WvW need new set of sieges
Not all HoT features have been announced, but I think I read there might be some new siege, or one.
I remember seeing something about deployable shield generators but thats the only one I can recall
(Warband of Wolves )
Blackgate Server
The current vanilla sieges are getting old. I would like to see some new buildable objects for combat to spice up strategy in battle.
Such as?
I mean, if your going to make a thread about it, the least you could do is list the siege your desiring.
Also would like some sieges that can only be used by underpowered servers who are outnumbered.
Define under powered? Out numbered can happen to any server depending on the time of the day, the day of the week, or season ebb and flow of players.
This is, in my opinion, one of the worst suggestion I hear for WvW. Particularly as you are asking for certain servers to have access to it based on some arbitrary determining factor.
Anytime we shoe horn in artificially situations that make individual players or groups specifically over powered, such as by giving them special tools or siege, you are destroying the game.
I also would like for players to be able to build forts, outpost, and walls sort of like that game Starhawk.
that could add another layer of tactics to WvW.
Baffles me how anyone can compare a failing, third person shorter, console game, set in space, with flying mechs, to a fantasy setting MMO.
https://www.youtube.com/watch?v=6q3em9s5I4c
Perhaps re-skinning the siege models could refresh our perspectives?
Here is an existing skin currently in-game as a Seraph Catapult in Gendarran Fields.
Perhaps re-skinning the siege models could refresh our perspectives?
Here is an existing skin currently in-game as a Seraph Catapult in Gendarran Fields.
I believe that is a treb, but I don’t PvE enough to know for sure.
….. And Elementalist.
Delete all seige except for flame rams would make WvW a better place.
Delete all seige except for flame rams would make WvW a better place.
It would also make it 100% impossible for an outnumbered group to ever defend something.
Krall Peterson – Warrior
Piken Square
Perhaps re-skinning the siege models could refresh our perspectives?
Here is an existing skin currently in-game as a Seraph Catapult in Gendarran Fields.
I believe that is a treb, but I don’t PvE enough to know for sure.
It should be a treb, obviously, but it is called a “Seraph Catapult”, and works… poorly, with a catapult ball flying from half way up the arm.
Perhaps re-skinning the siege models could refresh our perspectives?
Here is an existing skin currently in-game as a Seraph Catapult in Gendarran Fields.
I believe that is a treb, but I don’t PvE enough to know for sure.
It should be a treb, obviously, but it is called a “Seraph Catapult”, and works… poorly, with a catapult ball flying from half way up the arm.
Sad thing is it is much more likely that they will fix that treb than fix all the problems in wvw.
As for new types of siege, there have been many suggestions in previous threads all of which have been ignored, so maybe the OP felt it a waste of time to list all of them (sorry licnog, but pulling him up on not listing them all is a pretty weak white knight even for you..).
I agree, there should be new types of siege (and a few removed), but I also think maps need a rotation, subgames, and many other changes that i won’t bother listing (again).
Delete all seige except for flame rams would make WvW a better place.
It would also make it 100% impossible for an outnumbered group to ever defend something.
Frequently defend against greater numbers using nothing but our own skills and some well timed forays. It’s far from impossible if you get off your charger and rather than waving from the ramparts actually actively try and stop them.
The problem is many people are afraid that they might get hurt if they jump down and rather than risk their toon taking damage (or heaven forbid, dying!) they will stand and watch while the rams take down the gate, then jump off the wall and run away saying ‘X keep lost’ before it’s even capped.
If I’m on my ele and we’re outnumbered on a defence I’ll die several times killing siege – the one thing I won’t do is be a wallflower.
Delete all seige except for flame rams would make WvW a better place.
It would also make it 100% impossible for an outnumbered group to ever defend something.
Frequently defend against greater numbers using nothing but our own skills and some well timed forays. It’s far from impossible if you get off your charger and rather than waving from the ramparts actually actively try and stop them.
The problem is many people are afraid that they might get hurt if they jump down and rather than risk their toon taking damage (or heaven forbid, dying!) they will stand and watch while the rams take down the gate, then jump off the wall and run away saying ‘X keep lost’ before it’s even capped.
If I’m on my ele and we’re outnumbered on a defence I’ll die several times killing siege – the one thing I won’t do is be a wallflower.
Dunno what size zergs you face, but in T2 the walls get so hot you often die prior to getting skills off on the rams.
Asurapult. Catapults Asura over walls to bypass defenses. Requires a Norn or Charr to activate.
Asurapult. Catapults Asura over walls to bypass defenses. Requires a Norn or Charr to activate.
that will be real funny addition
Asurapult. Catapults Asura over walls to bypass defenses. Requires a Norn or Charr to activate.
Add a Ballista inside the structure and you have your minigame.