Dragonbrand
WvW Olympics
Dragonbrand
There’s something really, really, really really wrong with the basic game when people have to try to come up with “game-within-a-game” ideas to make things interesting. I would MUCH prefer that ANet spend their time and resources fixing the basic issues (lag, maps, matches, etc) in WvW than wasting time on distractions like this.
Stormbluff Isle [AoD]
There’s something really, really, really really wrong with the basic game when people have to try to come up with “game-within-a-game” ideas to make things interesting. I would MUCH prefer that ANet spend their time and resources fixing the basic issues (lag, maps, matches, etc) in WvW than wasting time on distractions like this.
Perhaps I was misunderstood. This isn’t supposed to be something ANet designs. It’s supposed to be community driven.
I’m not looking to make a game within a game. I’m looking to challenge the players that are already present. Most of the idea here is to get more people involved in WvW and make a community-building way to train your teams. Instead of spamming in Lion’s Arch to try to recruit players to WvW, we can give them something to do. Form a team, build creative strategy. It’s amazing what people will come up with when put in really stressful situations. And these are all skills that will carry over into everyday battle.
Dragonbrand
These Olympics sound very special
Malzerius – Thief
Dark Covenant (SBI)
Ah, I forgot my place. The forums are a place for complaining, and I shouldn’t have left myself open to such an easy retort. Too bad “Tough Mudder” was already taken.
At any rate, I’m going to grab a few fairweather friends and see which one of us can hit a yak with a cow first. Cheers!
Dragonbrand