Ok…Pandora’s Gennie in a Box has been opened.
What does this magical crystal box reveal?
The following is an opinion that could be right, but I’m hoping it’s not.
You be the judge & decide for yourself…
State of WvW Ecosystem
Current Upper Tiers of WvW are experiencing a phenomenol amount of activity as a result of the World Linking Feature.
Upper Tier Commanders & their Communities are having to deal with a large influx of new & unfamiliar faces.
In response…Host & Paired Worlds are attempting to create relationships through a bonding process to share in-game & out-of-game resources.
In-game resource sharing is faily simple & straight forward…
- Tactical – Commander Tags & Team Channel directly coordinates operations
Out-of-game resource sharing is not as straight forward…
- Tactical & Strategic – TeamSpeak & Website Server access to coordinate operations
Possible fix would be to allow Dual Name of a Paired World to be displayed In-Game which would allow Out-of-game resources to be maintained separately.
Upper Tier Commanders (UT Commanders) are primarily tasked with leading the charge due to a percieved higher ranking attributed to being from the Host World.
UT Commanders if not properly prepared may suffer burn out from a constant need to lead…otherwise known as…Churn & Burn Mentality
Warfare will be won by sheer numbers by a decent Commander leading.
Lower Tier Commanders (LT Commanders) are primarily tasked with assisting the Host World due to a percieved lower ranking attributed to being from the Paired World that has been stripped of their World Flag Military “Colors”.
Typically Host World Communities & their citizens will enjoy a consistent influx of bodies from their assigned Paired World.
Current Lower Tiers of WvW are experiencing a phenomenol amount of activity as a result of the World Linking Feature.
Lower Tier Commanders & their Communities are having to deal with their Lost “Colors” while attempting to bond with their assigned Host World.
Two strategies to cope include:
- Keep Old World Colors – Keep Separate Relations & Renew Old Vows
- New Host World Colors – Fully Embrace & Pledge New Allegiance
World Linking Schedule will impact how relationships will be allowed to interact between Host & Paired Worlds in the Long Term.
Faster turnover will encourage distant relations…while a Slower turnover will encourage close ties that may be difficult to break when the time comes.
Old School – Lower Tier Commanders (LT Commanders) that choose to Keep Old World Colors will struggle to maintain their Vow without any explicit display of it.
Old School (LT Commanders) will often voluntarily stand down & stop playing if nothing is done to help them.
New School – (LT Commanders) that choose to Fully Embrace the New Host World Colors will struggle when World Pairings Change.
Typical Paired World Communities will constantly loose their Commanders due to Voluntary Retirement or Flight Migration to a Host World.
Non-Commander type players will continue to enjoy the higher levels of activity through the World Link as long as they have a Commander to follow.
Long Term – Lower Tier Worlds will loose all their Commanders & be in a bad situation if World Linking ever stops.
Fixed 3 Way Fight Model continues to be the core engine driving WvW.
Inherent Design still encourages Players to Stack to the Strongest of the 3.
Population Imbalances will continue to result, but ANet can now rebalance it with World Linking
Offpeak Capping will also continue, but I predict ANet will attempt to Manipulate Score mechanics to fix this.
Manipulating or Fixing Score Mechanics that discriminate…is a huge NO-NO…in my Books, but ANet may choose to ask the Majority if it’s Ok to do this.
Long Term WvW Ecosystem will depend upon ANet’s ability to skillfully manipulate Population & Score.
To be “Efficient”…ANet has to be given free reign to Manipulate both Population & Score.
Balanced & Fair Match-Ups will be an illusion based on ANet’s skill & speed at Manipulating these variables.
My opinion is that the Long Term Health & Viability of WvW Game Mode will work, but never thrive given the inherent design flaws of the Fixed 3 Way Fight Model.
Overall Long Term Health & Viability will be on an extremely slow & painful declining trend for the WvW Popluation & Game Mode…if nothing is done to change the Core Fight Model engine that is driving WvW…imho
Yours truly,
Diku
Possible Better Long Term Solution – Google Search – wvg world vs globes
(edited by Diku.2546)