WvW "Tournament" Rewards = slap in the face
Would you put in the same hours if there were no rewards associated with world vs world outside of the achievement chest award for each level gained?
Must of been really hard to transfer to t1 servers.
Some of us worked really hard to complete the meta, as well as win our tier.
The relative amount of “hard work” that individual players put in had absolutely nothing to do with who won each league.
Northern Shiverpeaks
Sir Arthur, you are missing one very important difference between Season 1 and the new Tournament.
During season one, there was no competition for WvW. The upcoming Tournament, however, starts one week before a new game launches featuring three way, massive siege warfare.
Better loot, more easily obtained, is your enticement not to jump ship.
Would you put in the same hours if there were no rewards associated with world vs world outside of the achievement chest award for each level gained?
Honestly, probably not. Blob combat is not fun for me so I roam and flip small objectives because my frames wont drop to 3 that way. Would totally not have bothered if there were NO rewards other than the wvw lvl achieve, usually from that I get a couple blues… or greens…. a few rare occasions a rare (appropriate name in this case) but nothing big enough to merit wvw vs dungeons or anything else I could be doing for rewards, so my time in wvw only lasts as long as my fun, which on average comes in small binges that are few and far between.
Must of been really hard to transfer to t1 servers.
Must have been really hard being lonely, wrong and assumptive your whole life…. go away troll.
Some of us worked really hard to complete the meta, as well as win our tier.
The relative amount of “hard work” that individual players put in had absolutely nothing to do with who won each league.
Two things. One, The rewards, which is what this thread was about, were ENTIRELY dependent on your individual “hard work” regardless if you won or not. Even if you won, you needed to complete the meta to receive rewards for it, and all the chests leading to that meta.
Two, if not for the massive amounts of “individuals” being in wvw to complete those metas, a lot of those servers, FA for example, would be as empty and loss prone as they are currently. Most of our people for example, were only in it for the achieves. As soon as the deadline came, pop. dropped. and we went from “undefeated” to always defeated…
Regardless of how the servers were “stacked” to win, you can’t pretend that the buildings just get up and fight for themselves. It took people to win, and at least in FA’s case TONS of those people were there just doing “individual hard work” of putting in time, grinding achievements, to get personal rewards, even when we were all zerged up and following coms around, it was a heathen army, not an organized legion.
Will I get compensation for all the PvE players that wasted my time and lost my server points whilst going after their meta achievements?
Sir Arthur, you are missing one very important difference between Season 1 and the new Tournament.
During season one, there was no competition for WvW. The upcoming Tournament, however, starts one week before a new game launches featuring three way, massive siege warfare.
Better loot, more easily obtained, is your enticement not to jump ship.
Not threatening to jump ship, not even saying that I’m not participating, just pointing out that it took a lot more time and effort for a lot less reward. There are no nerfs when it comes to any major difficulty pve content for example. Liadri was hard, laggy, and sometimes buggy, but no adjustment. Teq. super hard, meh rewards, no adjustment. Wurm? hard, same deal with rewards, and other than major bugs, won’t be adjusted.
My point is, make it have better rewards and keep it as difficult or more difficult, or change the achievements so that it is less effort to reach the lackluster rewards. Making it easier, and rewarding more for it, just makes the previous go round seem kind of pointless.
But can you clarify on how exactly it will be different from previous season, or even from the regular WvW matches? Unless there is some sort of forced server balance, there is no way you can stop it from being a blow out. Are you saying it will be like EOTM teams instead of seperate Servers?
Will I get compensation for all the PvE players that wasted my time and lost my server points whilst going after their meta achievements?
Idk, will you get it this time when it happens again?
Yes, you will be compensated.
Wait by the mailbox.
Will I get compensation for all the PvE players that wasted my time and lost my server points whilst going after their meta achievements?
