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Posted by: sonicwhip.9052

sonicwhip.9052

I think this is an issue that should be improved in WvWvW, when you are in your own servers borderland as a defender there really is nothing different than the other borderlands it does not feel like you are defending your own home or country from invaders or if your in another servers borderland it does not feel at all like your invading another persons country, all three borderlands just feels like a random map where you gotta take over stuff, I suggest they just make your own borderland feel more at home and the other borderlands feel like a strange place and you don’t belong there.

also they should have added some lore to WvW it feels like you are just fighting for a color, they could have used all the guildwars stuff that happened before the events of the first game guildwars: prophecies and made it that when you enter WvW you are going back in time or something. well I hope in the future they begin to incorporate some lore into WvW and try to differentiate the three borderlands a little.

ps: also just wanna throw this in…would be nice if the siege could have a warning on them when they are about to disappear so I don’t feel like an idiot running to a trebuchet and its gone when I get to it.

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Posted by: Jrunyon.3012

Jrunyon.3012

How do you suggest they make a borderland feel more at home? If you’re going to suggest something like that, at least have some ideas.

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Posted by: sonicwhip.9052

sonicwhip.9052

I don’t mean anything like completely revamp all 3 borderlands or anything just make it feel more like you really are defending your own home country or invading another country. If I was working in Anet I would have suggested something like to get to a borderland that is not of your servers you and a group of people have to fight to make it into the map through a bridge connecting all 3 borderlands instead of just spawning in there and if you make it in you fight to secure a base or something.

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Posted by: Vol.5241

Vol.5241

I don’t mean anything like completely revamp all 3 borderlands or anything just make it feel more like you really are defending your own home country or invading another country. If I was working in Anet I would have suggested something like to get to a borderland that is not of your servers you and a group of people have to fight to make it into the map through a bridge connecting all 3 borderlands instead of just spawning in there and if you make it in you fight to secure a base or something.

That would be incredibly difficult and lagalicious. There is a reason why there are four separate WvW maps, as well as different zones for PvE.

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Posted by: BlackBeard.2873

BlackBeard.2873

This is a cool idea, to make it feel more like a “home country” kind of thing. Perhaps there could randomly be just a few allied soldiers randomly walking along the road that attack invaders (they should be weaker than the control-point guards) just for some flavor. Alternatively, there could be npc villagers that walk along the road that will give a buff to home-defenders if you talk to them (could be 5 supply, or a speed boost, or something of the kin).

Perhaps even something as simple as having the centaurs/skritt be allied with the home-server, and only attack invaders.

On the funnier side, there could be a maniac that breaks into forts occasionally, starts yelling about “invader pigs,” and smacks at their set-up seige until killed. He should do minimal damage (unarmed) and be there more for flavor, just to make the invaders feel unwelcome by the local populace.

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Posted by: sonicwhip.9052

sonicwhip.9052

I don’t mean anything like completely revamp all 3 borderlands or anything just make it feel more like you really are defending your own home country or invading another country. If I was working in Anet I would have suggested something like to get to a borderland that is not of your servers you and a group of people have to fight to make it into the map through a bridge connecting all 3 borderlands instead of just spawning in there and if you make it in you fight to secure a base or something.

That would be incredibly difficult and lagalicious. There is a reason why there are four separate WvW maps, as well as different zones for PvE.

or whatever they can do to make it that you fight your way into another borderland while they defend and try to keep you out.
If I where to go into another borderland it is not gonna feel like I have just entered a hostile nation and I am invading it since I’m already there in the middle of everything.

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Posted by: capmasterflash.5690

capmasterflash.5690

It’s been discussed before. It’s a pipe dream but, it would be awesome if every server had a unique BL. The design would draw on elements of the zone corresponding to that server.

