WvW matchup system
Because it was the by far most likely match with 84% chance.
https://forum-en.gw2archive.eu/forum/wuv/wuv/Matchup-wishlist/4212905
Matchmaking is, for each server:
Take the rating R e.g. from http://mos.millenium.org/eu/matchups (or https://leaderboards.guildwars2.com/en/eu/wvw). The rating represents your servers ability to make score, i.e. it’s manpower coverage in the 24/7 matches, which is roughly how many people on your server play at off-time, especially at night.
Take the Deviation from https://leaderboards.guildwars2.com/en/eu/wvw
Roll a random number RN between -1 and +1
Match rating MR = R + (10 + 0.45*D)*RN
Order all servers according to their MR.
MR rank 1-3 play T1 (highest green, middle blue, lowest red)
…
MR rank 16-18 play T6 (thats you)
…
With a deviation of around 140, the max rating gap between two servers, that can be bridged by the random modification is 146 (-1 roll resulting in a -73 modification for the higher, and +1 roll with +73 modification for the lower).
The high probability that you are matched together results from the combination of 3 things:
- You fit the match-aligment (1-3, 4-6, 7-9, …, 16-18, … 25-27).
- The rating gap between Baruch and Arbor is 140 it is rather unlikely that one of you roll into T5
- The rating gap between RoF and Miller is 80, an exchange may happen, but is not very likely.
(edited by Dayra.7405)
no clue why we get big severs like Kain and yet we lost everything. AR has seen its day’s time to find a new sever. I’m starting to get sick of this Trash of a system they need to add the que timer for small severs. are batter yet if a big sever get all the keep/tower/camps move up a rank aka there never facing us again and let us some small severs have some fun.
Only if you want to watch.
lvl 80 Charr Warrior part of Twin.