[WvW] EoDM suggest less trains more combats

[WvW] EoDM suggest less trains more combats

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Posted by: Hitman.5829

Hitman.5829

The EoDM is a karma/experience/character leveling farm. The game was designed to have guild battles, hence the name Guild Wars. However, these karma/experience/character leveling farms is killing the fun of the WvW game. Once in a while there is a battle, but most of the time it is just farming and more mindless farming.

I have tried defending towers by building siege, but no one shows up and the tower usually gets taken.

[WvW] EoDM suggest less trains more combats

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Posted by: DeadlySynz.3471

DeadlySynz.3471

There never is really any “battle” so to speak in EoTM; it’s usually 1 group running over the other group with little to no resistance. As much as I like the look of EoTM, it’s basically a place PvE’ers can karma train to break the monotony of actual PvE maps. I wouldn’t wan’t them to alter it in any way as it is a great place to level up characters efficiently.

What I would like them to do is add another instance of this map to the actual WvW so it plays a part in the PPT score. While were at it, move some of the mobs from the EoTM map into existing WvW maps as they are a lot tougher to deal with.