WvW at it's peak looked like...
Ah, those fun WvW days…When traits weren’t dumbed down, and stability worked, and people, oh, the people…
Pity it is no more… Thanks ANet for great game that it WAS, and pity ANet didn’t make it glorious.
Look at that zerg disaster… no one even knows what they are hitting. This is the only game I played where zerging was “cool.”
Look at that zerg disaster… no one even knows what they are hitting. This is the only game I played where zerging was “cool.”
We never were zerg type group, as you can see in other videos, i am talking about the fun of defending the keep, for example. I am not talking about zergs, and of course it would take that much people to take down so much of an attacking force. Wrong stuff you are seeing there. We are small group trying to do stuff.
What about Helm’s Deep fight in LotR? Zerg zerg zerg, and i thought people were saying that was epic, isn’kitten
was also enjoyable for a pug
was also enjoyable for a pug
Definitely! Nice escape at 1:25
We felt like defenders of Helm’s Deep that day, that is all what matters. FUN.
was also enjoyable for a pug
Definitely! Nice escape at 1:25
We felt like defenders of Helm’s Deep that day, that is all what matters. FUN.
In that period flourished really good battle moments:
https://www.youtube.com/watch?v=nP0xF6OQvLg
Good times, for www and our server :P
At that time there was only to pay attention (listen, watch, comunicate) to the community instead of closing into glass bubbles, but whetever…it was fun, I enjoyed it, and more important played with many comrades with different flags…ah my pug’s heart.
(edited by mammasaura.5907)
Thanks for the video! great music and good fights =)
Far Shiverpeaks – EU – Since release.
In that period flourished really good battle moments:
https://www.youtube.com/watch?v=nP0xF6OQvLgGood times, for www and our server :P
Oh yes….Those open field fights where you don’t even know where to run anymore because of all action around you
Good times, for both, yeah. Still crying myself to sleep because it is no more
Thanks for the video! great music and good fights =)
Thanks!
Wow…seems like large-scale fights these days don’t last that long…usually over in under a minute. What changed? (I’ve only been around since just before HoT)
Wow…seems like large-scale fights these days don’t last that long…usually over in under a minute. What changed? (I’ve only been around since just before HoT)
Damage boost in the last year from the june 23 patch when traits were revamped, plus the elite specs in HoT, more conditions and damage boost to those. Only 1 person rallies on a kill rather than 5, can’t res a fully dead unless out of combat.
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill
Many things changed, some good, but mostly bad. For all of us, was way more fun than it is now, sadly.
main problem is damage is way too high all over the place. people getting 10k aoe crits and stuff, every fault you make a death sentence in big zerg fights. lots of factors contributed, starting with ascended gear, losing vitality buff in wvw, more damage on skills and traits, nerfs to food etc etc.. could put a 50% damage reduction buff on the whole of WvW and it would be a lot more fun again.
Wow…seems like large-scale fights these days don’t last that long…usually over in under a minute. What changed? (I’ve only been around since just before HoT)
It’s the “new” trait system that completely destroyed the game balance by removing diversity and making it possible to stack more multipliers. Also terrible design on elite professions.
Wow…seems like large-scale fights these days don’t last that long…usually over in under a minute. What changed? (I’ve only been around since just before HoT)
It’s the “new” trait system that completely destroyed the game balance by removing diversity and making it possible to stack more multipliers. Also terrible design on elite professions.
From a roamers standpoint, completely agree with you. Lack of diversity and same boring builds. The old trait system allowed you to get so much more out of your build. “Look at me I’m a reaper or Look at me condi mes!” Just same ole same ole.
I agree with you both. Pity, really really want to get to those ages…That is why i posted our best video from that time
Wow…seems like large-scale fights these days don’t last that long…usually over in under a minute. What changed? (I’ve only been around since just before HoT)
It’s the “new” trait system that completely destroyed the game balance by removing diversity and making it possible to stack more multipliers. Also terrible design on elite professions.
This is also the point in time that I believe wvw started declining sharply.
For those that don’t know what he means. Trait lines used to give you stat bonuses depending on the line, and you used to be able to allocate trait points anywhere. So for example, a thief could take condi clear on stealth without having to trait all the way into SA.
This is the point in time where all build diversity was completely annihilated and “meta builds” sprung to life.
Before this time, I had at least 4-5 builds I could play on any given class and do well with it. I had so many favorite builds I had to keep a long notepad full of them.
Oh I forgot to mention, their reasoning was that it was too easy for newbies to end up with a terrible build. So, this was an intentional “dumbing down”.
(edited by dank.3680)
For those that don’t know what he means. Trait lines used to give you stat bonuses depending on the line, and you used to be able to allocate trait points anywhere. So for example, a thief could take condi clear on stealth without having to trait all the way into SA.
This is the point in time where all build diversity was completely annihilated and “meta builds” sprung to life.
Before this time, I had at least 4-5 builds I could play on any given class and do well with it. I had so many favorite builds I had to keep a long notepad full of them.
Oh I forgot to mention, their reasoning was that it was too easy for newbies to end up with a terrible build. So, this was an intentional “dumbing down”.
I agree but i suspect it wasn’t because they were trying to protect newbies. It was more likely because its easier to balance when there is less diversity. Heck they can’t balance even with this restricted envionment still.
“Buff my main class, nerf everything else. "
What you guys are really missing is the fact back then no one really knew what they were doing, i.e. the flame engineer and sloppy large fights.
Now, the builds/gear really tight and the groups skill level is high. Thats why fights dont drag on that much, because commanders know what classes they need to use to hit hard.
For those that don’t know what he means. Trait lines used to give you stat bonuses depending on the line, and you used to be able to allocate trait points anywhere. So for example, a thief could take condi clear on stealth without having to trait all the way into SA.
