WvW-related Patch Notes

WvW-related Patch Notes

in WvW

Posted by: Chessrook.8643

Chessrook.8643

Summed up here…

World vs. World
Added the following rare weapon skin sets to the Weapon Master:

Aureate
Flame
Verdant
Norn

Added new abilities:

Arrow Cart Mastery
Increase range on all arrow-cart skills.
Increase damage on all arrow-cart skills.
Increase effectiveness of applied conditions.
Increase radius on all arrow-cart skills
New skill (slot 4): Toxic Unveiling Shot. Removes stealth and applies poison to targets.
Guard Killer
All Guard Killer bonuses now also apply to enemy lords and supervisors.
7% damage to guards, lords, and supervisors.
Gain endurance after killing guards, lords, and supervisors.
10% damage to guards, lords, and supervisors.
Add 1 stack of Guard Leech on killing a guard, lord, or supervisor.
Guard Leech: Gain health when attacking guards, lords, or supervisors.

Added the following guild siege weapons as rewards for completing guild missions:

Trebuchet
Ballista
Arrow cart
Catapult

Added WvW Rank progress to the WvW Dashboard UI (see top center of the screen while in WvW).
Siege weapons provide World XP when destroyed.
Siege weapons placed by Commander Siegerazer and Commander Siegecrusher now provide XP and World XP when destroyed.
Players now receive World XP for repairing gates and walls in WvW.
Players now receive World XP for defending supply dolyaks from ambushes in WvW.

World vs. World

Updated confusion and retaliation effects to do the same damage as they do in sPvP.
Added a buff to display time remaining before siege weapons are destroyed from inactivity.
Siege sites are now destroyed 2 minutes after being placed if they receive no supply.
Increased arrow-cart damage:
Increased Fire damage by 80%.
Increased Fire Crippling Arrows damage by 17%.
Increased Fire Barbed Arrows damage by 60% and increased the Bleed duration to 15^^seconds.
The “under attack” notice at objectives now displays 30 seconds after it is first attacked. Does not affect waypoint usage.
Siege weapon blueprints are now account-bound instead of soulbound.
Killing a supply dolyak now awards 3 points to the team that lands the deathblow.
Righteous Indignation now ignores damage from all sources.
Players can now deploy siege sites on enemy walls.
Siege weapons can no longer be built in no-siege areas.
Increased radius of cannon basic shot from 240 to 360.
Lotus Poison (thief minor trait, 15 in Deadly Arts) no longer applies to a trebuchet’s poison shot.
Frost Spirit (ranger utility skill) no longer applies 10% damage buff to siege weapons.
Increased boon resistance of siege golems so players can’t apply swiftness to them with increased boon duration.
Picking up supply while holding more than current capacity (due to a capacity buff going away) no longer reduces the supply down to current capacity.
WvW dialogue will now reopen to the last-viewed page.

Words cannot contain the amount of happy and glee I have for this.