with a better playing experience than you’d receive if you were losing. The only drawback is that you may receive the ire of a half-naked sylvari, hardly a drawback.
Not everyone has the same sense of loyalty attached to pixels like you do. Karma, experience, gold and badges. Some play for the game rather than its reward. Moving to a winning server just to be part of the winners feels like entering a marathon one hundred meters before the finish. You might reach the finish first but I wouldnt consider it a victory.
Dont get me wrong, not all that transfer to a higher tier server are going for easymode. Many dedicate themselves to their new home with a passion. Getting up early, staying up late. Considering that there arent any tangible in game-rewards such dedication is admirable.
With the 24/7 set up of WvW that is ironically still split between two time zones, the server with the most time coverage will generally win. If that could get balanced out then the true fighting skills of guilds like VII, RG, KISS, CIR, TDA, RUIN, XAOC and others would get a chance to shine.
I have no difficulty with loyalty to pixels, most of my banking involves pixels, my work gets processed digitaly. calling a game or anything in it just ‘pixels’ is about as accurate as calling your girlfriend a random collection of atoms.
It’s possible that the majority of serious WvW competitors congregate over time onto approximately 6 servers which establish a reputation over the next few months. That situation would have its pros and cons.
I have yet to see Maguuma or Sorrow’s lose in a match against ET. Unless they 3 played simultaneously.
I have yet to see anyone lose a match against ET since they started dropping. I’m sorry that your server was the victim of a mass WvW player exodus but singling out Maguuma and Sorrows is a bit unfair. Neither server actively tries to recruit off server and neither of our servers have a “we need more Oceanic/NA/Euro/Asia players!” thread.
PvPers go to underdog, pver go to winning side to gear up faster.
The Pvers will quit shortly after getting gear, so it will balance out eventually.
The main problem now is pvpers are bored, and they are only catering to pvers and adding more gear for them to grind, so the situation will continue, with more pvpers leaving
Losing does suck, but quitters aren’t winners. Joining a winning team may stop the losing, but it won’t do anything for you in the long run. First, you lost the respect of your previous community. Second, you earn the enmity of players who actually earned their wins the hard way before you arrived for the easy ride.
P.S. this post was aimed at the community in regards to your post and not directly as an insult to you. In my opinion, there is a huge reward for playing each week. No, I’m not talking about karma, gold, or experience. I’m guessing that folks who jump servers won’t understand what I’m talking about anyway.
I know this post wasn’t directed at me but I want to address it as if it was.
This is a video game, not everyone has the same sense of loyalty attached to animated pixels as you do. Not everyone is concerned with making internet friends and not everyone cares if you hate them.
Transferring to the server with the superior numbers does get you tangible rewards, it gets you karma, experience, gold, and badges accompanied with a better playing experience than you’d receive if you were losing. The only drawback is that you may receive the ire of a half-naked sylvari, hardly a drawback.
Think about how much better everyone’s experience in the game would be if the people sitting on Tier 6/7/8 servers would just all up and move to Tier 1/2/3. We’d have truly full servers for the first time since launch and no one would complain about numbers since every server would be full.
If every one in t6,7,8 trasnfered to t1,2,3. Well lets think about this now, Que time, server ranking will be jacked, this makes no sense at all…lol.
All yall have are more numbers, I promise you your guild alone could not compete with the strategies my guild employs in WvW, only due to our lack or numbers, we have to out smart the enemy.
PvPers go to underdog, pver go to winning side to gear up faster.
The Pvers will quit shortly after getting gear, so it will balance out eventually.
The main problem now is pvpers are bored, and they are only catering to pvers and adding more gear for them to grind, so the situation will continue, with more pvpers leaving
pvP alone can not win WvW, sure you may out skill zergs, but combined efforts and strategy as a team wins WvW.
If one guild is that effective to do that to your server when they left, think about it from their side.