This is the point in time where all build diversity was completely annihilated and “meta builds” sprung to life.
Before this time, I had at least 4-5 builds I could play on any given class and do well with it. I had so many favorite builds I had to keep a long notepad full of them.
Oh I forgot to mention, their reasoning was that it was too easy for newbies to end up with a terrible build. So, this was an intentional “dumbing down”.
I agree but i suspect it wasn’t because they were trying to protect newbies. It was more likely because its easier to balance when there is less diversity. Heck they can’t balance even with this restricted envionment still.
No a dev actually made that statement back then.. I did try to find it but it’s impossible with the crap search function on this forum coupled with the fact that years are not included in any post dates.
Something a long the lines of preventing newbies running around with “10,10,10,10,10” builds or something like that.
What you guys are really missing is the fact back then no one really knew what they were doing, i.e. the flame engineer and sloppy large fights.
Now, the builds/gear really tight and the groups skill level is high. Thats why fights dont drag on that much, because commanders know what classes they need to use to hit hard.
Oh so so naive. It’s cute really.
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia
What you guys are really missing is the fact back then no one really knew what they were doing, i.e. the flame engineer and sloppy large fights.
Now, the builds/gear really tight and the groups skill level is high. Thats why fights dont drag on that much, because commanders know what classes they need to use to hit hard.
Oh so so naive. It’s cute really.
True…
What you guys are really missing is the fact back then no one really knew what they were doing, i.e. the flame engineer and sloppy large fights.
Now, the builds/gear really tight and the groups skill level is high. Thats why fights dont drag on that much, because commanders know what classes they need to use to hit hard.
Oh so so naive. It’s cute really.
True…
I find it hilarious when people try to act like they’re better than the real competition that has already left. It’s like calling Newton stupid because we learn what he discovered at university today.. they don’t understand the concept of innovation. The metabattle.com heroes of today wouldn’t stand a chance against the guilds this game once had.
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia
What you guys are really missing is the fact back then no one really knew what they were doing, i.e. the flame engineer and sloppy large fights.
Now, the builds/gear really tight and the groups skill level is high. Thats why fights dont drag on that much, because commanders know what classes they need to use to hit hard.
Oh so so naive. It’s cute really.
True…
I find it hilarious when people try to act like they’re better than the real competition that has already left. It’s like calling Newton stupid because we learn what he discovered at university today.. they don’t understand the concept of innovation. The metabattle.com heroes of today wouldn’t stand a chance against the guilds this game once had.
That is somehow true. I would not count out people that playing at the moment, but saying people from the past didn’t know how to play is too far fetched. Game was more complicated than now with much more diversity, which, at the end, put commanders to tougher challenge than it is now, since there is mostly 2 builds left per class
It is just really really sad that many many people left because of stale/dumbed down game. We are mostly now on BDO, but still coming back for some fights, merged servers should happen a year ago, or maybe earlier…and balance updates should be every week, or so, not every six months, or so.
Beautiful game with SUCH potential. I never will have a good reason why in guild wars game you don’t have….guild wars…:D
That is why i put this video, for all fokls to remember of the good, excellent times of WvW in it’s prime
Also, i know i suck in video, but it was 9FPS and for me it looked like comic book and i could not do more with skills, they just didn’t get off Oh yeah, and i am main thief, suck as engi :P
What you guys are really missing is the fact back then no one really knew what they were doing, i.e. the flame engineer and sloppy large fights.
Now, the builds/gear really tight and the groups skill level is high. Thats why fights dont drag on that much, because commanders know what classes they need to use to hit hard.
Oh so so naive. It’s cute really.
True…
I find it hilarious when people try to act like they’re better than the real competition that has already left. It’s like calling Newton stupid because we learn what he discovered at university today.. they don’t understand the concept of innovation. The metabattle.com heroes of today wouldn’t stand a chance against the guilds this game once had.
We are better. It’s not a question of inherent talent. It’s merely a question of having a larger history to draw upon. Newton wasn’t stupid but of course today’s physicists know more about physics than he did. How could it be otherwise. As did he, we may say we stand on the shoulders of giants but nevertheless, there we are seeing farther than them.
Ask yourself this question: are you a better player now than you were when you first started? How is this possible? Were you dumber then?
What you guys are really missing is the fact back then no one really knew what they were doing, i.e. the flame engineer and sloppy large fights.
Now, the builds/gear really tight and the groups skill level is high. Thats why fights dont drag on that much, because commanders know what classes they need to use to hit hard.
Oh so so naive. It’s cute really.
True…
I find it hilarious when people try to act like they’re better than the real competition that has already left. It’s like calling Newton stupid because we learn what he discovered at university today.. they don’t understand the concept of innovation. The metabattle.com heroes of today wouldn’t stand a chance against the guilds this game once had.
We are better. It’s not a question of inherent talent. It’s merely a question of having a larger history to draw upon. Newton wasn’t stupid but of course today’s physicists know more about physics than he did. How could it be otherwise. As did he, we may say we stand on the shoulders of giants but nevertheless, there we are seeing farther than them.
Ask yourself this question: are you a better player now than you were when you first started? How is this possible? Were you dumber then?
That quote only applies when the mechanics of the world do not change, which in this game they have.
The sheer ignorance in saying that fights don’t last long as a show of skill.. it shows that the people of today have not improved in skill but the playerbase as a whole as dulled.
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia
(edited by Zetsumei.4975)
The 111 flamethrower spamming is outstanding. I’ve never seen harder 111 spamming before. Haha
The 111 flamethrower spamming is outstanding. I’ve never seen harder 111 spamming before. Haha
Well, it was the time when no other skill were working for me, and the lag, oh the lag, and the low fps because of recording. Did my best anyway, and i am not even an engi