WvW is headed in the wrong direction.

WvW is headed in the wrong direction.

in WvW

Posted by: Nuzt.7894

Nuzt.7894

GW2 is a game with a specific “core principle”: everyone has to feel included, equal. No griefing, no exclusion no “L2P n00b”. No required builds, no “item/skill check before we go in”. That’s how it is in PvE – that’s how it is in WvW.

That’s why WvW is NOT (and I keep repeating in) intended for competitive PvP players or guilds. WvW is intended for the casual PvXer that goes into the borderlands out of boredom and wants to join a fight. These PvXers are their main target public – you are calling them “mindless idiots”. Tough luck.

The current form of WvW is not made for you. Every move they made in WvW was clearly intended to make it funnier and easier for the “mindless idiots” you are bashing. They might add some form of “competitive large scale PvP” later in the year but meanwhile you’ll have to cope with it.

Unless you work for Anet and helped design WvW do not tell us what is not intended. SPvP is not hardcore either … you fight equal numbers and 1/2 of it is not even fighting as much as running around capping nodes. WvW you can fight 5 vs. 20, 10 vs. 30, and so on, I would think that would be alot more hardcore then fighting over 3 nodes. So answer me this, if it is not intended for Competitive PvP then wtf is there a ranking system ? Why give us points ? Why must there be a winner ? Why must someone lose ? All of that mentioned IS competitive.

WvW is headed in the wrong direction.

in WvW

Posted by: JaironKalach.4938

JaironKalach.4938

Because PK only contributes as a partial conduit to achieving those points, ranks, wins… If you can achieve those goals through PvE rather than PvP (PvDoor) it’s well within the design.

I play on Maguuma
Uru Kalach (80-War)/Kalthin Leafletter (80-Rgr)/Kalfun Gai (72-Guardian)
Leader – An Unexpected Kinship (AUK)

WvW is headed in the wrong direction.

in WvW

Posted by: Aeneasx.1589

Aeneasx.1589

this is the dumbest argument ever. “ANET HOW COME MORE NUMBERS = BETTER. OMG NERF SOMETHING”

uhhh…. what? of course larger #’s is better. I cant believe this still goes on to this day. Its a silly thing to complain about, this is WORLD Vs WORLD. not Tom and Jane VS bobby and his 2 friends

I’m going to assume you did not read anything about how the current mechanics encourage and support (giving an exponential advantage to) large numbers. The point was that bad players are given too many safety nets, and those are increased exponentially, not just increased, by zerging.

backstabd 22222222222222 finish
BSty
Sylvari Rouge

WvW is headed in the wrong direction.

in WvW

Posted by: xxxzavulonxxx.8413

xxxzavulonxxx.8413

zergs can be busted…

The only thing I see wrong with WvW is that there is no Oceanic servers. This would have helped with nightcapping to some degree.

[SU]

WvW is headed in the wrong direction.

in WvW

Posted by: Lordrosicky.5813

Lordrosicky.5813

The problems are as follows:

1, The maps are too small
2, There is not enough space between objectives
3, The maps are too small.

This wont change because all the trolls during beta moaned about having to run everywhere.

If the map size was doubled (but same number of objectives) so that there was actually more than 10 seconds between keeps and towers then maybe we could actually get some strategy and not just a boring zerg.

At present you win by getting 1 big zerg going around (the devs think its best to have 5 small zergs but this is bs – if you divide your forces the 1 big zerg of the enemy can just run around and wipe all your small zergs 1 by 1 because the maps are stupidly tiny).

The small maps also lead to culling issues being more of a problem.

This will never change. They have said so. The moaners in beta already wanted smaller maps (lol they listened to trolls yeh). There is no chance we get a proper stategic form of open world pvp/war like in planetside 2. So if you dont like zerging then just quit. I have more or less quit wvw for this reason.

Having said that I had fun with wvw. Its fun. Its well designed and the combat is fun. Small maps limit how much replayability this sandbox style has though. And thats for obvious reasons. They are adding content based around progression which is fine for the MMO addicts who need something to aim for. However this is bad for those like me who like strategy and basically just play to own people and have fun.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

(edited by Lordrosicky.5813)

WvW is headed in the wrong direction.

in WvW

Posted by: Dariroch.6482

Dariroch.6482

As a DaoC and Warhammer vet here I’d like to put my two cents in too.

I have mostly ran 1-8 person groups in my WvW/RvR experience. I have to say that I agree with most people that the maps are far too small for the amount of people in them. Also the map design is so vertical that once you’re in a area you have limited options to get away from the zerg. As cool as the maps are I think they need to expand the zones to at least 3 times the size and make them flatter so smaller groups can avoid the massive zergs.

I enjoy the combat system for the most part in this game besides the lack of being about to win an out numbered situation( in small scale combat of course). Realisticly the Battlegrounds of DaoC (Molvik, Liervik, Cathal Valley) are more similar GW2 sytle of WvW pvp than Daoc’s RvR. I think Anet can and should go much grander in the scheme of things when it comes to WvW.

As far kitten Tpvp its just a more basic version of Warhammer Scenario system just more pointless because you cant actually level up through it and the scenarios never change with level.

Overall though as a Solo player goes its not half bad because 70% of the time i can get a fight around a sentry somewhere on the map. Its just whether the person i fight comes alone or with 4-50 of this friends.

I think a New Frontiers style WvW would Increase the potential for WvW action 10 fold at least. If you dont know what i am talking about Youtube “New Frontiers Daoc” and remember this game is 12 years old.

Dari.

WvW is headed in the wrong direction.

in WvW

Posted by: Aeneasx.1589

Aeneasx.1589

I just hope they release more detailed information soon about the upcoming WvW update and the culling situation.

Doesn’t appear that the majority really agree with what’s going on there at the moment.

backstabd 22222222222222 finish
BSty
Sylvari Rouge

WvW is headed in the wrong direction.

in WvW

Posted by: Leogolas.6941

Leogolas.6941

Create maps that overlay existing WvWvW maps. Example like create underground cave maps . That will give us 4 more maps to play with .

[TSA] The Stuffed Animals
~We Are Deadly When Required~

WvW is headed in the wrong direction.

in WvW

Posted by: Acelerion.6820

Acelerion.6820

Filling in that ridiculous lake is a quick and easy place to start

OINK – Devona’s Rest
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos

WvW is headed in the wrong direction.

in WvW

Posted by: Dabrixmgp.4758

Dabrixmgp.4758

Why doesnt WvW have any rewards for owning the most stuff? Where is our Darkness Falls?

WvW is headed in the wrong direction.

in WvW

Posted by: MiLkZz.4789

MiLkZz.4789

big map would kitten WvW up imo.

I think the map design is utterly brilliant and I complimented the devs on it too when I saw the little details that added tons of action.

Some things need improvement, things get contested way to fast for example, would be better if 3+ people were needed to get something contested.

Warrior of [VcY], guild from Seafarer’s Rest
First troll to receive 10/10
Best golem driver EU

WvW is headed in the wrong direction.

in WvW

Posted by: Pinkus.2860

Pinkus.2860

The only thing I see wrong with WvW is that there is no Oceanic servers. This would have helped with nightcapping to some degree.

There is no way near enough Oceanic players to justify a whole new scoring bracket. We would probably have 3 really full servers and that’s it…

Pinkus – Webmaster
First Light Gaming [DAWN] – PvX OCEANIC COMMUNITY – BLACKGATE
http://www.firstlightgaming.com

WvW is headed in the wrong direction.

in WvW

Posted by: Acelerion.6820

Acelerion.6820

It would keep the score even but the fights would be beyond silly

OINK – Devona’s Rest
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos