Will matchmaking randomness continue?

Will matchmaking randomness continue?

in WvW

Posted by: Chris.3290

Chris.3290

I enjoy all aspects of GW2 but at the end of the day my “bread and butter” is WvW; but I’ve become virtually inactive as the continuing series of lopsided matchmaking makes it completely unappealing to come back.

While this has been successful in providing a break in match stagnation; it’s gone on for awhile and quite frankly I can go public lobby in an inferior gaming product if I want to continually login to a face-punch every night.

I fear this current situation may even exacerbate the current situation as it encourages players to transfer to higher ranked servers so that they can enjoy one-sided matches in their favor. With the increased rewards in WvW; this is probably accelerating even worse.

I thank ANet for creating such a rewarding, skill based large scale combat game mode and I encourage you to continue to let it flourish which this issue seems to be not doing.

Will matchmaking randomness continue?

in WvW

Posted by: Teon.5168

Teon.5168

You need to read the latest patch notes for wvw.

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-June-20-2017/first#post6624269

World vs. World

General

Simple nameplates for enemies have been changed to triangles instead of circles, making it easier to distinguish between enemies and allies.
The Loyalty pip has been renamed to the Commitment pip. The Commitment pip is obtained by completing wood division the previous week.

1 up / 1 down matchmaking:
Starting this Friday at reset, WvW will begin doing 1 up / 1 down matchmaking. This means a single, third-placing world will move down one tier and a single, first-placing world will move up one tier. If there is a tie for last, no world moves down, which also means no world in the tier below can move up (as there’s no room). Similarly, if there is a tie for first, no world moves up, which prevents the next tier up’s last-place world from moving down. If there is a change in which worlds are being used for matchmaking purposes (such as when world links change), matchmaking falls back on the usual Glicko rating sort (plus a potential deviation-based shuffle). Even while 1 up / 1 down is active, Glicko data will continue to be updated as it has been when each week’s round ends. This way it is always current when it needs to be relied upon.
This is a new test to try to improve how quickly worlds can move into their proper place.
We can revert back to Glicko if it is determined that the new matchup style is more harmful than helpful.

Forum discussions -
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-

(edited by Teon.5168)