WvW - Population cap is bug ?

WvW - Population cap is bug ?

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Posted by: Thorvald.5432

Thorvald.5432

I have been wondering this for a while but 2 days ago, I noticed something very strange.
On our server, we have a constant queue of 30m-1hour in primetime no matter what map you choose.

On the map I went in, we were cornered to our spawn with just 1 tower left. No need to say that almost all player should be seen around that tower and spawn camp.
According to player cap we should be around 150+ players of 1 side on 1 map. With all the good faith, the estimate of players could go no higher than 50-80. Let’s say 100. So where are those other 50+ players ?

I know I have read similar feeling from other players on other servers.
So what is the deal with the population cap ? Is it broken or I am just being paranoid ?

One of the theory I have seen is that population cap is not based per server side but for the whole 3 servers. This seems very likely and that would be very bad.

I hope we can get an official answer on this.

Invaders [Inv] – Vizunah Square

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Posted by: Xpiher.5209

Xpiher.5209

Caps might still be total cap, not by server.

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Posted by: Leohan.1096

Leohan.1096

You sure you just couldn’t see all 100 people? The game only renders about 50 people at a time for the client.
Also you could have had 10 or 50 people out past enemy lines. There is more then just the center path to get out of the home base, you can also go left or right.

I really hope the queue isn’t bugged..lol

Guild: Assured Mutual Destruction [ICBM]
World: Isle of Janthir (NA)

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Posted by: Thorvald.5432

Thorvald.5432

You still see green dot on map from your allies even if not in clipping range.

Yes there is a possibility for people to be beyond enemies line. But still, this seems very unrealistic. I was being very generous when i say 100 because i couldn’t see that number but just in case I was wrong I put a higher number.

Invaders [Inv] – Vizunah Square

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Posted by: Skunt.5076

Skunt.5076

Im sure they were just jump puzling!

[FU]Fluffy the Pusycat.
SFR community site: http://www.pevepe.net/

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Posted by: Kitrick.1967

Kitrick.1967

Jump puzzling or botting.

Every day for the past week I’ve gone into each lake in all the borderlands, and there are 30ish people just afk botting farming scales, with 2 people designated to protecting them.

Really sad that arena net doesn’t care about this at all. It’s literally gamebreaking, ruins the economy, and pisses everyone off.

You can tell they are bots because you can literally get a group together and auto attack them to death, they don’t move, they don’t try to escape, they don’t hit you back unless you attack them from the side they are auto attacking into empty space, waiting for the krait to spawn / swim by.

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Posted by: mulch.2586

mulch.2586

Has ANet ever said what the cap is and how it applies?

The bots are a nuisance, and seem immune to queues. They plague all the pve in this game. And I’m beginning to wonder if they’re in my pvp matches too (would explain apparently brainless players…) :p

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Posted by: Thorvald.5432

Thorvald.5432

Aren’t jumping puzzle door still bug ? :p

I have not seen bot in our WvW. Our maps are way too active for people to farm scales and such.

Invaders [Inv] – Vizunah Square

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Posted by: Amasius.9014

Amasius.9014

Maybe there were just plenty of your guys lying dead on the ground somewhere enjoing the view of the enemy horde that stomped them…

Pishy – Warrior
[FeaR] The First Impact – Riverside

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Posted by: sil.4160

sil.4160

I guestimate the population cap is really around 50-60 per server per map. Never seen more than 50 to be honest and I’ve been everywhere on the map including the puzzle

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Posted by: Ilesyt.7084

Ilesyt.7084

I thought the player cap in the BL’s was 100 and 150 in EB ?

Leader of Deus Ex Machina [DEX]
Ruins of Surmia