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Posted by: Zepher.7803

Zepher.7803

I don’t know why enemies get a free siegerazor event in a Borderland that is not theirs

Siegerazor should only be on the home map.

that event just makes it feel like there is no “home” map

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Posted by: nightfend.4072

nightfend.4072

Well, if I were the lead designer building the game, I’d have had three separate looking maps depending on color. That would have helped differentiate the game. Much like Eternal Battlegrounds feels different for each color.

Also, maybe the blue color would have some easier to defend keeps and towers (kind of like Hills), whereas green would have more difficult to defend keeps and towers (like Bay).

Roaming soldiers in your own battleland is probably not a bad idea. They could guard Dolyaks around the map for the home color. You kind of get his “home” advantage feel in the Gods supply camp. They should just push that a little further for other areas.

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Posted by: sonicwhip.9052

sonicwhip.9052

This is a cool idea, to make it feel more like a “home country” kind of thing. Perhaps there could randomly be just a few allied soldiers randomly walking along the road that attack invaders (they should be weaker than the control-point guards) just for some flavor. Alternatively, there could be npc villagers that walk along the road that will give a buff to home-defenders if you talk to them (could be 5 supply, or a speed boost, or something of the kin).

Perhaps even something as simple as having the centaurs/skritt be allied with the home-server, and only attack invaders.

On the funnier side, there could be a maniac that breaks into forts occasionally, starts yelling about “invader pigs,” and smacks at their set-up seige until killed. He should do minimal damage (unarmed) and be there more for flavor, just to make the invaders feel unwelcome by the local populace.

Yea that also would be nice if they made it feel like you are invading on a native population and they just don’t like you and keep wishing for their army to come and liberate them, they could use examples like in Afghanistan how the civilians throw rocks at our American invading army.

I hope WvW gets major upgrades like this but I don’t expect them to have it done this year it wont be fair knowing how hard it is to develop an mmo, hopefully in 2014 things will look and feel like that.

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Posted by: Figulus.2709

Figulus.2709

On the funnier side, there could be a maniac that breaks into forts occasionally, starts yelling about “invader pigs,” and smacks at their set-up seige until killed. He should do minimal damage (unarmed) and be there more for flavor, just to make the invaders feel unwelcome by the local populace.

I am completely in favor of this idea.

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Posted by: FrankieBonez.8361

FrankieBonez.8361

I know this is probably too much and a “wouldn’t it be cool” type of thing – but wouldn’t it be cool if each server had it’s own custom BL which follows them throughout the match ups?

Home BLs with different layouts and aesthetic that fit their server names (ex: Dragonbrand’s would look similar to the Shatterer’s zone, etc.). Most server names are based off of locations in Tyria anyway. This, coupled with the new matchup system would ensure map variety in every match up.

Just a thought

edit: Didn’t see capmasterflash’s post. lol.

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Posted by: Johje Holan.4607

Johje Holan.4607

It could be like Oz. Blue Munchkinland, err I forgot the others but it could have villages where the villiagers come at you with pitchforks and axes. Kinda like at north camp.

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Posted by: GavinGoodrich.1382

GavinGoodrich.1382

On the funnier side, there could be a maniac that breaks into forts occasionally, starts yelling about “invader pigs,” and smacks at their set-up seige until killed. He should do minimal damage (unarmed) and be there more for flavor, just to make the invaders feel unwelcome by the local populace.

I am completely in favor of this idea.

AWESOME!

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Posted by: sonicwhip.9052

sonicwhip.9052

I know this is probably too much and a “wouldn’t it be cool” type of thing – but wouldn’t it be cool if each server had it’s own custom BL which follows them throughout the match ups?

Home BLs with different layouts and aesthetic that fit their server names (ex: Dragonbrand’s would look similar to the Shatterer’s zone, etc.). Most server names are based off of locations in Tyria anyway. This, coupled with the new matchup system would ensure map variety in every match up.

Just a thought

edit: Didn’t see capmasterflash’s post. lol.

to design every borderland to look like the area the servers name represents?
yes that would be awesome and amazing but I think its to much to ask right now.