They obviously were carrying the server which means doing the heavy lifting, like PR to the “pugs”, commander tags, and spending the most on siege. This is a very draining feeling and demoralizes their guild and puts its existence at risk. Its not fair to them either.
My guess is the rest of the server did not put in as much effort as you may think or claim. So they moved somewhere so that their hard work will be complimented by others to achieve something.
Exactly.
Myself with 2-3 of my guildies can siege up a Keep or tower and hold it for 6-8 hours against 40+ man zergs, servers like FA and CD.
This requires a lot of focus and you can not have the attention span of a gold fish. Most PUG’s sadly can not accomplish this task alone. If you want to help in WvW you can not contribute as much in a small WvW guild. I suggest you join a more larger WvW guild, thats what it boils down to. Because unless your in a voice communication program with the guild that is making moves and defending something, you simply can not contribute as much as you think you can.
Most annoying thing on a low tier server is that you can hardly find decent opponents for small fights. Trashing instagib thieves and 100b warrs is as much fun as being one and instagibbing others i guess.
Everyday I see some one place blueprints without building it, that same blueprint is in AoE range of the enemy, that same blueprint can not effectively cover its area of the section is is intended to defend even if it was built.
I still notice Keeps and Towers being upgraded in the most useless order. The difference between a Reinforced gate and regular gate is about 2-8 minutes against the enemy.
I still notice walls and gates at a low percentage after an attack, left for one or two people from a WvW guild with voice comms to repair. I still see people fighting out side of a heavily fortified structure with plenty of counter siege being unmanned. And people walking around without supply, its useless.
People should pay more attention to their surroundings and play smarter not harder. PUG’s need to realize the value of well placed counter siege and its ability to take 40 man zergs against 5-10 people for atleast half an hour. Thats 40 of the enemy away from defending something 25+ can attack while 10ish can can defend against. Do the numbers.
(edited by Littlefeather.8623)
Most people that don’t care about the money aspect of WvW won’t go to a losing server because they can’t handle the thought of losing even though they themselves may be “winners”. It’s a morale problem that guild leaders are faced with especially in running with groups of people they may know in RL or people that they’ve come accustomed to calling family. It’s human nature to be competitive, but it isn’t in human nature to just roll over and die. Thus why you’ll see many guilds going to the winning servers not only for a huge chest thumping session, but also to raise their morale and other things that don’t necessarily have anything to do with playing a video game.
Most annoying thing on a low tier server is that you can hardly find decent opponents for small fights. Trashing instagib thieves and 100b warrs is as much fun as being one and instagibbing others i guess.
I wonder where your logic for this is, because it seems every server has their fair share of instagib thieves and shatter mesmers. I played as an engineer and in 1v1 scenario’s against instagib thieves and i won about 70% of those fights.
Most people that don’t care about the money aspect of WvW won’t go to a losing server because they can’t handle the thought of losing even though they themselves may be “winners”. It’s a morale problem that guild leaders are faced with especially in running with groups of people they may know in RL or people that they’ve come accustomed to calling family. It’s human nature to be competitive, but it isn’t in human nature to just roll over and die. Thus why you’ll see many guilds going to the winning servers not only for a huge chest thumping session, but also to raise their morale and other things that don’t necessarily have anything to do with playing a video game.
Nice words for those people. I on the other hand think those type of people have no backbone, and dont want the fight, they just want the win.
RE has been in Darkhaven since day 1. I dont think we have any plans to move but I know if we do it will be a great loss to the server, not trying to sound funny in any way, but it is true. We had a nice 5 match streak, but hit a wall at T4, lost some guilds due to it but not going down the drain either.
IMO servers with smaller population have no choice but to out smart the server with numbers. I’m certain that being out numbered in a match, you will learn new strategies and employ them more effectively against servers with more numbers. Because the numbers server doesnt need to have any strategy. When we recently went up against FA, sure we lost, but all they had were numbers, their strategy, or lack their of, was not comparable to ours.
why not join the Last server on the last tier?
what if the two biggest guilds on two servers join forces by jumping to the last server;
usually the last server is the one with the least w3 population.
