Guild – [RUIN]
Would Oceanic servers solve the problem?
Guild – [RUIN]
Night capping issue doesn’t necessarily mean it’s due to oceanic players.
Here in Piken Square (Eu), in our previous match we lose our map usually around after midnight and it wasn’t because our opponents had Oceanics or Americans. It was mainly because our number dropped significantly right after midnight whereas our opponents stay online until 1AM-ish.
Can’t say that is alarm-clocking or Oceanic players. It’s more of an issue of when activity drops on the servers.
No.
You need 3 servers for WvW, and considering the oceanic population is barely big enough for 3 servers it would be the same 3 servers fighting each other week after week.
Then there is the problem that inevitably one server would attract all the hardcore PVP’ers, it would become dominant and leave the other two disinterested in WvW.
Even if you did have oceanic servers, consider this.
Within these servers you will likely will have uneven divisions. You might have a Kiwi server, a server will more western Aussie presence and such.
The Kiwi server will suffer from late capping because it might fight a server that has heavy western Aussie presence. You will still have issues within your own oceanic servers.