WvW Jumping Puzzles need to be instanced
I second this notion.
I would have no issue with them being a WvW overflow but the PvP in them needs to stay. PvP in the jumping puzzles is 100 times more fun that the Capricorn sPvP map.
The problem is. If they die or finish the puzzle. Where do they go?
Do they have to wait in queue just to get back into EB?
Another problem is. The puzzle is a reward for owning a keep in EB. I think there are technical reasons why it cannot be instanced.
rather not, dont think people should just be able to go and get as much free siege as they want
like that instanced puzzle the burning legion 1
they could make only 1 jumping puzzle instead of 3x as well nobody wants to do it 3x a day
jumping puzzles? people do those.. weird
ET
They drop siege equipment, so yes people do them.
Ideally, you should have a mesmer or two finish the puzzle, and then port the zerg there daily (which takes like 5 minutes), instead of people wasting hours on end during a crucial part of the day when there’s still a queue.
But if your server is slaughtering, then by all means go ahead. Last matchup TC’s zerg was told to go do the jumping puzzle to give Emhry and Mags a chance to cap stuff back, because all of EB was green (including sentries).
Maybe make it accessible when you’re servers queue isn’t maxxed out or has a large lead (50k+ points)?