WvW in general

WvW in general

in WvW

Posted by: miniL.7361

miniL.7361

Ok I have to say I like world vs world a lot, kinda makes me think of Aion sieges which I enjoyed (was kinda the only enjoyable thing in Aion unfortunately) a lot.

But as 1 of the main posts already suggests, theres a lot of night capping, but as some ppl can only play at night and are thus forced to do so then, closing wvw at night wouldnt be fair either. Are there any ideas for this or is anet working on a solution for this?

Also I’m not sure how others view this, but with the pve mobs in wvw and also jumping puzzles and even gathering in wvw, ques are being filled in wvw by people who are actually playing pve side of the game. Was this intended, and/or will this change?
Obviously people also need to get skillpoints etc (currently already have them) and from a pve players point of view id say, kinda annoying they have to go to wvw to get it completed because while doing skill points they can easily get killed by players as well.

I dont think the mix works all that well but that might just be me talking.
Kinda brings me to the jumping puzzle in wvw, love to do it, but cant jump and fight at the same time so gave up -> annoying as hell, wont draw that point out further than needed.

Also would be fun if bosses are stronger in towers and more important in keeps/castle.
Will make things more challenging, and more important to defend the things you have because capping them gets harder. Would change endless running in circles capping as fast as possible and just starting all over again once you reach the final tower/keep.

Would also need a little more strategic wvwing as to take the boss you need a group killing him and perhaps a group defending the back from a zerg that respawned and walked back to their tower/keep. Probably even need some people to keep their supplies to build some siege weapons to prevent the zerg from whiping the players on boss.

Because currently I dont think the bosses scale well on the amount of players attacking it. It should be possible for 5 players to attack it like events in pve world, but also a group of 30 to do the same in about the same time.

I guess this isnt all that important for supply camps but would be a lot more fun for towers, keeps and the castle.

Of course this is just my personal oppinion and I have no doubt there are players that like it just the way it is. But perhaps anet agree with 1 or more of the points and more importantly a lot of other players.

Greetings,
miniL

WvW in general

in WvW

Posted by: miniL.7361

miniL.7361

PS: forgot to mention the most annoying thing, looting, and then looting in wvw more so. When im fighting players, and spinning away making the kill, I dont want the loot bag between my enemies, having to die for it or leaving it. Would be easier if you get something like a chest as daily’s give when completed.

Same when farming events in PVE allthough I have less of a problem with that as you generally dont end up in a huge zerg