WvW cap and hold Guild missions - 1 hour?
The victory condition is the same afaik. Get it to T1. Its just the time you have to accomplish this that has been extended.
Maybe, but it doesn’t state that, perhaps a little clarification would be useful?
To further on what dawdler said, the time was only related to the fail condition of the mission. Succeeding in the mission isnt from being there a set amount of time. If the mission isnt passed in an hr, it fails
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They increased the time because trying to escort 20 yaks in 30 mins to upgrade a Camp, Tower or Keep was nearly impossible.
That guild mission needs to be removed and replaced. Adding more time to a guild mission without increasing the reward does not make any sense. On top of that, it is already a guild mission that most people find boring.
Locations used to auto upgrade in about 10 minutes, under the new system 20 dolyaks have to arrive for it to upgrade.
20 dolyaks take 28+ minutes with general speed buffs so the 30 minute limit was cutting it fine – any spawning issues or killed dollies would fail the mission.
Extending the time allowed makes it easier to actually complete the mission, and although it is a fix for the problem of failed missions it isn’t really a good fix for the issue.
The best fix would be to remove the hold until upgrades requirement and replace it with a hold for 10 or 15 minutes requirement.