Will people ever run 5man PUG's?
There is a reward system for running in a group compared to solo. 5 people can take camps, towers, sentries, and up to 7 man opposing groups. You cant do that solo or with anywhere near as much efficiency as with a 5 man party.
My guild always has a WvW party going, and we invite randoms whenever they run with us.
Warsworn [WAR], Dragonbrand
Evermoor Alliance
Just did this today to fight a larger force. We harassed a group of about 25 who were defending the main southern supply camp on a borderland, and eventually worked together with 2 other 5-man groups and took it over.
Rampage Wilson – Charr Engineer
Sea of Sorrows
I love running 5 man wolfpacks with my guild taking supply, getting in to small group combat and running from everything we can’t take. Its great fun.
Problem is that randoms tend to just go off and join the zerg and not follow the other blue dots.
I see people shouting to make groups to go back cap all the time. Small, highly coordinated tactical groups make or break WvW. Anyone can zerg, and one zerg is rarely much better than another zerg. Its the small groups that setup a treb after taking 3 supply camps and blast a wall without anyone noticing that win for their servers… usually its guilds doing it, but its not uncommon for pugs to do this.
You should have to ignore the bozo leader wannabes who will yell at anyone who isn’t defending or attacking Stonemist and think the entire server should move as one big group.
By the way, the next time you see people using trebuchets, or setting up multiple arrow carts before an attack, or setting up multiple catapults while sieging, you can bet that they’re in a party or 5 or parties of 5.
Rampage Wilson – Charr Engineer
Sea of Sorrows