WvW and things that I think could be better.

WvW and things that I think could be better.

in WvW

Posted by: kishter.9578

kishter.9578

My humble opinion

1. up levels: It’s not fair that a person invests his time to get to 80, have the best items, runes and invest amounts of money to join a zerg and have the same or perhaps less uplevels.Hay benefits a people who take advantage and lead low level characters to wvw to join a zerg, almost do nothing but give the other enemies rally at the rate of its poor performance.

Please note that I am not against a person play or join a WvW, I’m just against it WHILE I make video look, do research, buy runes, I use my karma to buy armor and endless activities, I’m just being exploited by Up levels.

2. Arrows cart: This not to be mentioned because I consider something out of the Logic, unusual Physically, the damage, and the technique through walls, levels of heights, do not think that is balanced to an item that costs: 6s have the ability to stop an organized group of 10-15 people. If we add to this the public who would like to use it more, up levels, but it gets annoying.

http://imageshack.us/photo/my-images/59/yitm.jpg/

3. 2vs1 or what I call scavenging, really there is no balance in a fight that has three fighters, the battle will be provided between a pair or equal number of fronts, one 1vs1vs1 plane there is no balance.

In my world we are facing normally a stabbing in the back or a 2vs1 which is unfair and does not add anything of value to time spent in the game.
My humble opinion would turn the world system battles against world, in a 1v1, (one to one). and may the best win, no more variables, no more carrion (sorry JQ).

4. Lag, the reason this will withstand 3 worlds in one place, If you downgraded to 2 worlds on the same map, things would be different, better response in the game play, and quality of time you spend in the game.

Among many more things are are some that I humbly think that would not be hard to touch and improve in this game has so much potential to accept ahead, but have not yet reaching out to the fullest.

If you have some more I would like to share with me your ideas in hopes that Anet will listen.

We just don’t want players to grind in Guild Wars 2. No one enjoys that.

WvW and things that I think could be better.

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Posted by: Ostra.3927

Ostra.3927

to boil it down,

1. uplevels shouldnt be allowed?
2. Arrow Carts are bad?
3. No more 3 sided fights, go to 2 sides (since it worked out so well in other games)
4. no more 3 sided fights go to 2 sides (to reduce lag?)

Please get your priorities straight Anet.
Stat increase = gear grind.
Gear grind = no money from me ever again.

WvW and things that I think could be better.

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Posted by: kishter.9578

kishter.9578

to boil it down,

1. uplevels shouldnt be allowed?
2. Arrow Carts are bad?
3. No more 3 sided fights, go to 2 sides (since it worked out so well in other games)
4. no more 3 sided fights go to 2 sides (to reduce lag?)

1. Maybe improve the system for Uplevel more than just raise them to 80. Maybe some Preset gear, preset rune, Just like SPvP, Limit them to just one kind of build, armor, weapon and Force them to hit 80 and get they own stuff to really fell the freedom inside WvW.
2. Arrow cart should be a support system and no this way of exploiting, AC can hit whatever you are, no matter physic, and i bet is no what anet intend.
3. Yes, 1vs1 is fair, balanced and less irritating for the people who get constant 2vs1.
4. Im not sure how the servers work, but imagine 3 people trying getting out from the same Door, Now imagine only 2 people trying the same from the same door. 3 worlds in the same place is no the same as only 2 worlds.

We just don’t want players to grind in Guild Wars 2. No one enjoys that.

WvW and things that I think could be better.

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Posted by: Ostra.3927

Ostra.3927

1. So they can only play with one build… what if they dont like playing that way? Well then they can just not play and we have less overall people in WvW.

2. Agree ACs should be a support weapon and they need some more balancing.

3. 1v1 is NOT fair. 1v1 is boring and static and you can see the history of RvR warfare for the proof. DAOC is still considered the best out there because of the 1v1v1 style mechanics. The problem is in DAoC it was the 2 weaker jumping on the larger to bring them down. Because of the stupid point system in WvWvW we have the 1 larger joining forced with the middle of the lower to attack the other one. Usually its the two largest smashing the smallest. Better to actually take away the points and give have a winner and 2 losers. The 2 weaker ones will automaticly stick to trying to remove the biggest threat because there is no second place.

4. Lag is not because of 3 worlds. its because of numbers. If you have 1000 people on the screen is doesnt matter if its 3 worlds or 1 world. Its still the same lag.

Please get your priorities straight Anet.
Stat increase = gear grind.
Gear grind = no money from me ever again.

WvW and things that I think could be better.

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Posted by: Doomdesire.9365

Doomdesire.9365

Honestly they just need to remove the scoreboard entirely. There’s really no point in it. It makes servers unstable, causes kitten wars on the forums, and makes it to the point where some people are just playing for the points, not the fights so they can show off how big their kitten is on the forums. Nothing benefits from the scoreboard. They should have left it out in the first place so people will play wvw for the fights. That’s what I think would be the ultimate solution.

WvW and things that I think could be better.

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Posted by: Ahmrill.7512

Ahmrill.7512

Give us PROPER tools to group and organize. With only a 5 man or zerg as options, it becomes frustrating for guilds and players who enjoy medium size forces of 15-20 players. You either run as 3-4 seperate groups or put up the pin and people expect you to lead…. neither are great options when you just want to run with your guild.

Ahmrill
Proud member of [NORD] Nordvegr Guild
Jade Quarry