Also, you say “pve players” like people only play one game type, period. This is not usually the case, as it would be more reasonable to assume that as human beings, our interest shifts periodically. Most players I run into go through spurts of different game play. One week it is dungeons, next couple weeks spvp, week after, a few days/weeks of primarily WvW, next week, can’t stand it. We get tired of doing the same stuff, and we change it up a bit. Friends I play with do WvW EVERY DAY, and STILL do PvE before and after. GW2 is great in the respect that it has more than a couple VERY unique modes of play, so people aren’t switching to other video games to scratch that itch.
I know there are people who do 100% only WvW, but they are CERTAINLY not in the majority, not in GW2. As sure as those people exist, so do “pve players” but if it had to be a hard split of exclusivity, WvW would be as empty as spvp before the gold patch. Your best wvw coms and SOME of your best wvw guilds will be solely WvW, but best believe the folks in their zergs are NOT.
Yes, you will be compensated.
Wait by the mailbox.
I will be like this: http://movieevangelist.files.wordpress.com/2010/06/scott-pilgrim-wednesday.jpg
what i think: reward the person, not the server. more you defend, kill, capture the more reward you gain at the end. reward more somebody who played for 7 weeks days and nights on a t2 server as a farmer in t1 who just played for a weekend!
Just the WvW
R3200+
But can you clarify on how exactly it will be different from previous season, or even from the regular WvW matches? Unless there is some sort of forced server balance, there is no way you can stop it from being a blow out. Are you saying it will be like EOTM teams instead of seperate Servers?
All I’m saying is that the loot adjustments probably have less to do with appropriate rewards for effort and more to do with sweetening WvW one week before a competitor launches their own version of three-way, massive siege battle.
It’s more marketing than game design. And no one expects to be compensated because they bought something last year at a higher price than the hot sale offered this year.
The upcoming Tournament, however, starts one week before a new game launches featuring three way, massive siege warfare.
You’re talking about ESO? I played the beta, and i wouldnt worry to much as Arenanet. I hoped it would be good and give me something else to do, but i thought it was aweful. Infact no one i know and played the beta was even remotely excited.
Which sucks, i’d like to see GW2 get some competition. Arenanet could be doing a much better job in certain areas thats for kitten sure.
some of my guildies will stop play gw to play eso
Just the WvW
R3200+
But can you clarify on how exactly it will be different from previous season, or even from the regular WvW matches? Unless there is some sort of forced server balance, there is no way you can stop it from being a blow out. Are you saying it will be like EOTM teams instead of seperate Servers?
All I’m saying is that the loot adjustments probably have less to do with appropriate rewards for effort and more to do with sweetening WvW one week before a competitor launches their own version of three-way, massive siege battle.
It’s more marketing than game design. And no one expects to be compensated because they bought something last year at a higher price than the hot sale offered this year.
Ok, so you are just making stuff up then, I was confused.Your “hot sale” metaphor does not apply at all to this, as this isn’t a purchase, nor something that has lost value, nor is it the same item.
Look at WvW rank rewards, Achievement point rewards, or even the Flame kissed/T3 cultural dispute. Why did they change the armor? Because people had earned and spent 100g on an “exclusive” armor set, then they offered a BETTER version of that SAME armor for the equivalent of 50g TO ANY RACE. You spent double the money, for something you no longer had to be human for, to get something that doesn’t look as good, from the same company, marketing them at the same time… Imagine if people who had 8k Achievement points before the achievement rewards patch, got no credit for those points and only got chests for NEW achievement points after that date. It would take 16k points to get their 8k chest, while new folks would only need the original 8k, which is easier to get, because they have more of the earlier, easy achievements that they can get credit for.
The value of those things that are EARNED does not deteriorate. The value of T3 armor, the AC points, and the previous “Season” of wvw should not be truncated by poorly chosen new additions. Really in this case it is worse, because “season” 1 winners have really nothing permanent to show for it. The main thing that does it, actually the only thing that really does it for me is the “Exclusive weapon skins” Those are PERMANENT items that you can USE that in the end make a TEMPORARY finisher and a dolyak pet seem like a waste of time.
