WvW Post 3/26 Patch Etiquette Has Diminished

WvW Post 3/26 Patch Etiquette Has Diminished

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Posted by: Zander.4763

Zander.4763

Everyone notice that since the WvW patch, we’ve gotten a slew of new folks or people who haven’t played WvW because of the culling issue, coming back to give it another go? With that, I’ve heard countless times since, commanders and other veteran WvW players complaining that people are not coordinating like they did pre-patch and that they are more in it for themselves. I’m not here to kitten about it, I just want to let people know how we’re used to running and maybe get of them more intune with effect practices so we can stay coherent.

  • This Isn’t PvE*

First of all. I respect you as a player of another game type, PvP/PvE/Dungeon Runner but you need to understand, the regulars out there in WvW are trying to help their server in a gameplay type that requires consistent cooperation, communication and coordination. You can’t have the “I can do what I want” attitude coming into WvW and be successful. You need to help us out by being effective in these areas I just mentioned as It greatly impacts the outcome of the game.

  • Following The Commander*

Commanders, whether good or bad in your opinion, are more than likely trying to do what’s best for the map and our server. Please listen to what he/she has to say, assess the situation and make the best decision on behalf of the server. If your commander asks you to “Stack”, that means they are trying to gather players to coordinate an effect strategy, get a player and supply count (“/supplyinfo”) or preparing to give YOU buffs to be more powerful in WvW. Do your Commander a favor, stay on their pin unless otherwise directed or and listen to what they have to say.

  • Understanding Map Priorities*

Whether it’s Borderlands or Eternal Battlegrounds, your server’s piece of the territorial pie is priority, starting with your local keep. Whether it’s Bay or Hills, make sure you own the keep and tower closest to your spawn. Once secured, camps can be held much easier and Commanders can plan for advancing through the rest of the map. Pretty simple common sense to follow in WvW. The other strategies you can figure out by observation.

  • Reviving The Downed*

Reviving does not give you WXP (WvW Experience Points) but it does give you overall XP for your character advancement. Players seem to be skipping over their downed teammates and thinking of getting kills instead. This hurts the overall effectiveness of the pack and strategy of winning. We understand that opponents may need to be cleared out before its safe to revive but more often, people are just leaving teammates down because they are concerned more for their WXP. Please revive down players instead of going for that kill.

  • Using Map/Team Chat*

Using chat is one of those misunderstood strategies most people have a hard time with. I know there is no “official” priority in chat but I think those of us who play a lot, know that Team Chat “/t” is used to convey vital information about enemy movement, objective vulnerability percentages, priority needs and commander instructions. Map Chat “/m” is used more convey secondary information like upgrade completions, small squad movements and general chat. TBH, most don’t follow this etiquette but it helps us differentiate the priority of open chat.

  • Staying Supplied*

As you run the maps, you need to understand the importance of staying supplied. It should always be one of the first things you should do when entering a WvW map. Many reasons for staying supplied include building siege or repairing with in a party or running solo. Staying supplied gives the commander more flexibility when it comes to devising strategy and keep or objectives being attacked, more time to remain in our possession for TTP gains. Please stay supplied as much as possible.

  • 1 Tap Yaks*

Whether or not it’s on your dailies list, yaks provide an easy way to get XP and Karma. If you’re running in a small group or alone, killing yaks keeps the supply low of your opponent and starves them of upgrades, offensive and defensive strategic opportunity. The issue becomes when in everyone is trying to gain something personally to obtain that daily, XP/Karma and they don’t give the players around them the ability to gain the same experience. You only have to hit the yak once to get credit. Please don’t rapid fire the yaks when running with others as they won’t get credit when the yaks downed if they did not get a chance to “tap” it. Give your fellow players the chance to get that credit.

There is more I could add but these basic courtesies will elevate the quality of your gameplay experience in WvW and allow everyone to have a good time while getting their dues.

TLDR; Help your server out by following a few basic and polite unwritten rules of engagement. In the end, you will benefit more from it than trying to go out and gain those experiences on your own and being in it for yourself.

Most wont read this so link it to them.

WvW Post 3/26 Patch Etiquette Has Diminished

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Posted by: Draygo.9473

Draygo.9473

add: Yaks also randomly drop 5 supply, and when your force is in a supply pinch the more people that can tag the yak the more chance your force will get a greater boost in supply.

Delarme
Apathy Inc [Ai]

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Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

Dowened to dead.

I would say it depends upon where you are at. If you are defending the 2 north towers on your bl, I would just respawn and run back. Distance isn’t too far and you can sometimes come upon the force getting ready to push from the outside. Garrison I would often run back but that fight can be tricky. Sometimes we can res someone, sometimes we can’t. If the commandar says WP and run back, you should do just that.

If you are on the fartherest part of the map and die, hopefully your side wins that fight to get a res.

Some servers have a community TS/Vent/Mumble. Get in there and listen to what is going on. It will help you understand the intentions of the commander.

I speak for my self and no one else. Only fools believe they speak for a majority.

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Posted by: Victory.2879

Victory.2879

You missed many other basics, such as:

Don’t bring your pve build here, please take a few moments and read up on effective wvw builds.

Remember wvw is mostly a team game, so if you can bring skills (and use them) that help the group (buffs, boons, condition removals, etc etc) that would be useful.

Backing off when the commander says ‘charge’ will almost always result in you dying anyway, and will certainly result in the attack failing and a lot of cheesed off dead people on our side. Remember combo fields can be very powerful in wvw and standing in a bunch might actually help you live longer.

So much else to add but it’s probably pretty pointless as the pve crowd generally won’t read this before diving in.

Victory, Beings Lost On Borderlands (BLOB), SFR & Gandara (inactive)

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Posted by: zastari.1730

zastari.1730

Always puff puff pass on yaks

Tsarazi – 80 Asuran Mesmer [DERP]
Maguuma

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Posted by: Centrix.4065

Centrix.4065

Backing off when the commander says ‘charge’ will almost always result in you dying anyway, and will certainly result in the attack failing and a lot of cheesed off dead people on our side. Remember combo fields can be very powerful in wvw and standing in a bunch might actually help you live longer.

Yes!

Do NOT stay behind when the commander says charge. Whatever the situation is. If you are one of the few that stay behind, what do you think will happen? The enemy (who also charges) will end up on your location with full force and you will die. If you charge with your commander and allies you get boons, condition removal, heals and protection from the Max-5 aoe-limit. Charging together is the best option and you shouldn’t think twice about it when your commander tells you to go.

I’ve seen it happen countless times before, especially when pugs follow a guildraid. The entire guild charges, downs many enemies, but because some pugs stay behind, they get killed, rallying the opponents again, leaving the guildraid with an even harder challenge.

If you follow a guildraid, please try to follow 100% or don’t follow at all. It sounds harsh, but not doing so does more harm than good. It’s also one of the reasons why many guildraids now turn off their commander icon. If you think you’re unable to follow and can’t think of anything to do, ask the commander how you could be of assistance in another way. I’m sure they’ll be glad to give you something fun to do if they see you’re really trying to help.

Lv.80 Elementalist, Guardian, Necromancer, Thief
[VII] Seventh Legion | http://twitch.tv/censtudios

(edited by Centrix.4065)