WvW acchievements like Agent of Entropy?
Although the achievement pops up every 200th salvage, I think the amount of times you get APs from it is limited.
but yes I agree a repeatable WvW achievement would be the better way to do things for WvW players who also want AP. But trying to suggest improvements to the game to the devs is like picking your nose with a lit flamethrower.
This would be a huge improvement!
What is stopping you from doing the salvage achievement in WvW though?
I get way more salvageable stuff in WvW than I usually get in PvE.
Krall Peterson – Warrior
Piken Square
It’s not about doing the salvage achievement in wvw, its about making wvw achievements work like the salvage one.
It’s not about doing the salvage achievement in wvw, its about making wvw achievements work like the salvage one.
I know that, but why should we have access to easy repeatable APs when the PvE:ers don’t?
Sure they have the dungeon and activity ones, but that requires them to do specific stuff. Everything that could be used for repeatable WvW achievements is something that would be done more or less automatically from just doing WvW.
Krall Peterson – Warrior
Piken Square
It’s not about doing the salvage achievement in wvw, its about making wvw achievements work like the salvage one.
I know that, but why should we have access to easy repeatable APs when the PvE:ers don’t?
Sure they have the dungeon and activity ones, but that requires them to do specific stuff. Everything that could be used for repeatable WvW achievements is something that would be done more or less automatically from just doing WvW.
While I certainly wouldn’t want the message of this thread to be that PVE players don’t deserve something, the opposite would be: Why do PVE players get new content every few weeks? And you can always tell who PVEs from their APs, as opposed to a WvW only player.
With Living Story like updates in mind, a PVE player gets consistent APs just by playing their preferred game mode, while WvW players don’t, outside of seasons. This could address that.
This is an amazing suggestion.
#PedroVotesYes.
….. And Elementalist.
Awsome idea! This way we, wvw players, can get some AP to reach the chests etc just by playing the game mode we so adore. Like PvE players love to grind the living story crap.
This idea and the one with tomes of knowledge for badges are incredible good!
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Agent of entropy does not last indefinitely, nor does hobby dungeon explorer. You keep getting the achievement notifications, but you stop getting actual achievement points after 250 and 200 AP respectively.
Agent of entropy does not last indefinitely, nor does hobby dungeon explorer. You keep getting the achievement notifications, but you stop getting actual achievement points after 250 and 200 AP respectively.
Thank you for the response, and I didn’t know that. But, while an achievement hunter may choose to do that for the APs specifically, you would actually have to play WvW and contribute in some fashion to earn these APs – if it worked that way – so I’m not sure a cap is in order.