In a perfect world, at this release, previous winners would get their OWN exclusive SEASON 1 weapon skins, separate from DIFFERENT exclusive weapon skins that “Tournament” winners will receive this year. It would validate the efforts of the people who did harder things for less stuff the previous year, and would retain the value and appeal of the new “tournament” rewards for participants this year.
In our world, the imperfect one, I would settle for extra tickets for this years “exclusive weapons” and rewards, which would soften the blow, but take away from the appeal of the current “tournament”
Sir Arthur, you are missing one very important difference between Season 1 and the new Tournament.
During season one, there was no competition for WvW. The upcoming Tournament, however, starts one week before a new game launches featuring three way, massive siege warfare.
Better loot, more easily obtained, is your enticement not to jump ship.
Yeah, and all you have to do is buy the game over and over every 4.5 months.
what i think: reward the person, not the server. more you defend, kill, capture the more reward you gain at the end. reward more somebody who played for 7 weeks days and nights on a t2 server as a farmer in t1 who just played for a weekend!
Yea, I think that was what they were trying to do with the system already. Really, the items from winning were kind of luke warm, and I think that is because realistically, some servers will never win, nor come close to winning.
Some of us worked really hard to complete the meta, as well as win our tier.
The relative amount of “hard work” that individual players put in had absolutely nothing to do with who won each league.
Two things. One, The rewards, which is what this thread was about, were ENTIRELY dependent on your individual “hard work” regardless if you won or not. Even if you won, you needed to complete the meta to receive rewards for it, and all the chests leading to that meta.
Two, if not for the massive amounts of “individuals” being in wvw to complete those metas, a lot of those servers, FA for example, would be as empty and loss prone as they are currently. Most of our people for example, were only in it for the achieves. As soon as the deadline came, pop. dropped. and we went from “undefeated” to always defeated…
Regardless of how the servers were “stacked” to win, you can’t pretend that the buildings just get up and fight for themselves. It took people to win, and at least in FA’s case TONS of those people were there just doing “individual hard work” of putting in time, grinding achievements, to get personal rewards, even when we were all zerged up and following coms around, it was a heathen army, not an organized legion.
I think the point is, My server came in third in our tier, but I personally put in 600,000% more work and effort than you ever did. So are you suggesting I be rewarded with 600,000% more rewards than you got? It seems to be the case.
Sir Arthur, you are missing one very important difference between Season 1 and the new Tournament.
During season one, there was no competition for WvW. The upcoming Tournament, however, starts one week before a new game launches featuring three way, massive siege warfare.
Better loot, more easily obtained, is your enticement not to jump ship.
Yeah, and all you have to do is buy the game over and over every 4.5 months.
lol such a great deal.
Some of us worked really hard to complete the meta, as well as win our tier.
The relative amount of “hard work” that individual players put in had absolutely nothing to do with who won each league.
Two things. One, The rewards, which is what this thread was about, were ENTIRELY dependent on your individual “hard work” regardless if you won or not. Even if you won, you needed to complete the meta to receive rewards for it, and all the chests leading to that meta.
Two, if not for the massive amounts of “individuals” being in wvw to complete those metas, a lot of those servers, FA for example, would be as empty and loss prone as they are currently. Most of our people for example, were only in it for the achieves. As soon as the deadline came, pop. dropped. and we went from “undefeated” to always defeated…
Regardless of how the servers were “stacked” to win, you can’t pretend that the buildings just get up and fight for themselves. It took people to win, and at least in FA’s case TONS of those people were there just doing “individual hard work” of putting in time, grinding achievements, to get personal rewards, even when we were all zerged up and following coms around, it was a heathen army, not an organized legion.
I think the point is, My server came in third in our tier, but I personally put in 600,000% more work and effort than you ever did. So are you suggesting I be rewarded with 600,000% more rewards than you got? It seems to be the case.
It is impossible to put in 600,000% more effort than someone. How about you actually make a valid statement so that I can speak to you like an adult.