WvW Abilities

WvW Abilities

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Posted by: Gorrog.9103

Gorrog.9103

I was wondering if someone could help. me answer some simple questions on WvW abilities. The descriptions in some cases are very vague and the wiki does not supply any information.

Cannon mastery lvl 3: Grapeshot does more bleed damage.
Does anyone know if it’s a % increase or a static condition value increase. Anyone got some values?

Arrow cart mastery lvl 3: Increases effectiveness of applied conditions.
Same deal as above. Is it duration increase? Damage? % values or static increases?

Considering we do not get respecs Anet could put out more info on these abilities, at least in the wiki.

Thanks for any help

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Posted by: Contiguous.1345

Contiguous.1345

You have to Read the Manual…Oh, wait…

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Posted by: Hugh Norfolk

Hugh Norfolk

PvP Game Designer

Hi guys,

To clarify the questions to you with these mastery’s I have arrived!

Cannon Mastery lvl 3: Grapeshot does more bleed damage.

Stock – This skill usually applies 5 bleeds of 10 seconds on a maximum of 50 targets.
Upgraded – The skill applies 10 bleeds of 10 seconds on a maximum of 50 Targets.

Arrow Cart Mastery lvl 3: Increases effectiveness of applied conditions.

Stock – This skill usually applies 1 stack bleed for 15 seconds to a maximum of 50 targets.
Upgraded – The skill applies a stack of bleeding for 30 seconds to a maximum of 50 targets.

Hope that clears up the confusion and we are working to help clarify these mastery’s in the near future.

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Posted by: Niim.9260

Niim.9260

Can you tell us when we are going to get something useful for non-siege users? All your WXP abilities are for siege, those that are not are outright useless except the 115 point rewards.

~ AoN ~

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Posted by: Vena.8436

Vena.8436

Can you tell us when we are going to get something useful for non-siege users? All your WXP abilities are for siege, those that are not are outright useless except the 115 point rewards.

So then they aren’t useless.

Vena/Var – Guardian/Thief
[Eon] – Blackgate

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Posted by: Contiguous.1345

Contiguous.1345

^^ In the sense that a door-key inside the house when you’re locked out isn’t useless.

Niim is right. For siege-jockeys the abilities are wondrous. For the rest of us – they’re useless until you can max out DaG.

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Posted by: Kincaidia.3192

Kincaidia.3192

Wouldn’t it be wonderful if you could experiment without potentially wasting months of work?

Oh, that’s right, no resetting of WvW skill points once spent.

Don’t like that the ability doesn’t work as advertised? (IE advanced mortar skill being half the range of other skills, but not listed on the tool tip) —- YERBONEDLADDIE!