I would love to read on the forums something like:
“guild ‘Logitech’ [LT] (just an example, looking at my keyboard, lol) would like to form an alliance with any other guilds out there by jumping to the last server”
these would have to be some big guilds like 100+ members, and that are mostly w3 oriented. that way they can make the last server a little more competitive against top servers.
I have seen some servers battle each other (specially bottom tier servers) for as long as I can remember.
if you want to move up in the rankings I suggest joining forces.
but that’s just my opinion and a suggestion. thx for reading and would like to read your Ideas/suggestions/comments/ on this.
IMO servers with smaller population have no choice but to out smart the server with numbers. I’m certain that being out numbered in a match, you will learn new strategies and employ them more effectively against servers with more numbers. Because the numbers server doesnt need to have any strategy. When we recently went up against FA, sure we lost, but all they had were numbers, their strategy, or lack their of, was not comparable to ours.
Even with strategy, trying to take a fully upgraded keep with half the number of players at your disposal is extremely difficult. It’s chalked up more with luck (That they have less players online) and even when you take it, 2-3 hours later they have swept the whole map again (When the kiddies get out of school).
why not join the Last server on the last tier?
what if the two biggest guilds on two servers join forces by jumping to the last server;
usually the last server is the one with the least w3 population.I would love to read on the forums something like:
“guild ‘Logitech’ [LT] (just an example, looking at my keyboard, lol) would like to form an alliance with any other guilds out there by jumping to the last server”these would have to be some big guilds like 100+ members, and that are mostly w3 oriented. that way they can make the last server a little more competitive against top servers.
I have seen some servers battle each other (specially bottom tier servers) for as long as I can remember.
if you want to move up in the rankings I suggest joining forces.
but that’s just my opinion and a suggestion. thx for reading and would like to read your Ideas/suggestions/comments/ on this.
That actually made me imagine a server with only organized guilds and experienced wvwers, imagining server full of ppl that would make last server on rankings go up on tier so much xD
People are freeriders in mmos….
They join factions that know offer them something. In this game it is easier for people to xfer servers than organize wvw on low population servers.
And there are people who been on some servers from day 1 and won’t leave them.
There is a lot of good feedback ITT, but there’s seems to be a few points that we all either agree or disagree on:
1. That transferring to a winning server is a way to reap better benefits from winning more often (Crafting buffs, Exp boosts, etc) as well as it increases morale of players.
2. That transferring to a winning server is a quick way to start winning more often and essentially take the “easy” way out instead of trying to organize a losing server.
3. That transferring large amounts of players to a new server actually has a HUGE negative affect on the server said players are leaving.
4. While it is not really “noble” to abandon a server you have been playing for, moving to a lower tier with your guild, may be more beneficial at proving your worth on the battlefield.
I have yet to see Maguuma or Sorrow’s lose in a match against ET. Unless they 3 played simultaneously.
I have yet to see anyone lose a match against ET since they started dropping. I’m sorry that your server was the victim of a mass WvW player exodus but singling out Maguuma and Sorrows is a bit unfair. Neither server actively tries to recruit off server and neither of our servers have a “we need more Oceanic/NA/Euro/Asia players!” thread.
^this. i honestly do feel for et and hod, but this judgement is skewed by the fact that both servers have fallen so far in the rankings and have still not settled into their proper tier yet.
the only reason youve played us for multiple weeks is because our point score is so much higher than the servers in tier 7 that you did not drop into the next tier, so you were forced to play us again.
i definitely think hod will settle well in tier 7. they may not have many, but their players definitely know what theyre doing. im not sure about et tho, unfortunately i havent seen enough over the past 2 weeks to make a clear judgement (but i did meet quite a few friendly et in jumping puzzles and one of the most skillful necros ever in a 1v1).
