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Posted by: Messorem.3105

Messorem.3105

I’m looking into an Axe/Warhorn + Hammer build and was messing around and came up with this: http://gw2skills.net/editor/?fJIQNBHhJakpjqQb8wLEORD8DUov9doFMGAFgy34LA-TFDBwAGVih5IAUTHQO1f0qkYhJOsKHk8AAlgAOBA02fIl2AGHCACBwaCA-w

Any ideas how well that would work/ any recommended changes? (P.S. Applied Fortitude and Strength would also be added)

Thanks!

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Posted by: Chewy.9263

Chewy.9263

Why aren’t you taking double endure pain? Cleansing Ire doesn’t even come CLOSE to how useful endure pain is! Now to mention the signets; where is fury stamina and might? If you’re not putting a minimum of 6 signets on your bar you’re not playing warrior right and are a casual.

Love

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Posted by: Messorem.3105

Messorem.3105

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Posted by: Hule.8794

Hule.8794

Go for standart shout cleanse build. Change armor to knights and weapons to knights too. Get rid of Bloodlust and go for Air+Fire signets on hammer.
You would be surprised how this buid is efficient while keeping you tanky for zergs.

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Posted by: Jeknar.6184

Jeknar.6184

He is trolling you… Signet warriors aren’t good if you don’t go with signet traits, and even then, they aren’t great.

I’d take Burst Mastery on discipline instead of having Cleansing Ire tho (4/0/4/0/6). Unless you’re going to roam, where you’re likely to find more condi builds than in a group fight.

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Posted by: Reverence.6915

Reverence.6915

Why aren’t you taking double endure pain? Cleansing Ire doesn’t even come CLOSE to how useful endure pain is! Now to mention the signets; where is fury stamina and might? If you’re not putting a minimum of 6 signets on your bar you’re not playing warrior right and are a casual.

Nice troll

Edit: I’d take Mobile Strikes over Sharpened Axes so immobilises don’t screw you over so much. I’d also rethink axe mastery and maybe replace that with Leg Specialist for more soft CC

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(edited by Reverence.6915)

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Posted by: zen.6091

zen.6091

Is this a roaming or zerg oriented build?

If roaming, use the normal 0/4/6/0/4 build with axe / shield + greatsword. Hoelbrak runes, poultry and leak soup, and as much beserker gear as you dare.

If you want to try something a little different for zerging besides the usual kitten hammer, use the normal 0/0/4/6/4 zerg build, but go with axe / warhorn + greatsword. Try to burst down low targets with evis , and players that are snared or disabled with hundred blades. It’s also good for finishing off running players when the enemy zerg is broken and scattering.

One thing I can tell you for sure with your build is that you’ll get destroyed by condis. Warriors, in fact most any non-condi build, is pretty much relegated to lemongrass or poultry soup minimum. For heavies, hoelbrak runes with strength sigils and high fury uptime has kinda settled in as the meta to further bump up condi resilience, while maximizing dps with might stacks.

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Posted by: Nobueno.2580

Nobueno.2580

I’ve found with builds in this game, it just depends on the person. There are multipte variations and different combinations to make the same type of gameplay.

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Posted by: Reborn.2934

Reborn.2934

i think for warrior ( class ) builds there are dedicated forums ….

maybe i am wrong …who knows ?

(edited by Reborn.2934)

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Posted by: TheflamingWolf.5861

TheflamingWolf.5861

Just go with the Meta, you arent helping if you kill ppl when the fight is already won. Hammer/Sword and Horn with 2/0/6/6/0 or 0/0/6/6/2 then put on some knights and zerkers

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Posted by: Straegen.2938

Straegen.2938

If roaming, the Achilles heel of this build is condi bunker fights. You also have virtually no escape mechanism.

Might be OK in skirmish.

Fine in zergs but not very zerg friendly.

Oddly I would drop Merciless Hammer and pick up the second Invuln. I like Merciless Hammer but I love Cleansing Ire which is one of the few ways a direct damage warrior can stay in a condi fight.

Another possibly interesting change is to drop the Warhorn, pick up Warrior’s Sprint and switch to a shield or mace offhand but that is changing the focus a bit.

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