WvW cap and hold Guild missions - 1 hour?

WvW cap and hold Guild missions - 1 hour?

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Posted by: Serious.6940

Serious.6940

quote Mark Katzbach, ‘WvW Capture and Hold guild missions have had their timers increased to 1 hour.’

I wonder who thought this would be a good idea? I know it’s to encourage holding onto stuff but I expect it will backfire. Most guilds don’t want to stand around in a tower for an hour twiddling their thumbs while looking over the wall.

Most PvE events take 10 minutes or less for the same reward. I hope the rewards for WvW are going to get seriously buffed to compensate. Some people claim to be able to earn 8 gold plus in PvE, so this seems a reasonable payment for our efforts.

WvW cap and hold Guild missions - 1 hour?

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Posted by: Dawdler.8521

Dawdler.8521

The victory condition is the same afaik. Get it to T1. Its just the time you have to accomplish this that has been extended.

WvW cap and hold Guild missions - 1 hour?

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Posted by: Serious.6940

Serious.6940

Maybe, but it doesn’t state that, perhaps a little clarification would be useful?

WvW cap and hold Guild missions - 1 hour?

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Posted by: caljay.8720

caljay.8720

To further on what dawdler said, the time was only related to the fail condition of the mission. Succeeding in the mission isnt from being there a set amount of time. If the mission isnt passed in an hr, it fails

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WvW cap and hold Guild missions - 1 hour?

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Posted by: hbillhas.7803

hbillhas.7803

They increased the time because trying to escort 20 yaks in 30 mins to upgrade a Camp, Tower or Keep was nearly impossible.

WvW cap and hold Guild missions - 1 hour?

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Posted by: Radian.2478

Radian.2478

That guild mission needs to be removed and replaced. Adding more time to a guild mission without increasing the reward does not make any sense. On top of that, it is already a guild mission that most people find boring.

WvW cap and hold Guild missions - 1 hour?

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Posted by: Nidome.1365

Nidome.1365

Locations used to auto upgrade in about 10 minutes, under the new system 20 dolyaks have to arrive for it to upgrade.
20 dolyaks take 28+ minutes with general speed buffs so the 30 minute limit was cutting it fine – any spawning issues or killed dollies would fail the mission.
Extending the time allowed makes it easier to actually complete the mission, and although it is a fix for the problem of failed missions it isn’t really a good fix for the issue.
The best fix would be to remove the hold until upgrades requirement and replace it with a hold for 10 or 15 minutes requirement.