I will admit that I transferred from BG to TC along with a few guildies.
BG, being in tier 1, and TC tier 3 though.
We didn’t transfer because TC is dominating and we wanted a free ride.
We just wanted a community who took WvW as seriously as we do. And when I say seriously, I really mean people who are dedicated. We also wanted a respectful and loyal community that doesn’t just give up.
BG is a great server don’t get me wrong. They are holding their own in tier 2 with no problems. But what killed BG for us was when they were in tier 2, MULTIPLE of BG’s biggest WvW guilds quit playing mid-week due to the whole hacking accusations. This caused BG to go from winning to losing by the end of the week. They continued not to play the following week so BG was riding with outmanned buff 100% of the time.
I understand why they did it, BG won = we are hackers, BG lost = we suck. So in a lot of peoples eyes it was a lose-lose situation.
Sorry, but I want a community that doesn’t just give up or transfer off the server when whiners come storming the forums.
We started researching server communities and how much they participate in WvW. TC was our solution.
So, no we didn’t transfer to a “winning server for a free ride”. We transferred in seek of a server with similar values as us. TC is my home now and I don’t plan on going anywhere.
I say it again, the whole problem IS people changing servers.
The server matchups do not work if whole guilds transfer server for any reason.
Cant talk for others but Judge been doing small wvwvw guerilla warfere sens release and I love every day. Deso server been goin up and down, atm its a bit emty in wvwvw but if you there with a smal group and doing the best you can out of the situation, dodging zergs, taking camps and dollys and hit any mid sice group you can ambush its alot of fun. i dont see a reason to reroll server to on a winning server.
Cya yout there eather with my team or solo
Just how fun you can have solo in wvwvw, I mix my solo gaming with cap camps or hit groups of ppl on the way between the camps. It dont have to be easy to be fun. Have a good acctive wvwvw oriented smal guild help alot thu if you like that kind of gameplay.
I say it again, the whole problem IS people changing servers.
The server matchups do not work if whole guilds transfer server for any reason.
Prolly the opposite in reality. We need more servers with healthy populations with good coverage having competitive fights 24/7. There just isn’t enough of a WvW playerbase for all of the servers…..the lower tier servers will have thin coverage and/or be open to large holes when/if people move on or don’t show for whatever reason.
Over time I suspect those that care (there are those that don’t) will continue to migrate from the lower tiers upwards as the yo-yo-ing of action/scoring/PvDooring and giant holes left by 1 group leaving to another server, or general player attrition over time gets old. Its not a dominate or be underdog only scenario out there. Atm tiers 1, 2 and 3 are pretty competitive. I’m on FA in tier 3 and there is always action (and hardly ever a que) so still room for more on FA, and Yaks as well in that tier (the other server in tier 3: TC is “FULL” flagged).
I honestly feel for your server as well as HoD. You guys who were there from the start, who tasted t1 victory, all basically got destroyed because the biggest guild/alliances disbanded like titan alliance or etc. I can’t exactly know how you feel, but kaineg was similar in a way, without victories of course, they started with no players in wvw, to a community with players, who want to better it now. Because of the way that the ranking system is set up, it’s extremely long to even fall out of one tier, even when getting stomped so hard it’s not funny.
I know the pain first hand…I wanted to get my main toon to 80 before jumping into WvW. As soon as I got that toon to 80. Titan disbanded and most left HoD server. It is even affecting PvE play too, since it seems there aren’t enough players to take any of the Cathedrals.
I think their needs to be a better ranking system and maybe close servers to transfers for a time if they are dominating WvW. There needs to be an even distribution across the servers to make for a better match. Its just so frustrating when you can’t take back anything without getting crushed in 5 minutes. I don’t enjoy spending all my time and silver on repairs in WvW. So, if any of you really want a challenge HoD could use some help right about now.
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