WvW reward idea

WvW reward idea

in WvW

Posted by: Coarr.3286

Coarr.3286

hello anet, hello comunity,
( sry for my english, is is not my 1st language )

first i have to say, i dont care about rewards. i main a ranger, have nearly 3k hours playtime on him with 99% wvw solo/roam/havoc playstyle. i finished my 200g achivement 2 weeks ago ^^

i read a lot about low rewards in wvw being the reason why so many pve player have no interest in even trying wvw. k-train is boring as hell and not the way wvw should be played. it should be all about the fights and the sieges. not about avoiding the enemy and choose the way of the lowes resistence.

i came up with this idea:

pve players profit when they play on a server wich does well in wvw. they get crafting-, gold-, exp bonus ect. why dont we make it the other way around. i could imagine something like “get 1 chopper for every mob that is killed in pve into your guild bank, when you have claimed an objective” maybe more for high value objectives.
this would improve the importance of defending and actually fighting for keeps. they would generate money for the guild ( higher reward for playing wvw )

leave your comment

[care] Coarr Ix – Ranger
Kodash
Stomp some Piken!

WvW reward idea

in WvW

Posted by: Entenkommando.5208

Entenkommando.5208

I think a passive generation of money would be the wrong way and would for example reward hackers that just port around the map, cap everything and claim it with their money guilds.

I’d prefer an active reward like a given amount of money you get for killing a player (say 50 copper) that grows like the WXP reward you get.
This would reward an active competitive pvp play and fix the money issue of WvW players.

R.I.P Kodasch Allianz [KoA]

All we wanted was a GvG.