WvW Rewards, or the lack thereof

WvW Rewards, or the lack thereof

in WvW

Posted by: Mochann.5298

Mochann.5298

This is something that’s been bothering me. I play all facets of GW2 — from fractals, dungeons, wvw, pvp, loving world, activities, jumping puzles, and just bumming around. About the only thing I don’t do is play the TP.

Why is it that of all game modes, WvW seems to be the most expensive (you spend on siege and quartermaster upgrades) but it offers next to zilch in return? Loot kinda sucks in wvw (chests have lousy contents, and even if I kill about 50 people a day that’s just 50 bags compared to a dungeon run where I can grab about 30 items of loot to salvage per run on top of the gold bonus).

Should there be more money in WvW, or is there a reason for this game mode being so impoverished?

#ELEtism on Eredon Terrace

WvW Rewards, or the lack thereof

in WvW

Posted by: Reverence.6915

Reverence.6915

Eh, we get so much dragonite though. That’s balance, right?

But yeah, seriously, we need a better drop rate of rare/exotics.

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

WvW Rewards, or the lack thereof

in WvW

Posted by: Alvain.7364

Alvain.7364

Hey, don’t complain, you got 3 greens and a rare if you completed the 7 weeks long achievement.

WvW Rewards, or the lack thereof

in WvW

Posted by: Deli.1302

Deli.1302

I kill about 50 people a day

There’s your problem.

WvW Rewards, or the lack thereof

in WvW

Posted by: LetoII.3782

LetoII.3782