WvW Desert & Alpine Borderlands Concept.

WvW Desert & Alpine Borderlands Concept.

in WvW

Posted by: Sages.3496

Sages.3496

The map selection would look something like this:

<Core Tyria Mist War>
___________________________

[Eternal Battlegrounds]
[Dragonbrand Alpine Borderlands]
[Yaks Bend Alpine Borderlands]
[Blackgate Alpine Borderlands]
[Obsidian Sanctum]
___________________________

<Heart Of Thorns Mist War>
___________________________

[Eternal Jungle Battlegrounds] (Work in progress)
[Dragonbrand Desert Borderlands]
[Yaks Bend Desert Borderlands]
[Blackgate Desert Borderlands]
[Granite Sanctum]
___________________________

Edge of the Mists:
___________________________
[Enter Edge of the Mists]
___________________________

PPT Changes:
Castle: 17.5 vs the current 35
Keep: 12.5 vs the current 25
Tower: 5 vs the current 10
Camp: 2.5 vs the current 5
___________________________
Player kill to PPT change:
Each player contributes 1 point to the current server score.
___________________________

Note: All of this is just a idea for Anet, a player concept not their own. Changes like this would allow for a wider array of choices for what maps to go on, eliminating the current high qeues on higher tier servers and also keeping a more balanced PPT ratio there still so that not one map is worth more than the other.

Those who look at the current Alpine borderlands and dont like them would have the option to go to the desert borderlands instead of being forced to stay alpine and vice versa, allowing for the complete removal of a map rotation system.

WvW Desert & Alpine Borderlands Concept.

in WvW

Posted by: Silversteen.1360

Silversteen.1360

Does maybe make sense to NA, but not EU. After the server merge / linkin you will split again the population into the “snowmen” and the desert ones. It’s may be better to add one DBL to the current rotation.