Would a faction system work in WvW?

Would a faction system work in WvW?

in WvW

Posted by: Kythan Myr.4719

Kythan Myr.4719

I know this is not an original idea, I’ve seen it mentioned a bunch of times before. I know the current server setup has been a bit of a worry and eventually it just simply won’t work the way it is structured now especially as servers continue to shrink.

Those of us who are familiar with GW1, Factions understand how they have implemented the faction system before. Your guild or yourself would pick a side that you would represent (Luxon/Kurzick would obviously not work it would have to be something more neutral)You would fight for your side through a variety of means earning faction points for your chosen side (including exclusive 12man dungeons). After a fashion you would turn in your earned faction to the benefit of your guild and be able to earn a variety of rewards including new skills, armor, consumables, etc. . .

1. If they were to implement something like that again, do you think it would work?

2. Is it even possible to smoothly implement a faction system the current way WvW is structured or would it need a complete overhaul?

3. So what would/could it look like?

4. If there was a factions system would it be necessary for Anet to have a paywall to transfer (like with current server transfers) or just switch sides freely?

5. Do you think that players would rage over this final nail in the coffin that would be server identity?