WvW data: Gate/Wall HP, Siege DPS, and more!

WvW data: Gate/Wall HP, Siege DPS, and more!

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Posted by: Radian.2478

Radian.2478

I calculated the gate/wall HP for basic, reinforced, and fortified (only wall can be fortified) and the DPS that the siege does to each as well as the time it takes to take the gates/walls down.

http://www.youtube.com/edit?video_id=TwAJB_M2HgU&o=U&ns=1

I did all of these calculations by myself. If you have any additional questions after watching the video and reading the description, leave a comment on the video or here to discuss with me/others.

Alternatively, if you see any other uses for this not mentioned in the video, feel free to share your opinions and things you see. I did not mention in the video but this information can also be used on defense to give you an idea of how long until the gate/wall goes down, given what siege the enemy is using.

(edited by Radian.2478)

WvW data: Gate/Wall HP, Siege DPS, and more!

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Posted by: Warthog.6870

Warthog.6870

Mag [DERP] [Goon]

WvW data: Gate/Wall HP, Siege DPS, and more!

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Posted by: LoneWolfie.1852

LoneWolfie.1852

There might be a difference between tower wall and keep wall.

WvW data: Gate/Wall HP, Siege DPS, and more!

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Posted by: Cymric.7368

Cymric.7368

Very nice results. I actually did a test to determine gate hp sometime ago. The 3 sets of data I got range from 375k to 400k hp. The most accurate test is 375,000 hp for bay outer wurm gate (52 hits with superior catapult, 7227 damage per hit). Not saying that your data is inaccurate, but is it possible that different gate has different hp? I would do another test to reconfirm my data again.

For golem’s dps, they are affected by your own power rating. So if you have no power gear, it can be as low as 4000 per hit (reported by my friend with a condition build), and get much higher with full power gear and buffs. (I have seen as high as 5600 for alpha golems.)

WvW data: Gate/Wall HP, Siege DPS, and more!

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Posted by: Paavotar.3971

Paavotar.3971

All I can see from that google sheet is that rams are overpowered

A Pink scumbag of [FACE] and deep inside a [GuM]ster
Mouggari – Warrior – Candy cane Avenger

WvW data: Gate/Wall HP, Siege DPS, and more!

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Posted by: Radian.2478

Radian.2478

Cymric,

That is interesting. I got my data from recording myself hitting the gate of SE tower solo on golem. I then tested on a ram with NE tower and got the same result. I can test on the gate you are referring to (West Keep north outer?) still, and see if there’s a difference. Thank you for the golem info, I didn’t know that. The numbers for the golem info then is from full exotic PTV gear.

Paavotar,

Yes, the rams with ram mastery are unbelievably OP. You can command and as long as you have 4 others following you, you can just place a superior ram and drop the gate in 1 min 35 seconds or so. The catapults get quite good too with r4 mastery(17.3k dmg to basic wall with superiors). The trebs are actually better than what they get credit for but they’re just very boring which is the reason why I (and probably most people) don’t use them.

WvW data: Gate/Wall HP, Siege DPS, and more!

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Posted by: Ulion.5476

Ulion.5476

Try ramming a gate that has a few superior AC on it.

Ele – Tarnished Coast
“Quoth the raven nevermore”
Platinum Scout: 300% MF

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Posted by: Radian.2478

Radian.2478

Well, I know one superior ram can ram through one superior AC. With two AC you can maybe get away with two superior rams if you are fast and have tanks but other than that yea can’t ram.