[DIS] and [TTC]
Tarnished Coast
Hello,
I’m not sure what changes you have made, but it is near impossible to fight in these situations with zerg vs. zerg combat. I’m pressing skills for ten seconds straight with no activation.
This has reached a point for me that I’m just going to vote with my presence and leave the game. We have three people who have the best computers money can buy right now (for gaming) who are all experiencing the same issue.
If anyone has any idea how to work around this issue, there are quite a few of us who would be happy for some help. If we can’t improve it, there is no reason to even play the game.
Hello,
I’m not sure what changes you have made, but it is near impossible to fight in these situations with zerg vs. zerg combat. I’m pressing skills for ten seconds straight with no activation.
This has reached a point for me that I’m just going to vote with my presence and leave the game. We have three people who have the best computers money can buy right now (for gaming) who are all experiencing the same issue.
If anyone has any idea how to work around this issue, there are quite a few of us who would be happy for some help. If we can’t improve it, there is no reason to even play the game.
Everybody I play with is experiencing the same thing. I can be running (i.e., not stunned) while spamming my heal key and not have it even start to fire off for seconds. Personally, I think it’s ANet’s way of minimizing culling … more dead players means fewer players to render (only slightly tongue in cheek).
Every time it happens i just say ele hard mode has been engaged
I don’t know what changes there have been on their end but this game is frequently becoming unplayable now. NPCs don’t respond, skills don’t fire, enemies stay on their trajectory.
My guild has been forced to avoid contact with the zerg on account of this affecting pretty much everyone.
This is nothing new in large battles.
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